Here is a list of all variables with links to the files they belong to:
- g -
- g_AttDwHIO : d_attention.cpp
- g_blackColor : d_a_b_gnd.cpp, d_com_inf_game.h, d_com_inf_game.cpp, d_a_e_rdy.cpp, d_a_e_rd.cpp, d_a_e_rdb.cpp, d_a_demo00.cpp, d_a_e_gob.cpp
- g_c_i : d_a_e_fm.cpp
- g_c_ji : d_a_e_fm.cpp
- g_cAPI_Interface : c_API.cpp, c_API.h
- g_clearColor : d_com_inf_game.cpp, d_com_inf_game.h
- G_CM3D_F_ABS_MIN : d_a_tag_allmato.cpp, c_m3d.cpp, c_m3d.h
- g_Counter : d_a_demo00.cpp, c_counter.h, c_counter.cpp, d_a_obj_key.cpp, d_a_npc_shaman.cpp, d_a_npc_moi.cpp, d_a_npc_henna.cpp, d_a_mg_rod.cpp, d_a_mg_fish.cpp, d_a_e_sm2.cpp, d_a_bd.cpp
- g_cursorHIO : d_a_npc_seira.cpp, d_meter_HIO.h, d_meter_HIO.cpp
- g_daTitHIO : d_a_title.cpp
- g_dComIfAc_gameInfo : d_com_inf_actor.cpp, d_com_inf_actor.h
- g_dComIfG_gameInfo : d_a_obj_lv6TogeTrap.cpp, d_a_obj_lv6TogeRoll.cpp, d_a_obj_lv6Tenbin.cpp, d_a_obj_lv6SzGate.cpp, d_a_obj_lv6swturn.cpp, d_a_obj_lv6SwGate.cpp, d_a_obj_lv6Lblock.cpp, d_a_obj_lv6FurikoTrap.cpp, d_a_obj_lv6elevta.cpp, d_a_obj_lv4sand.cpp, d_a_obj_lv6egate.cpp, d_a_obj_lv6ChangeGate.cpp, d_a_obj_lv6bemos2.cpp, d_a_obj_lv6bemos.cpp, d_a_obj_lv4SlideWall.cpp, d_a_obj_nameplate.cpp, d_a_obj_maki.cpp, d_a_obj_ita.cpp, d_a_obj_nagaisu.cpp, d_a_obj_mvstair.cpp, d_a_obj_msima.cpp, d_a_obj_mie.cpp, d_a_obj_mhole.cpp, d_a_obj_metalbox.cpp, d_a_obj_mato.cpp, d_a_obj_lv7bridge.cpp, d_a_obj_magne_arm.cpp, d_a_obj_lv9SwShutter.cpp, d_a_obj_lv8UdFloor.cpp, d_a_obj_lv8Lift.cpp, d_a_obj_lv8KekkaiTrap.cpp, d_a_obj_lv7PropellerY.cpp, d_a_obj_lv7BsGate.cpp, d_a_obj_kamakiri.cpp, d_a_obj_klift00.cpp, d_a_obj_kita.cpp, d_a_obj_keyhole.cpp, d_a_obj_key.cpp, d_a_obj_kbox.cpp, d_a_obj_kbacket.cpp, d_a_obj_katatsumuri.cpp, d_a_obj_kanban2.cpp, d_a_obj_knBullet.cpp, d_a_obj_kaisou.cpp, d_a_obj_kago.cpp, d_a_obj_kage.cpp, d_a_obj_kag.cpp, d_a_obj_ito.cpp, d_a_obj_itamato.cpp, d_a_obj_thashi.cpp, d_a_obj_lv4RailWall.cpp, d_a_obj_kshutter.cpp, d_a_obj_ktOnFire.cpp, d_a_obj_kuwagata.cpp, d_a_obj_kwheel00.cpp, d_a_obj_kwheel01.cpp, d_a_obj_kznkarm.cpp, d_a_obj_laundry.cpp, d_a_obj_laundry_rope.cpp, d_a_obj_lp.cpp, d_a_obj_lv3Water2.cpp, d_a_obj_lv4bridge.cpp, d_a_obj_lv4CandleTag.cpp, d_a_obj_lv4chandelier.cpp, d_a_obj_lv4EdShutter.cpp, d_a_obj_lv4prwall.cpp, d_a_obj_timer.cpp, d_a_obj_TvCdlst.cpp, d_a_obj_Turara.cpp, d_a_obj_treesh.cpp, d_a_obj_tombo.cpp, d_a_obj_togeTrap.cpp, d_a_obj_tobyhouse.cpp, d_a_obj_toby.cpp, d_a_obj_tks.cpp, d_a_obj_twGate.cpp, d_a_obj_thdoor.cpp, d_a_obj_tatigi.cpp, d_a_obj_takaraDai.cpp, d_a_obj_taFence.cpp, d_a_obj_szbridge.cpp, d_a_obj_swpush5.cpp, d_a_obj_swpush2.cpp, d_a_obj_swpush.cpp, d_a_obj_udoor.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_warp_obrg.cpp, d_a_obj_waterGate.cpp, d_a_obj_wood_statue.cpp, d_a_obj_yousei.cpp, d_a_passer_mng.cpp, d_a_ppolamp.cpp, d_a_swBall.cpp, d_a_swhit0.cpp, d_a_tag_allmato.cpp, d_com_inf_game.cpp, d_menu_dmap_map.cpp, d_com_inf_game.h, d_a_obj_scannon.cpp, d_a_obj_ndoor.cpp, d_a_obj_nougu.cpp, d_a_obj_ornament_cloth.cpp, d_a_obj_pdwall.cpp, d_a_obj_picture.cpp, d_a_obj_poCandle.cpp, d_a_obj_poFire.cpp, d_a_obj_poTbox.cpp, d_a_obj_pumpkin.cpp, d_a_obj_rope_bridge.cpp, d_a_obj_rotBridge.cpp, d_a_obj_rotTrap.cpp, d_a_obj_rw.cpp, d_a_obj_sakuita.cpp, d_a_obj_sakuita_rope.cpp, d_a_obj_nan.cpp, d_a_obj_scannon_ten.cpp, d_a_obj_sekidoor.cpp, d_a_obj_sekizoa.cpp, d_a_obj_smallkey.cpp, d_a_obj_smgdoor.cpp, d_a_obj_so.cpp, d_a_obj_spinLift.cpp, d_a_obj_ss_drink.cpp, d_a_obj_stairBlock.cpp, d_a_obj_stick.cpp, d_a_obj_stopper.cpp, d_a_obj_sw.cpp, d_a_obj_swchain.cpp, d_a_obj_swLight.cpp, d_a_obj_sword.cpp, d_a_e_kg.cpp, d_a_e_mm.cpp, d_a_e_mk_bo.cpp, d_a_e_mk.cpp, d_a_e_mf.cpp, d_a_e_md.cpp, d_a_e_mb.cpp, d_a_e_kr.cpp, d_a_e_kk.cpp, d_a_e_mm_mt.cpp, d_a_e_is.cpp, d_a_e_hp.cpp, d_a_e_hm.cpp, d_a_e_hb.cpp, d_a_e_gs.cpp, d_a_e_gob.cpp, d_a_e_gm.cpp, d_a_e_rd.cpp, d_a_e_sm2.cpp, d_a_e_sm.cpp, d_a_e_sh.cpp, d_a_e_sg.cpp, d_a_e_sf.cpp, d_a_e_sb.cpp, d_a_