Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daTagKagoFall_c Class Reference

#include <d_a_tag_kago_fall.h>

+ Inheritance diagram for daTagKagoFall_c:
+ Collaboration diagram for daTagKagoFall_c:

Public Types

enum  ActionMode { ACTION_MODE_RIVER , ACTION_MODE_FALL }
 

Public Member Functions

int create ()
 
int execute ()
 
void setActionMode (ActionMode mode, u8 state)
 
void actionWaitRiver ()
 
void actionWaitFall ()
 
int _delete ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

dMsgFlow_c mMsgFlow
 
Mtx mMtx
 
cXyz mRestartPos
 
s16 mTimer
 
s16 mNoCarryTimer
 
u8 mRiverTimer
 
u8 mActionMode
 
u8 mActionState
 
u8 mExitID
 
u8 mStartPoint
 
bool mPlayedSceneChangeSfx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Member Enumeration Documentation

◆ ActionMode

Enumerator
ACTION_MODE_RIVER 
ACTION_MODE_FALL 

Member Function Documentation

◆ _delete()

int daTagKagoFall_c::_delete ( )

◆ actionWaitFall()

void daTagKagoFall_c::actionWaitFall ( )

◆ actionWaitRiver()

void daTagKagoFall_c::actionWaitRiver ( )

◆ create()

int daTagKagoFall_c::create ( )

◆ execute()

int daTagKagoFall_c::execute ( )

◆ setActionMode()

void daTagKagoFall_c::setActionMode ( ActionMode  mode,
u8  state 
)

Member Data Documentation

◆ mActionMode

u8 daTagKagoFall_c::mActionMode

◆ mActionState

u8 daTagKagoFall_c::mActionState

◆ mExitID

u8 daTagKagoFall_c::mExitID

◆ mMsgFlow

dMsgFlow_c daTagKagoFall_c::mMsgFlow

◆ mMtx

Mtx daTagKagoFall_c::mMtx

◆ mNoCarryTimer

s16 daTagKagoFall_c::mNoCarryTimer

◆ mPlayedSceneChangeSfx

bool daTagKagoFall_c::mPlayedSceneChangeSfx

◆ mRestartPos

cXyz daTagKagoFall_c::mRestartPos

◆ mRiverTimer

u8 daTagKagoFall_c::mRiverTimer

◆ mStartPoint

u8 daTagKagoFall_c::mStartPoint

◆ mTimer

s16 daTagKagoFall_c::mTimer

The documentation for this class was generated from the following files: