Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_a_obj_zraMark.h>
Public Attributes | |
f32 | mMarkSize |
f32 | mInteriorMarkSize |
f32 | field_0x8 |
f32 | mMarkCollisionRadius |
f32 | mMarkCollisionHeight |
f32 daObjZraMark_Hio_Param_c::field_0x8 |
f32 daObjZraMark_Hio_Param_c::mInteriorMarkSize |
f32 daObjZraMark_Hio_Param_c::mMarkCollisionHeight |
f32 daObjZraMark_Hio_Param_c::mMarkCollisionRadius |
f32 daObjZraMark_Hio_Param_c::mMarkSize |