e_rdy.cpp, d_a_e_rdb.cpp, d_a_e_gi.cpp, d_a_e_rb.cpp, d_a_e_pz.cpp, d_a_e_po.cpp, d_a_e_ot.cpp, d_a_e_oc.cpp, d_a_e_nz.cpp, d_a_e_ms.cpp, d_a_bd.cpp, d_a_e_bs.cpp, d_a_e_bi.cpp, d_a_e_bg.cpp, d_a_e_ai.cpp, d_a_demo00.cpp, d_a_cow.cpp, d_a_coach_2D.cpp, d_a_bullet.cpp, d_a_e_bu.cpp, d_a_b_tn.cpp, d_a_b_mgn.cpp, d_a_b_gnd.cpp, d_a_b_gg.cpp, d_a_b_dr.cpp, d_a_b_bh.cpp, d_a_obj_inobone.cpp, d_a_obj_ikada.cpp, d_a_e_bug.cpp, d_a_e_cr.cpp, d_a_e_cr_egg.cpp, d_a_e_db.cpp, d_a_e_dd.cpp, d_a_e_df.cpp, d_a_e_dk.cpp, d_a_e_dn.cpp, d_a_e_dt.cpp, d_a_e_fb.cpp, d_a_e_fk.cpp, d_a_e_fm.cpp, d_a_e_ga.cpp, d_a_e_gb.cpp, d_a_e_ge.cpp, d_a_obj_crvgate.cpp, d_a_obj_fw.cpp, d_a_obj_flag3.cpp, d_a_obj_flag2.cpp, d_a_obj_flag.cpp, d_a_obj_dust.cpp, d_a_obj_crvlh_up.cpp, d_a_obj_crvlh_down.cpp, d_a_obj_crvhahen.cpp, d_a_obj_gadget.cpp, d_a_obj_crvfence.cpp, d_a_obj_cblock.cpp, d_a_obj_burnbox.cpp, d_a_obj_brakeeff.cpp, d_a_obj_bmshutter.cpp, d_a_obj_bhbridge.cpp, d_a_obj_bhashi.cpp, d_a_e_sw.cpp, d_a_obj_ganonwall2.cpp, d_a_obj_geyser.cpp, d_a_obj_gm.cpp, d_a_obj_goGate.cpp, d_a_obj_gomikabe.cpp, d_a_obj_gpTaru.cpp, d_a_obj_gra2.cpp, d_a_obj_grz_rock.cpp, d_a_obj_h_saku.cpp, d_a_obj_hakai_brl.cpp, d_a_obj_hakai_ftr.cpp, d_a_obj_hasu2.cpp, d_a_obj_hata.cpp, d_a_obj_hb.cpp, d_a_obj_ihasi.cpp, d_a_e_yd.cpp, d_a_obj_bemos.cpp, d_a_e_st.cpp, d_a_e_th.cpp, d_a_e_th_ball.cpp, d_a_e_tk.cpp, d_a_e_tk2.cpp, d_a_e_tk_ball.cpp, d_a_e_tt.cpp, d_a_e_warpappear.cpp, d_a_e_ws.cpp, d_a_e_ww.cpp, d_a_e_yg.cpp, d_a_e_yh.cpp, d_a_e_ymb.cpp, d_a_e_yr.cpp, d_a_mg_rod.cpp, d_a_obj_batta.cpp, d_a_obj_amiShutter.cpp, d_a_npc_fguard.cpp, d_a_e_zh.cpp, d_a_mg_fish.cpp, d_a_mant.cpp, d_a_L7op_demo_dr.cpp, d_a_L7low_dr.cpp, d_a_kago.cpp, d_a_e_zm.cpp, d_a_e_zs.cpp, d_a_ep.cpp, d_a_fr.cpp, d_a_hozelda.cpp, d_a_L7demo_dr.cpp
- g_dComIfGoat_gameInfo : d_a_cow.cpp, d_a_e_gob.cpp, d_a_obj_gra2.cpp, d_com_inf_actor.cpp, d_com_inf_actor.h
- g_drawHIO : d_meter_HIO.cpp, d_meter_HIO.h
- g_e_i : d_a_e_fm.cpp
- g_env_light : d_a_obj_sekizoa.cpp, d_kankyo.h, d_kankyo.cpp, d_a_npc.cpp, d_a_obj_hata.cpp, d_a_ep.cpp, d_a_hozelda.cpp
- g_envHIO : d_s_play.cpp, d_s_play.h
- g_fmapHIO : d_meter_HIO.cpp, d_meter_HIO.h
- g_fmHIO : d_menu_fmap.cpp
- g_fopAc_Method : d_a_obj_sekizoa.cpp, f_op_actor.h, f_op_actor.cpp, d_a_tag_allmato.cpp, d_a_obj_hata.cpp, d_a_npc_fguard.cpp, d_a_hozelda.cpp, d_a_ep.cpp
- g_fopAc_type : f_op_actor.cpp
- g_fopAcTg_Queue : f_op_actor_tag.cpp, f_op_actor_tag.h
- g_fopCam_Method : f_op_camera.cpp, f_op_camera.h
- g_fopDwTg_Queue : f_op_draw_tag.cpp, f_op_draw_tag.h
- g_fopKy_Method : f_op_kankyo.cpp, f_op_kankyo.h
- g_fopMsg_Method : f_op_msg.cpp, f_op_msg.h
- g_fopOvlp_Method : f_op_overlap.cpp, f_op_overlap.h
- g_fopScn_Method : f_op_scene.cpp, f_op_scene.h
- g_fopScnTg_SceneList : f_op_scene_tag.cpp, f_op_scene_tag.h
- g_fopVw_Method : f_op_view.cpp, f_op_view.h
- g_fpcBs_type : f_pc_base.cpp
- g_fpcCtTg_Queue : f_pc_create_tag.cpp, f_pc_create_tag.h
- g_fpcDtTg_Queue : f_pc_delete_tag.cpp, f_pc_delete_tag.h
- g_fpcLf_Method : d_a_hozelda.cpp, f_pc_leaf.h, f_pc_leaf.cpp, d_a_tag_allmato.cpp, d_a_obj_hata.cpp, d_a_obj_sekizoa.cpp, d_a_npc_fguard.cpp
- g_fpcLf_type : f_pc_leaf.cpp, f_pc_leaf.h
- g_fpcLn_Queue : f_pc_line.cpp, f_pc_line.h
- g_fpcNd_IsCheckOfDeleteTiming : f_pc_node.cpp
- g_fpcNd_Method : f_pc_node.cpp, f_pc_node.h
- g_fpcNd_type : f_pc_node.cpp, f_pc_node.h
- g_fpcPf_ProfileList_p : f_pc_profile.cpp, f_pc_profile.h
- g_fpcPfLst_ProfileList : f_pc_profile_lst.cpp, f_pc_profile_lst.h
- g_fsHIO : d_file_select.cpp
- g_HIO : f_ap_game.cpp, f_ap_game.h
- g_LogHIO : d_s_logo.cpp
- g_mDoAud_audioHeap : m_Do_audio.cpp, m_Do_audio.h
- g_mDoAud_zelAudio : m_Do_audio.cpp
- g_mDoMemCd_control : m_Do_MemCard.cpp, m_Do_MemCard.h
- g_mDoMtx_identity : m_Do_mtx.cpp, m_Do_mtx.h
- g_menuHIO : d_meter_HIO.cpp, d_meter_HIO.h
- g_mEnvSeMgr : d_kankyo.cpp, Z2EnvSeMgr.h
