Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_danBit_c Class Reference

#include <d_save.h>

Public Member Functions

bool init (s8 i_stageNo)
 
void onSwitch (int i_no)
 
void offSwitch (int i_no)
 
BOOL isSwitch (int i_no) const
 
BOOL revSwitch (int i_no)
 
void onItem (int i_no)
 
BOOL isItem (int i_no) const
 
void reset ()
 

Private Attributes

s8 mStageNo
 
u8 unk1
 
u8 unk2 [2]
 
u32 mSwitch [2]
 
u32 mItem [4]
 
s16 unk28 [16]
 

Member Function Documentation

◆ init()

bool dSv_danBit_c::init ( s8  i_stageNo)

◆ isItem()

BOOL dSv_danBit_c::isItem ( int  i_no) const

◆ isSwitch()

BOOL dSv_danBit_c::isSwitch ( int  i_no) const

◆ offSwitch()

void dSv_danBit_c::offSwitch ( int  i_no)

◆ onItem()

void dSv_danBit_c::onItem ( int  i_no)

◆ onSwitch()

void dSv_danBit_c::onSwitch ( int  i_no)

◆ reset()

void dSv_danBit_c::reset ( )
inline

◆ revSwitch()

BOOL dSv_danBit_c::revSwitch ( int  i_no)

Member Data Documentation

◆ mItem

u32 dSv_danBit_c::mItem[4]
private

◆ mStageNo

s8 dSv_danBit_c::mStageNo
private

◆ mSwitch

u32 dSv_danBit_c::mSwitch[2]
private

◆ unk1

u8 dSv_danBit_c::unk1
private

◆ unk2

u8 dSv_danBit_c::unk2[2]
private

◆ unk28

s16 dSv_danBit_c::unk28[16]
private

The documentation for this class was generated from the following files: