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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Rider (Bulblin / King Bulblin on Boar) More...
#include <d_a_e_rd.h>
Collaboration diagram for e_rd_class:Public Member Functions | |
| e_rd_class () | |
Rider (Bulblin / King Bulblin on Boar)
Bulblin enemy that rides a Bullbo (wild boar). Handles mounting, riding, combat, and dismounting behavior, as well as on-foot actions when not riding. Bulblins appear as regular riders, while King Bulblin serves as the boss variant of the boar rider.
| e_rd_class::e_rd_class | ( | ) |
| dBgS_AcchCir e_rd_class::AcchCir |
| s16 e_rd_class::action |
| s8 e_rd_class::actor_set |
| s16 e_rd_class::aim_angle_x |
| s16 e_rd_class::aim_angle_y |
| s8 e_rd_class::aim_type |
| s16 e_rd_class::angleY |
| int e_rd_class::anm |
| mDoExt_McaMorfSO* e_rd_class::anm_p |
| u8 e_rd_class::arg0 |
| u8 e_rd_class::arg1 |
| u8 e_rd_class::arg2 |
| s8 e_rd_class::armament_flag |
| J3DModel* e_rd_class::armor_boss_part[14] |
| u32 e_rd_class::armor_break_eff[14][3] |
| s8 e_rd_class::arrow_draw |
| s8 e_rd_class::arrow_flag |
| J3DModel* e_rd_class::arrow_model |
| dCcU_AtInfo e_rd_class::at_info |
| dCcD_Sph e_rd_class::at_sph |
| f32 e_rd_class::attack_range |
| s16 e_rd_class::attack_timer |
| dBgS_ObjAcch e_rd_class::Bgc |
| u8 e_rd_class::blurRate |
| fpc_ProcID e_rd_class::boar_id |
| s8 e_rd_class::boar_stand |
| mDoExt_McaMorfSO* e_rd_class::bow_anm |
| s16 e_rd_class::bow_shake_timer |
| dCcD_Sph e_rd_class::cc_sph[3] |
| cXyz e_rd_class::center_body |
| s16 e_rd_class::counter |
| s8 e_rd_class::damage_flag |
| s16 e_rd_class::damage_timer |
| cXyz e_rd_class::demo_cam_ctr |
| cXyz e_rd_class::demo_cam_eye |
| cXyz e_rd_class::demo_cam_eye_spd |
| f32 e_rd_class::demo_cam_eye_z |
| f32 e_rd_class::demo_cam_morf |
| cXyz e_rd_class::demo_cam_target |
| cXyz e_rd_class::demo_cam_way |
| cXyz e_rd_class::demo_cam_way_spd |
| f32 e_rd_class::demo_cam_zoom |
| s16 e_rd_class::demo_mode |
| s16 e_rd_class::demo_timer |
| s8 e_rd_class::dir |
| f32 e_rd_class::dis |
| fopEn_enemy_c e_rd_class::enemy |
| cXyz e_rd_class::eye |
| J3DModel* e_rd_class::eye_model[2] |
| s8 e_rd_class::field_0x125d |
| u32 e_rd_class::field_0x1260 |
| u32 e_rd_class::field_0x1264 |
| s8 e_rd_class::field_0x1294 |
| s8 e_rd_class::field_0x1296 |
| s8 e_rd_class::field_0x1297 |
| s8 e_rd_class::field_0x1298 |
| u8 e_rd_class::field_0x1299 |
| u8 e_rd_class::field_0x129b |
| cXyz e_rd_class::field_0x12f0 |
| u8 e_rd_class::field_0x12fc[0x1300 - 0x12fc] |
| u8 e_rd_class::field_0x1310[0x131c - 0x1310] |
| u8 e_rd_class::field_0x5b9 |
| u8 e_rd_class::field_0x5bb |
| int e_rd_class::field_0x680 |
| u8 e_rd_class::field_0x6c3 |
| f32 e_rd_class::field_0x6cc |
| f32 e_rd_class::field_0x6d0 |
| s8 e_rd_class::field_0x968 |
| f32 e_rd_class::field_0x96c |
| s16 e_rd_class::field_0x99a |
| s8 e_rd_class::field_0x9a0 |