- g_meter2_info : d_a_npc_seirei.cpp, d_a_npc_tks.cpp, d_a_npc_wrestler.cpp, d_a_npc_ykm.cpp, d_a_npc_ykw.cpp, d_a_obj_kshutter.cpp, d_a_obj_scannon_crs.cpp, d_a_obj_smgdoor.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_warp_obrg.cpp, d_meter2_info.cpp, d_meter2_info.h, d_a_npc_kn.cpp, d_a_npc_ks.cpp, d_a_coach_2D.cpp, d_a_cow.cpp, d_a_mg_rod.cpp, d_a_npc_aru.cpp, d_a_npc_bou.cpp, d_a_npc_chin.cpp, d_a_npc_coach.cpp, d_a_npc_gra.cpp, d_a_npc_hoz.cpp, d_a_npc_ins.cpp, d_a_npc_jagar.cpp
- g_msg_unit : d_msg_unit.cpp, d_msg_unit.h
- g_MsgObject_HIO_c : d_msg_object.h, d_msg_scrn_tree.cpp, d_msg_scrn_staff.cpp, d_msg_scrn_place.cpp, d_msg_scrn_kanban.cpp, d_msg_scrn_jimaku.cpp, d_msg_scrn_boss.cpp, d_msg_out_font.cpp, d_msg_object.cpp, d_msg_class.cpp, d_meter_button.cpp, d_msg_scrn_explain.cpp
- g_MsgScrnLight_HIO_c : d_msg_scrn_light.cpp
- g_msHIO : d_menu_save.cpp
- g_mwDHIO : d_menu_window_HIO.cpp, d_menu_window_HIO.h
- g_mwHIO : d_menu_window_HIO.cpp, d_menu_window_HIO.h
- g_nmHIO : d_name.cpp
- g_ntscZeldaIntDf : m_Do_machine.cpp
- g_ntscZeldaProg : m_Do_machine.cpp, m_Do_machine.h
- g_preLoadHIO : d_s_play.cpp
- g_profile_ALINK : d_a_alink.cpp, f_pc_profile_lst.h
- g_profile_ALLDIE : d_a_alldie.cpp, f_pc_profile_lst.h
- g_profile_ANDSW : d_a_andsw.cpp, f_pc_profile_lst.h
- g_profile_ANDSW2 : d_a_andsw2.cpp, f_pc_profile_lst.h
- g_profile_ARROW : d_a_arrow.cpp, f_pc_profile_lst.h
- g_profile_B_BH : d_a_b_bh.cpp, f_pc_profile_lst.h
- g_profile_B_BQ : d_a_b_bq.cpp, f_pc_profile_lst.h
- g_profile_B_DR : d_a_b_dr.cpp, f_pc_profile_lst.h
- g_profile_B_DRE : d_a_b_dre.cpp, f_pc_profile_lst.h
- g_profile_B_DS : d_a_b_ds.cpp, f_pc_profile_lst.h
- g_profile_B_GG : d_a_b_gg.cpp, f_pc_profile_lst.h
- g_profile_B_GM : f_pc_profile_lst.h, d_a_b_gm.cpp
- g_profile_B_GND : d_a_b_gnd.cpp, f_pc_profile_lst.h
- g_profile_B_GO : d_a_b_go.cpp, f_pc_profile_lst.h
- g_profile_B_GOS : d_a_b_gos.cpp, f_pc_profile_lst.h
- g_profile_B_MGN : d_a_b_mgn.cpp, f_pc_profile_lst.h
- g_profile_B_OB : f_pc_profile_lst.h, d_a_b_ob.cpp
- g_profile_B_OH : d_a_b_oh.cpp, f_pc_profile_lst.h
- g_profile_B_OH2 : d_a_b_oh2.cpp, f_pc_profile_lst.h
- g_profile_B_TN : d_a_b_tn.cpp, f_pc_profile_lst.h
- g_profile_B_YO : d_a_b_yo.cpp, f_pc_profile_lst.h
- g_profile_B_YOI : d_a_b_yo_ice.cpp, f_pc_profile_lst.h
- g_profile_B_ZANT : d_a_b_zant.cpp, f_pc_profile_lst.h
- g_profile_B_ZANTM : d_a_b_zant_magic.cpp, f_pc_profile_lst.h
- g_profile_B_ZANTS : d_a_b_zant_sima.cpp, f_pc_profile_lst.h
- g_profile_B_ZANTZ : d_a_b_zant_mobile.cpp, f_pc_profile_lst.h
- g_profile_BALLOON2D : d_a_balloon_2D.cpp, f_pc_profile_lst.h
- g_profile_BD : d_a_bd.cpp, f_pc_profile_lst.h
- g_profile_BG : d_a_bg.cpp, f_pc_profile_lst.h
- g_profile_BG_OBJ : d_a_bg_obj.cpp, f_pc_profile_lst.h
- g_profile_BkyRock : d_a_obj_bky_rock.cpp, f_pc_profile_lst.h
- g_profile_BOOMERANG : d_a_boomerang.cpp, f_pc_profile_lst.h
- g_profile_BOSS_DOOR : d_a_door_boss.cpp, f_pc_profile_lst.h
- g_profile_BULLET : f_pc_profile_lst.h, d_a_bullet.cpp
- g_profile_CAMERA : d_camera.cpp, f_pc_profile_lst.h
- g_profile_CAMERA2 : d_camera.cpp, f_pc_profile_lst.h
- g_profile_CANOE : d_a_canoe.cpp, f_pc_profile_lst.h
- g_profile_COACH2D : d_a_coach_2D.cpp, f_pc_profile_lst.h
- g_profile_COACH_FIRE : f_pc_profile_lst.h, d_a_coach_fire.cpp
- g_profile_COW : d_a_cow.cpp, f_pc_profile_lst.h
- g_profile_CROD : d_a_crod.cpp, f_pc_profile_lst.h
- g_profile_CSTAF : d_a_cstaF.cpp, f_pc_profile_lst.h
- g_profile_CSTATUE : d_a_cstatue.cpp, f_pc_profile_lst.h
- g_profile_DBDOOR : d_a_door_dbdoor00.cpp, f_pc_profile_lst.h
- g_profile_DEMO00 : d_a_demo00.cpp, f_pc_profile_lst.h
- g_profile_Demo_Item : d_a_demo_item.cpp, f_pc_profile_lst.h
- g_profile_DISAPPEAR : d_a_disappear.cpp, f_pc_profile_lst.h
- g_profile_DMIDNA : d_a_dmidna.cpp, f_pc_profile_lst.h
- g_profile_DO : d_a_do.cpp, f_pc_profile_lst.h
- g_profile_DOOR20 : f_pc_profile_lst.h, d_a_door_shutter.cpp
- g_profile_DR : d_a_L7demo_dr.cpp, f_pc_profile_lst.h
- g_profile_DSHUTTER : d_a_dshutter.cpp, f_pc_profile_lst.h
