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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_msg_unit.h>
Public Member Functions | |
| dMsgUnit_c () | |
| void | setTag (int, int, char *, bool) |
| virtual | ~dMsgUnit_c () |
| dMsgUnit_c::dMsgUnit_c | ( | ) |
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virtual |
| void dMsgUnit_c::setTag | ( | int | i_type, |
| int | i_value, | ||
| char * | o_buffer, | ||
| bool | param_4 ) |