Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Public Member Functions | |
J3DAnmClusterFull () | |
virtual | ~J3DAnmClusterFull () |
virtual s32 | getKind () const |
virtual f32 | getWeight (u16) const |
Public Member Functions inherited from J3DAnmCluster | |
J3DAnmCluster (s16 param_1, f32 *param_2) | |
virtual | ~J3DAnmCluster () |
Public Member Functions inherited from J3DAnmBase | |
J3DAnmBase () | |
J3DAnmBase (s16 i_frameMax) | |
virtual | ~J3DAnmBase () |
u8 | getAttribute () const |
s16 | getFrameMax () const |
f32 | getFrame () const |
void | setFrame (f32 frame) |
Public Attributes | |
J3DAnmClusterFullTable * | mAnmTable |
Public Attributes inherited from J3DAnmCluster | |
f32 * | mWeight |
Public Attributes inherited from J3DAnmBase | |
u8 | mAttribute |
u8 | field_0x5 |
s16 | mFrameMax |
f32 | mFrame |
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inline |
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inlinevirtual |
Reimplemented from J3DAnmCluster.
Reimplemented from J3DAnmCluster.
J3DAnmClusterFullTable* J3DAnmClusterFull::mAnmTable |