- g_profile_E_AI : d_a_e_ai.cpp, f_pc_profile_lst.h
- g_profile_E_ARROW : d_a_e_arrow.cpp, f_pc_profile_lst.h
- g_profile_E_BA : d_a_e_ba.cpp, f_pc_profile_lst.h
- g_profile_E_BEE : d_a_e_bee.cpp, f_pc_profile_lst.h
- g_profile_E_BG : d_a_e_bg.cpp, f_pc_profile_lst.h
- g_profile_E_BI : d_a_e_bi.cpp, f_pc_profile_lst.h
- g_profile_E_BI_LEAF : d_a_e_bi_leaf.cpp, f_pc_profile_lst.h
- g_profile_E_BS : d_a_e_bs.cpp, f_pc_profile_lst.h
- g_profile_E_BU : d_a_e_bu.cpp, f_pc_profile_lst.h
- g_profile_E_BUG : d_a_e_bug.cpp, f_pc_profile_lst.h
- g_profile_E_CR : d_a_e_cr.cpp, f_pc_profile_lst.h
- g_profile_E_CR_EGG : d_a_e_cr_egg.cpp, f_pc_profile_lst.h
- g_profile_E_DB : d_a_e_db.cpp, f_pc_profile_lst.h
- g_profile_E_DB_LEAF : d_a_e_db_leaf.cpp, f_pc_profile_lst.h
- g_profile_E_DD : d_a_e_dd.cpp, f_pc_profile_lst.h
- g_profile_E_DF : d_a_e_df.cpp, f_pc_profile_lst.h
- g_profile_E_DK : f_pc_profile_lst.h, d_a_e_dk.cpp
- g_profile_E_DN : d_a_e_dn.cpp, f_pc_profile_lst.h
- g_profile_E_DT : d_a_e_dt.cpp, f_pc_profile_lst.h
- g_profile_E_FB : d_a_e_fb.cpp, f_pc_profile_lst.h
- g_profile_E_FK : d_a_e_fk.cpp, f_pc_profile_lst.h
- g_profile_E_FM : d_a_e_fm.cpp, f_pc_profile_lst.h
- g_profile_E_FS : d_a_e_fs.cpp, f_pc_profile_lst.h
- g_profile_E_FZ : d_a_e_fz.cpp, f_pc_profile_lst.h
- g_profile_E_GA : f_pc_profile_lst.h, d_a_e_ga.cpp
- g_profile_E_GB : d_a_e_gb.cpp, f_pc_profile_lst.h
- g_profile_E_GE : d_a_e_ge.cpp, f_pc_profile_lst.h
- g_profile_E_GI : d_a_e_gi.cpp, f_pc_profile_lst.h
- g_profile_E_GM : d_a_e_gm.cpp, f_pc_profile_lst.h
- g_profile_E_GOB : d_a_e_gob.cpp, f_pc_profile_lst.h
- g_profile_E_GS : d_a_e_gs.cpp, f_pc_profile_lst.h
- g_profile_E_HB : d_a_e_hb.cpp, f_pc_profile_lst.h
- g_profile_E_HB_LEAF : d_a_e_hb_leaf.cpp, f_pc_profile_lst.h
- g_profile_E_HM : d_a_e_hm.cpp, f_pc_profile_lst.h
- g_profile_E_HP : d_a_e_hp.cpp, f_pc_profile_lst.h
- g_profile_E_HZ : d_a_e_hz.cpp, f_pc_profile_lst.h
- g_profile_E_HZELDA : d_a_e_hzelda.cpp, f_pc_profile_lst.h
- g_profile_E_IS : d_a_e_is.cpp, f_pc_profile_lst.h
- g_profile_E_KG : d_a_e_kg.cpp, f_pc_profile_lst.h
- g_profile_E_KK : d_a_e_kk.cpp, f_pc_profile_lst.h
- g_profile_E_KR : d_a_e_kr.cpp, f_pc_profile_lst.h
- g_profile_E_MB : d_a_e_mb.cpp, f_pc_profile_lst.h
- g_profile_E_MD : d_a_e_md.cpp, f_pc_profile_lst.h
- g_profile_E_MF : d_a_e_mf.cpp, f_pc_profile_lst.h
- g_profile_E_MK : d_a_e_mk.cpp, f_pc_profile_lst.h
- g_profile_E_MK_BO : d_a_e_mk_bo.cpp, f_pc_profile_lst.h
- g_profile_E_MM : d_a_e_mm.cpp, f_pc_profile_lst.h
- g_profile_E_MM_MT : d_a_e_mm_mt.cpp, f_pc_profile_lst.h
- g_profile_E_MS : f_pc_profile_lst.h, d_a_e_ms.cpp
- g_profile_E_NEST : d_a_e_nest.cpp, f_pc_profile_lst.h
- g_profile_E_NZ : d_a_e_nz.cpp, f_pc_profile_lst.h
- g_profile_E_OC : d_a_e_oc.cpp, f_pc_profile_lst.h
- g_profile_E_OctBg : d_a_e_oct_bg.cpp, f_pc_profile_lst.h
- g_profile_E_OT : d_a_e_ot.cpp, f_pc_profile_lst.h
- g_profile_E_PH : d_a_e_ph.cpp, f_pc_profile_lst.h
- g_profile_E_PM : d_a_e_pm.cpp, f_pc_profile_lst.h
- g_profile_E_PO : f_pc_profile_lst.h, d_a_e_po.cpp
- g_profile_E_PZ : d_a_e_pz.cpp, f_pc_profile_lst.h
- g_profile_E_RB : d_a_e_rb.cpp, f_pc_profile_lst.h
- g_profile_E_RD : d_a_e_rd.cpp, f_pc_profile_lst.h
- g_profile_E_RDB : d_a_e_rdb.cpp, f_pc_profile_lst.h
- g_profile_E_RDY : d_a_e_rdy.cpp, f_pc_profile_lst.h
- g_profile_E_S1 : d_a_e_s1.cpp, f_pc_profile_lst.h
- g_profile_E_SB : d_a_e_sb.cpp, f_pc_profile_lst.h
- g_profile_E_SF : f_pc_profile_lst.h, d_a_e_sf.cpp
- g_profile_E_SG : d_a_e_sg.cpp, f_pc_profile_lst.h
- g_profile_E_SH : d_a_e_sh.cpp, f_pc_profile_lst.h
- g_profile_E_SM : d_a_e_sm.cpp, f_pc_profile_lst.h
- g_profile_E_SM2 : d_a_e_sm2.cpp, f_pc_profile_lst.h
- g_profile_E_ST : d_a_e_st.cpp, f_pc_profile_lst.h
- g_profile_E_ST_LINE : d_a_e_st_line.cpp, f_pc_profile_lst.h
- g_profile_E_SW : d_a_e_sw.cpp, f_pc_profile_lst.h
- g_profile_E_TH : d_a_e_th.cpp, f_pc_profile_lst.h
- g_profile_E_TH_BALL : d_a_e_th_ball.cpp, f_pc_profile_lst.h
- g_profile_E_TK : d_a_e_tk.cpp, f_pc_profile_lst.h
- g_profile_E_TK2 : d_a_e_tk2.cpp, f_pc_profile_lst.h
- g_profile_E_TK_BALL : d_a_e_tk_ball.cpp, f_pc_profile_lst.h
- g_profile_E_TT : d_a_e_tt.cpp, f_pc_profile_lst.h
- g_profile_E_VT : d_a_e_vt.cpp, f_pc_profile_lst.h
- g_profile_E_WAP : d_a_e_warpappear.cpp, f_pc_profile_lst.h
- g_profile_E_WB : d_a_e_wb.cpp, f_pc_profile_lst.h
- g_profile_E_WS : f_pc_profile_lst.h, d_a_e_ws.cpp
- g_profile_E_WW : d_a_e_ww.cpp, f_pc_profile_lst.h
- g_profile_E_YC : d_a_e_yc.cpp, f_pc_profile_lst.h
- g_profile_E_YD : d_a_e_yd.cpp, f_pc_profile_lst.h
- g_profile_E_YD_LEAF : d_a_e_yd_leaf.cpp, f_pc_profile_lst.h
- g_profile_E_YG : d_a_e_yg.cpp, f_pc_profile_lst.h
- g_profile_E_YH : d_a_e_yh.cpp, f_pc_profile_lst.h
- g_profile_E_YK : d_a_e_yk.cpp, f_pc_profile_lst.h
- g_profile_E_YM : f_pc_profile_lst.h, d_a_e_ym.cpp
- g_profile_E_YM_TAG : d_a_e_ym_tag.cpp, f_pc_profile_lst.h
- g_profile_E_YMB : d_a_e_ymb.cpp, f_pc_profile_lst.h
- g_profile_E_YR : d_a_e_yr.cpp, f_pc_profile_lst.h
- g_profile_E_ZH : d_a_e_zh.cpp, f_pc_profile_lst.h
- g_profile_E_ZM : d_a_e_zm.cpp, f_pc_profile_lst.h
- g_profile_E_ZS : d_a_e_zs.cpp, f_pc_profile_lst.h
- g_profile_ECONT : d_a_econt.cpp, f_pc_profile_lst.h
- g_profile_ENVSE : f_pc_profile_lst.h, d_envse.cpp
- g_profile_EP : d_a_ep.cpp, f_pc_profile_lst.h
- g_profile_FORMATION_MNG : d_a_formation_mng.cpp, f_pc_profile_lst.h
- g_profile_FR : d_a_fr.cpp, f_pc_profile_lst.h
- g_profile_FSHOP : d_a_mg_fshop.cpp, f_pc_profile_lst.h
- g_profile_GAMEOVER : d_gameover.cpp, f_pc_profile_lst.h
- g_profile_GRA_WALL : d_a_obj_graWall.cpp, f_pc_profile_lst.h
- g_profile_GRASS : d_a_grass.cpp, f_pc_profile_lst.h
- g_profile_GRDWATER : d_a_obj_groundwater.cpp, f_pc_profile_lst.h
- g_profile_GUARD_MNG : f_pc_profile_lst.h, d_a_guard_mng.cpp
- g_profile_HITOBJ : d_a_hitobj.cpp, f_pc_profile_lst.h
- g_profile_HORSE : d_a_horse.cpp, f_pc_profile_lst.h
- g_profile_HOZELDA : d_a_hozelda.cpp, f_pc_profile_lst.h
- g_profile_ITEM : d_a_obj_item.cpp, f_pc_profile_lst.h
- g_profile_Izumi_Gate : d_a_izumi_gate.cpp, f_pc_profile_lst.h
- g_profile_KAGO : d_a_kago.cpp, f_pc_profile_lst.h
- g_profile_KANKYO : d_kankyo.cpp, f_pc_profile_lst.h
- g_profile_KN_BULLET : d_a_obj_knBullet.cpp, f_pc_profile_lst.h
- g_profile_KNOB20 : d_a_door_knob00.cpp, f_pc_profile_lst.h
- g_profile_KY_THUNDER : d_ky_thunder.cpp, f_pc_profile_lst.h
- g_profile_KYEFF : d_kyeff.cpp, f_pc_profile_lst.h
- g_profile_KYEFF2 : d_kyeff2.cpp, f_pc_profile_lst.h
- g_profile_KYTAG00 : d_a_kytag00.cpp, f_pc_profile_lst.h
- g_profile_KYTAG01 : d_a_kytag01.cpp, f_pc_profile_lst.h
- g_profile_KYTAG02 : d_a_kytag02.cpp, f_pc_profile_lst.h
- g_profile_KYTAG03 : f_pc_profile_lst.h, d_a_kytag03.cpp
- g_profile_KYTAG04 : d_a_kytag04.cpp, f_pc_profile_lst.h
- g_profile_KYTAG05 : d_a_kytag05.cpp, f_pc_profile_lst.h
- g_profile_KYTAG06 : d_a_kytag06.cpp, f_pc_profile_lst.h
- g_profile_KYTAG07 : d_a_kytag07.cpp, f_pc_profile_lst.h
- g_profile_KYTAG08 : d_a_kytag08.cpp, f_pc_profile_lst.h
- g_profile_KYTAG09 : d_a_kytag09.cpp, f_pc_profile_lst.h
- g_profile_KYTAG10 : d_a_kytag10.cpp, f_pc_profile_lst.h
- g_profile_KYTAG11 : d_a_kytag11.cpp, f_pc_profile_lst.h
- g_profile_KYTAG12 : d_a_kytag12.cpp, f_pc_profile_lst.h
- g_profile_KYTAG13 : d_a_kytag13.cpp, f_pc_profile_lst.h
- g_profile_KYTAG14 : d_a_kytag14.cpp, f_pc_profile_lst.h
- g_profile_KYTAG15 : d_a_kytag15.cpp, f_pc_profile_lst.h
- g_profile_KYTAG16 : d_a_kytag16.cpp, f_pc_profile_lst.h
- g_profile_KYTAG17 : d_a_kytag17.cpp, f_pc_profile_lst.h
- g_profile_L1BOSS_DOOR : d_a_door_bossL1.cpp, f_pc_profile_lst.h
- g_profile_L1MBOSS_DOOR : d_a_door_mbossL1.cpp, f_pc_profile_lst.h
- g_profile_L5BOSS_DOOR : d_a_door_bossL5.cpp, f_pc_profile_lst.h
- g_profile_L7lowDr : d_a_L7low_dr.cpp, f_pc_profile_lst.h
- g_profile_L7ODR : d_a_L7op_demo_dr.cpp, f_pc_profile_lst.h
- g_profile_LOGO_SCENE : d_s_logo.cpp, f_pc_profile_lst.h
- g_profile_MANT : d_a_mant.cpp, f_pc_profile_lst.h
