#include <d_a_bg.h>
◆ create()
| int daBg_brkAnm_c::create |
( |
J3DModelData * | i_modelData, |
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J3DAnmTevRegKey * | i_brk, |
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int | i_anmPlay ) |
◆ entry()
| void daBg_brkAnm_c::entry |
( |
J3DModelData * | i_modelData | ) |
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◆ entryFrame() [1/2]
| void daBg_brkAnm_c::entryFrame |
( |
| ) |
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inline |
◆ entryFrame() [2/2]
| void daBg_brkAnm_c::entryFrame |
( |
f32 | frame | ) |
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inline |
◆ getEndFrame()
| f32 daBg_brkAnm_c::getEndFrame |
( |
| ) |
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inline |
◆ play()
| void daBg_brkAnm_c::play |
( |
| ) |
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◆ field_0x4
| u8 daBg_brkAnm_c::field_0x4 |
◆ mpBrk
The documentation for this class was generated from the following files: