Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Temporary HIO struct to get a match. Remove later. More...
#include <d_a_e_fz.h>
Public Attributes | |
void * | vtable |
s8 | field_0x04 |
u8 | field_0x05 [0x06 - 0x05] |
s16 | field_0x06 |
s16 | field_0x08 |
u8 | field_0x0A [0x0C - 0x0A] |
f32 | field_0x0c |
f32 | field_0x10 |
f32 | field_0x14 |
f32 | field_0x18 |
f32 | field_0x1c |
f32 | field_0x20 |
f32 | field_0x24 |
f32 | field_0x28 |
f32 | field_0x2c |
f32 | field_0x30 |
f32 | field_0x34 |
Temporary HIO struct to get a match. Remove later.
s8 daE_FZ_HIO_c_tmp::field_0x04 |
u8 daE_FZ_HIO_c_tmp::field_0x05[0x06 - 0x05] |
s16 daE_FZ_HIO_c_tmp::field_0x06 |
s16 daE_FZ_HIO_c_tmp::field_0x08 |
u8 daE_FZ_HIO_c_tmp::field_0x0A[0x0C - 0x0A] |
f32 daE_FZ_HIO_c_tmp::field_0x0c |
f32 daE_FZ_HIO_c_tmp::field_0x10 |
f32 daE_FZ_HIO_c_tmp::field_0x14 |
f32 daE_FZ_HIO_c_tmp::field_0x18 |
f32 daE_FZ_HIO_c_tmp::field_0x1c |
f32 daE_FZ_HIO_c_tmp::field_0x20 |
f32 daE_FZ_HIO_c_tmp::field_0x24 |
f32 daE_FZ_HIO_c_tmp::field_0x28 |
f32 daE_FZ_HIO_c_tmp::field_0x2c |
f32 daE_FZ_HIO_c_tmp::field_0x30 |
f32 daE_FZ_HIO_c_tmp::field_0x34 |
void* daE_FZ_HIO_c_tmp::vtable |