- g_profile_MENU_SCENE : d_s_menu.cpp, f_pc_profile_lst.h
- g_profile_MENUWINDOW : d_menu_window.cpp, f_pc_profile_lst.h
- g_profile_METER2 : d_meter2.cpp, f_pc_profile_lst.h
- g_profile_MG_FISH : d_a_mg_fish.cpp, f_pc_profile_lst.h
- g_profile_MG_ROD : f_pc_profile_lst.h, d_a_mg_rod.cpp
- g_profile_MIDNA : d_a_midna.cpp, f_pc_profile_lst.h
- g_profile_MIRROR : d_a_mirror.cpp, f_pc_profile_lst.h
- g_profile_MOVIE_PLAYER : d_a_movie_player.cpp, f_pc_profile_lst.h
- g_profile_MSG_OBJECT : d_msg_object.cpp, f_pc_profile_lst.h
- g_profile_MYNA : d_a_myna.cpp, f_pc_profile_lst.h
- g_profile_MYNA2 : d_a_npc_myna2.cpp, f_pc_profile_lst.h
- g_profile_NAME_SCENE : d_s_name.cpp, f_pc_profile_lst.h
- g_profile_NAMEEX_SCENE : f_pc_profile_lst.h, d_s_name.cpp
- g_profile_NBOMB : d_a_nbomb.cpp, f_pc_profile_lst.h
- g_profile_NI : d_a_ni.cpp, f_pc_profile_lst.h
- g_profile_NO_CHG_ROOM : d_a_no_chg_room.cpp, f_pc_profile_lst.h
- g_profile_NPC_ARU : d_a_npc_aru.cpp, f_pc_profile_lst.h
- g_profile_NPC_ASH : d_a_npc_ash.cpp, f_pc_profile_lst.h
- g_profile_NPC_ASHB : d_a_npc_ashB.cpp, f_pc_profile_lst.h
- g_profile_NPC_BANS : d_a_npc_bans.cpp, f_pc_profile_lst.h
- g_profile_NPC_BESU : d_a_npc_besu.cpp, f_pc_profile_lst.h
- g_profile_NPC_BLUENS : d_a_npc_blue_ns.cpp, f_pc_profile_lst.h
- g_profile_NPC_BOU : d_a_npc_bou.cpp, f_pc_profile_lst.h
- g_profile_NPC_BOU_S : d_a_npc_bouS.cpp, f_pc_profile_lst.h
- g_profile_NPC_CD3 : d_a_npc_cdn3.cpp, f_pc_profile_lst.h
- g_profile_NPC_CHAT : d_a_npc_chat.cpp, f_pc_profile_lst.h
- g_profile_NPC_CHIN : d_a_npc_chin.cpp, f_pc_profile_lst.h
- g_profile_NPC_CLERKA : d_a_npc_clerka.cpp, f_pc_profile_lst.h
- g_profile_NPC_CLERKB : d_a_npc_clerkb.cpp, f_pc_profile_lst.h
- g_profile_NPC_CLERKT : d_a_npc_clerkt.cpp, f_pc_profile_lst.h
- g_profile_NPC_COACH : d_a_npc_coach.cpp, f_pc_profile_lst.h
- g_profile_NPC_DF : d_a_npc_df.cpp, f_pc_profile_lst.h
- g_profile_NPC_DOC : d_a_npc_doc.cpp, f_pc_profile_lst.h
- g_profile_NPC_DOORBOY : d_a_npc_doorboy.cpp, f_pc_profile_lst.h
- g_profile_NPC_DRSOL : d_a_npc_drainSol.cpp, f_pc_profile_lst.h
- g_profile_NPC_DU : d_a_npc_du.cpp, f_pc_profile_lst.h
- g_profile_NPC_FAIRY : f_pc_profile_lst.h, d_a_npc_fairy.cpp
- g_profile_NPC_FAIRY_SEIREI : d_a_npc_fairy_seirei.cpp, f_pc_profile_lst.h
- g_profile_NPC_FGUARD : d_a_npc_fguard.cpp, f_pc_profile_lst.h
- g_profile_NPC_FISH : d_a_npc_fish.cpp, f_pc_profile_lst.h
- g_profile_NPC_GND : d_a_npc_gnd.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRA : d_a_npc_gra.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRC : d_a_npc_grc.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRD : d_a_npc_grd.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRM : f_pc_profile_lst.h, d_a_npc_grm.cpp
- g_profile_NPC_GRMC : d_a_npc_grmc.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRO : d_a_npc_gro.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRR : d_a_npc_grr.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRS : d_a_npc_grs.cpp, f_pc_profile_lst.h
- g_profile_NPC_GRZ : d_a_npc_grz.cpp, f_pc_profile_lst.h
- g_profile_NPC_GUARD : d_a_npc_guard.cpp, f_pc_profile_lst.h
- g_profile_NPC_GWOLF : d_a_npc_gwolf.cpp, f_pc_profile_lst.h
- g_profile_NPC_HANJO : f_pc_profile_lst.h, d_a_npc_hanjo.cpp
- g_profile_NPC_HENNA : d_a_npc_henna.cpp, f_pc_profile_lst.h
- g_profile_NPC_HENNA0 : d_a_npc_henna0.cpp, f_pc_profile_lst.h
- g_profile_NPC_HOZ : d_a_npc_hoz.cpp, f_pc_profile_lst.h
- g_profile_NPC_IMPAL : d_a_npc_impal.cpp, f_pc_profile_lst.h
- g_profile_NPC_INKO : d_a_npc_inko.cpp, f_pc_profile_lst.h
- g_profile_NPC_INS : d_a_npc_ins.cpp, f_pc_profile_lst.h
- g_profile_NPC_JAGAR : d_a_npc_jagar.cpp, f_pc_profile_lst.h
- g_profile_NPC_KAKASHI : d_a_npc_kakashi.cpp, f_pc_profile_lst.h
- g_profile_NPC_KASIHANA : d_a_npc_kasi_hana.cpp, f_pc_profile_lst.h
- g_profile_NPC_KASIKYU : d_a_npc_kasi_kyu.cpp, f_pc_profile_lst.h
- g_profile_NPC_KASIMICH : d_a_npc_kasi_mich.cpp, f_pc_profile_lst.h