| s8 e_rd_class::field_0x9a4 |
| u8 e_rd_class::field_0x9a5 |
| s16 e_rd_class::field_0x9a8 |
| u8 e_rd_class::field_0x9aa |
| s8 e_rd_class::field_0x9ab |
| s8 e_rd_class::field_0x9ac |
| s8 e_rd_class::field_0x9ad |
| s8 e_rd_class::field_0x9bd |
| u8 e_rd_class::field_0x9bf |
| u8 e_rd_class::field_0x9c9 |
| cXyz e_rd_class::field_0x9e0 |
| f32 e_rd_class::field_0x9f0 |
| s16 e_rd_class::field_0x9f4 |
| s16 e_rd_class::field_0x9f6 |
| cXyz e_rd_class::field_0x9fc |
| u8 e_rd_class::field_0xa08[0x0A0C - 0x0A08] |
| csXyz e_rd_class::field_0xa12 |
| csXyz e_rd_class::field_0xa18 |
| s8 e_rd_class::field_0xa1f |
| u32 e_rd_class::field_0xa20 |
| f32 e_rd_class::field_0xa24 |
| s16 e_rd_class::field_0xa28 |
| f32 e_rd_class::field_0xa2c |
| s16 e_rd_class::field_0xa30 |
| csXyz e_rd_class::field_0xa32[11] |
| csXyz e_rd_class::field_0xa74[11] |
| f32 e_rd_class::field_0xab8 |
| s16 e_rd_class::field_0xabc[4] |
| s16 e_rd_class::field_0xac4 |
| s16 e_rd_class::field_0xac6 |
| s16 e_rd_class::field_0xac8 |
| s16 e_rd_class::field_0xaca |
| s16 e_rd_class::field_0xacc[3] |
| s16 e_rd_class::field_0xad2[4] |
| s16 e_rd_class::field_0xada |
| s16 e_rd_class::field_0xadc |
| csXyz e_rd_class::field_0xade |
| csXyz e_rd_class::field_0xae4 |
| f32 e_rd_class::field_0xaec |
| s16 e_rd_class::field_0xaf0 |
| s16 e_rd_class::field_0xaf2 |
| u8 e_rd_class::field_0xaf4[0xaf8 - 0xaf4] |
| s16 e_rd_class::field_0xaf8 |
| s8 e_rd_class::field_0xafa |
| s8 e_rd_class::field_0xafb |
| cXyz e_rd_class::find_pos |
| cXyz e_rd_class::fire_eff |
| u32 e_rd_class::fire_eff_id[2] |
| cXyz e_rd_class::fire_pos |
| s16 e_rd_class::head_angle_y |
| s16 e_rd_class::head_shake |
| u8 e_rd_class::hio_set |
| mDoExt_McaMorf* e_rd_class::horn_anm |
| s8 e_rd_class::horn_mode |
| cXyz e_rd_class::horn_pos |
| csXyz e_rd_class::horn_rot |
| cXyz e_rd_class::horn_spd |
| s8 e_rd_class::horn_timer |
| csXyz e_rd_class::jump_angle |
| s8 e_rd_class::jump_timer |
| f32 e_rd_class::jump_z |
| s8 e_rd_class::jyunkai_no |
| s8 e_rd_class::look_timer |
| dJntCol_c e_rd_class::mJntCol |
| s16 e_rd_class::mode |
| f32 e_rd_class::mount_jump_speed |
| f32 e_rd_class::mount_jump_y |
| dMsgFlow_c e_rd_class::MsgFlow |
| s16 e_rd_class::old_action |
| s8 e_rd_class::one_hit_kill |
| csXyz e_rd_class::part_angle[14] |
| s8 e_rd_class::part_break[14] |
| cXyz e_rd_class::part_pos[14] |
| cXyz e_rd_class::part_spd[14] |
| request_of_phase_process_class e_rd_class::phase |
| dPath* e_rd_class::ppd |
| char* e_rd_class::resName |
| s8 e_rd_class::ride_mode |
| s8 e_rd_class::run_flag |
| u8 e_rd_class::scene_no |
| u32 e_rd_class::shadow_key |
| Z2CreatureEnemy e_rd_class::sound |
| dCcD_Stts e_rd_class::Stts |
| int e_rd_class::sw |
| s16 e_rd_class::target_ya |
| s16 e_rd_class::timer[4] |
| u32 e_rd_class::w_eff_id[3] |
| f32 e_rd_class::waterY |
| u8 e_rd_class::weapon_type |
| s16 e_rd_class::yagura_timer |