Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_npc_cd2.h>
Static Public Attributes | |
static u8 const | m_cylDat [68] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
daNpcCd2_c::~daNpcCd2_c | ( | ) |
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virtual |
void daNpcCd2_c::checkFearSituation | ( | ) |
int daNpcCd2_c::drawNpc | ( | ) |
int daNpcCd2_c::drawNpc | ( | ) |
void * daNpcCd2_c::getEscapeTag | ( | ) |
J3DModelData * daNpcCd2_c::getObjMdlDataP | ( | int | param_0 | ) |
bool daNpcCd2_c::isM_ | ( | ) |
void daNpcCd2_c::setAnm | ( | J3DAnmTransformKey * | param_0, |
f32 | param_1, | ||
f32 | param_2, | ||
int | param_3, | ||
int | param_4, | ||
int | param_5 | ||
) |
void daNpcCd2_c::setEnvTevCol | ( | ) |
void daNpcCd2_c::setEnvTevCol | ( | ) |
void daNpcCd2_c::setHitodamaParticle | ( | ) |
void daNpcCd2_c::setRoomNo | ( | ) |
void daNpcCd2_c::setRoomNo | ( | ) |
u8 daNpcCd2_c::field_0xa98[0xAC4 - 0xA98] |
s16 daNpcCd2_c::field_0xac4 |
bool daNpcCd2_c::field_0xac6 |
dBgS_Acch daNpcCd2_c::mAcch |
dBgS_AcchCir daNpcCd2_c::mAcchCir |
Z2CreatureCitizen daNpcCd2_c::mCitizen |
dCcD_Cyl daNpcCd2_c::mCyl |
dNpcLib_lookat_c daNpcCd2_c::mLookat |
mDoExt_btpAnm* daNpcCd2_c::mpBtpAnm |
request_of_phase_process_class daNpcCd2_c::mPhase1 |
request_of_phase_process_class daNpcCd2_c::mPhase2 |
request_of_phase_process_class daNpcCd2_c::mPhase3 |
request_of_phase_process_class daNpcCd2_c::mPhase4 |
mDoExt_McaMorfSO* daNpcCd2_c::mpMorf |
dCcD_Stts daNpcCd2_c::mStts |