- g_profile_NPC_KDK : d_a_npc_kdk.cpp, f_pc_profile_lst.h
- g_profile_NPC_KKRI : d_a_npc_kkri.cpp, f_pc_profile_lst.h
- g_profile_NPC_KN : d_a_npc_kn.cpp, f_pc_profile_lst.h
- g_profile_NPC_KNJ : d_a_npc_knj.cpp, f_pc_profile_lst.h
- g_profile_NPC_KOLIN : d_a_npc_kolin.cpp, f_pc_profile_lst.h
- g_profile_NPC_KOLINB : f_pc_profile_lst.h, d_a_npc_kolinb.cpp
- g_profile_NPC_KS : d_a_npc_ks.cpp, f_pc_profile_lst.h
- g_profile_NPC_KYURY : d_a_npc_kyury.cpp, f_pc_profile_lst.h
- g_profile_NPC_LEN : d_a_npc_len.cpp, f_pc_profile_lst.h
- g_profile_NPC_LF : d_a_npc_lf.cpp, f_pc_profile_lst.h
- g_profile_NPC_LUD : d_a_npc_lud.cpp, f_pc_profile_lst.h
- g_profile_NPC_MARO : d_a_npc_maro.cpp, f_pc_profile_lst.h
- g_profile_NPC_MIDP : d_a_npc_midp.cpp, f_pc_profile_lst.h
- g_profile_NPC_MK : f_pc_profile_lst.h, d_a_npc_mk.cpp
- g_profile_NPC_MOI : d_a_npc_moi.cpp, f_pc_profile_lst.h
- g_profile_NPC_MOIR : d_a_npc_moir.cpp, f_pc_profile_lst.h
- g_profile_NPC_NE : d_a_npc_ne.cpp, f_pc_profile_lst.h
- g_profile_NPC_P2 : d_a_npc_p2.cpp, f_pc_profile_lst.h
- g_profile_NPC_PACHI_BESU : d_a_npc_pachi_besu.cpp, f_pc_profile_lst.h
- g_profile_NPC_PACHI_MARO : d_a_npc_pachi_maro.cpp, f_pc_profile_lst.h
- g_profile_NPC_PACHI_TARO : d_a_npc_pachi_taro.cpp, f_pc_profile_lst.h
- g_profile_NPC_PASSER : f_pc_profile_lst.h, d_a_npc_passer.cpp
- g_profile_NPC_PASSER2 : d_a_npc_passer2.cpp, f_pc_profile_lst.h
- g_profile_NPC_POST : d_a_npc_post.cpp, f_pc_profile_lst.h
- g_profile_NPC_POUYA : d_a_npc_pouya.cpp, f_pc_profile_lst.h
- g_profile_NPC_PRAYER : d_a_npc_prayer.cpp, f_pc_profile_lst.h
- g_profile_NPC_RACA : d_a_npc_raca.cpp, f_pc_profile_lst.h
- g_profile_NPC_RAFREL : d_a_npc_rafrel.cpp, f_pc_profile_lst.h
- g_profile_NPC_SARU : d_a_npc_saru.cpp, f_pc_profile_lst.h
- g_profile_NPC_SEIB : d_a_npc_seib.cpp, f_pc_profile_lst.h
- g_profile_NPC_SEIC : f_pc_profile_lst.h, d_a_npc_seic.cpp
- g_profile_NPC_SEID : d_a_npc_seid.cpp, f_pc_profile_lst.h
- g_profile_NPC_SEIRA : d_a_npc_seira.cpp, f_pc_profile_lst.h
- g_profile_NPC_SEIREI : d_a_npc_seirei.cpp, f_pc_profile_lst.h
- g_profile_NPC_SERA2 : d_a_npc_seira2.cpp, f_pc_profile_lst.h
- g_profile_NPC_SHAD : d_a_npc_shad.cpp, f_pc_profile_lst.h
- g_profile_NPC_SHAMAN : d_a_npc_shaman.cpp, f_pc_profile_lst.h
- g_profile_NPC_SHOE : d_a_npc_shoe.cpp, f_pc_profile_lst.h
- g_profile_NPC_SHOP0 : d_a_npc_shop0.cpp, f_pc_profile_lst.h
- g_profile_NPC_SMARO : d_a_npc_shop_maro.cpp, f_pc_profile_lst.h
- g_profile_NPC_SOLA : d_a_npc_sola.cpp, f_pc_profile_lst.h
- g_profile_NPC_SOLDIERa : d_a_npc_soldierA.cpp, f_pc_profile_lst.h
- g_profile_NPC_SOLDIERb : d_a_npc_soldierB.cpp, f_pc_profile_lst.h
- g_profile_NPC_SQ : d_a_npc_sq.cpp, f_pc_profile_lst.h
- g_profile_NPC_TARO : d_a_npc_taro.cpp, f_pc_profile_lst.h
- g_profile_NPC_THE : d_a_npc_the.cpp, f_pc_profile_lst.h
- g_profile_NPC_THEB : f_pc_profile_lst.h, d_a_npc_theB.cpp
- g_profile_NPC_TK : d_a_npc_tk.cpp, f_pc_profile_lst.h
- g_profile_NPC_TKC : d_a_npc_tkc.cpp, f_pc_profile_lst.h
- g_profile_NPC_TKJ : d_a_npc_tkj.cpp, f_pc_profile_lst.h
- g_profile_NPC_TKJ2 : d_a_npc_tkj2.cpp, f_pc_profile_lst.h
- g_profile_NPC_TKS : d_a_npc_tks.cpp, f_pc_profile_lst.h
- g_profile_NPC_TOBY : d_a_npc_toby.cpp, f_pc_profile_lst.h
- g_profile_NPC_TR : d_a_npc_tr.cpp, f_pc_profile_lst.h
- g_profile_NPC_URI : d_a_npc_uri.cpp, f_pc_profile_lst.h
- g_profile_NPC_WORM : d_a_npc_worm.cpp, f_pc_profile_lst.h
- g_profile_NPC_WRESTLER : d_a_npc_wrestler.cpp, f_pc_profile_lst.h
- g_profile_NPC_YAMID : d_a_npc_yamid.cpp, f_pc_profile_lst.h
- g_profile_NPC_YAMIS : d_a_npc_yamis.cpp, f_pc_profile_lst.h
- g_profile_NPC_YAMIT : d_a_npc_yamit.cpp, f_pc_profile_lst.h
- g_profile_NPC_YELIA : d_a_npc_yelia.cpp, f_pc_profile_lst.h
- g_profile_NPC_YKM : d_a_npc_ykm.cpp, f_pc_profile_lst.h
- g_profile_NPC_YKW : d_a_npc_ykw.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZANB : d_a_npc_zanb.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZANT : d_a_npc_zant.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZELDA : d_a_npc_zelda.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZELR : d_a_npc_zelR.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZELRO : d_a_npc_zelRo.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZRA : d_a_npc_zra.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZRC : d_a_npc_zrc.cpp, f_pc_profile_lst.h
- g_profile_NPC_ZRZ : d_a_npc_zrz.cpp, f_pc_profile_lst.h
- g_profile_Obj_AmiShutter : d_a_obj_amiShutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ari : d_a_obj_ari.cpp, f_pc_profile_lst.h
- g_profile_OBJ_AUTOMATA : d_a_obj_automata.cpp, f_pc_profile_lst.h
- g_profile_Obj_Avalanche : f_pc_profile_lst.h, d_a_obj_avalanche.cpp
- g_profile_Obj_awaPlar : d_a_obj_bubblePilar.cpp, f_pc_profile_lst.h
- g_profile_OBJ_BALLOON : d_a_obj_balloon.cpp, f_pc_profile_lst.h
- g_profile_Obj_BarDesk : d_a_obj_barDesk.cpp, f_pc_profile_lst.h
- g_profile_Obj_Batta : d_a_obj_batta.cpp, f_pc_profile_lst.h
- g_profile_Obj_BBox : d_a_obj_bbox.cpp, f_pc_profile_lst.h
- g_profile_OBJ_BED : d_a_obj_bed.cpp, f_pc_profile_lst.h
- g_profile_OBJ_BEF : d_a_obj_brakeeff.cpp, f_pc_profile_lst.h
- g_profile_Obj_Bemos : f_pc_profile_lst.h, d_a_obj_bemos.cpp
- g_profile_Obj_BHASHI : d_a_obj_bhashi.cpp, f_pc_profile_lst.h
- g_profile_Obj_Bhbridge : d_a_obj_bhbridge.cpp, f_pc_profile_lst.h
- g_profile_Obj_BkDoor : d_a_obj_bkdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_BkLeaf : d_a_obj_bk_leaf.cpp, f_pc_profile_lst.h
- g_profile_Obj_BmWindow : d_a_obj_bmWindow.cpp, f_pc_profile_lst.h
- g_profile_Obj_Bombf : d_a_obj_bombf.cpp, f_pc_profile_lst.h
- g_profile_Obj_BoomShutter : d_a_obj_bmshutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_BossWarp : d_a_obj_bosswarp.cpp, f_pc_profile_lst.h
- g_profile_OBJ_BOUMATO : d_a_obj_boumato.cpp, f_pc_profile_lst.h
- g_profile_OBJ_BRG : d_a_obj_brg.cpp, f_pc_profile_lst.h
- g_profile_Obj_BsGate : d_a_obj_bsGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_BurnBox : d_a_obj_burnbox.cpp, f_pc_profile_lst.h
- g_profile_Obj_Carry : d_a_obj_carry.cpp, f_pc_profile_lst.h
- g_profile_Obj_CatDoor : d_a_obj_catdoor.cpp, f_pc_profile_lst.h
- g_profile_OBJ_CB : d_a_obj_cb.cpp, f_pc_profile_lst.h
- g_profile_Obj_Cboard : d_a_obj_cboard.cpp, f_pc_profile_lst.h
- g_profile_Obj_Cdoor : d_a_obj_cdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_ChainBlock : d_a_obj_cblock.cpp, f_pc_profile_lst.h
- g_profile_Obj_ChainWall : d_a_obj_cwall.cpp, f_pc_profile_lst.h
- g_profile_Obj_Chandelier : d_a_obj_chandelier.cpp, f_pc_profile_lst.h
- g_profile_Obj_Chest : d_a_obj_chest.cpp, f_pc_profile_lst.h
- g_profile_Obj_Cho : d_a_obj_cho.cpp, f_pc_profile_lst.h
- g_profile_Obj_Cowdoor : d_a_obj_cowdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_Crope : f_pc_profile_lst.h, d_a_obj_crope.cpp
- g_profile_Obj_CRVFENCE : d_a_obj_crvfence.cpp, f_pc_profile_lst.h
- g_profile_Obj_CRVGATE : d_a_obj_crvgate.cpp, f_pc_profile_lst.h
- g_profile_Obj_CRVHAHEN : d_a_obj_crvhahen.cpp, f_pc_profile_lst.h
- g_profile_Obj_CRVLH_DW : d_a_obj_crvlh_down.cpp, f_pc_profile_lst.h
- g_profile_Obj_CRVLH_UP : d_a_obj_crvlh_up.cpp, f_pc_profile_lst.h
- g_profile_Obj_CRVSTEEL : d_a_obj_crvsteel.cpp, f_pc_profile_lst.h
- g_profile_Obj_Crystal : d_a_obj_crystal.cpp, f_pc_profile_lst.h
- g_profile_Obj_DamCps : f_pc_profile_lst.h, d_a_obj_damCps.cpp
- g_profile_Obj_Dan : d_a_obj_dan.cpp, f_pc_profile_lst.h
- g_profile_Obj_Digholl : d_a_obj_digholl.cpp, f_pc_profile_lst.h
- g_profile_Obj_Digpl : d_a_obj_digplace.cpp, f_pc_profile_lst.h
- g_profile_Obj_DigSnow : d_a_obj_digsnow.cpp, f_pc_profile_lst.h
- g_profile_Obj_Drop : d_a_obj_drop.cpp, f_pc_profile_lst.h
- g_profile_Obj_DUST : d_a_obj_dust.cpp, f_pc_profile_lst.h
- g_profile_Obj_E_CREATE : d_a_obj_enemy_create.cpp, f_pc_profile_lst.h
- g_profile_Obj_Eff : f_pc_profile_lst.h, d_a_obj_eff.cpp
- g_profile_Obj_Elevator : d_a_obj_dmelevator.cpp, f_pc_profile_lst.h
- g_profile_Obj_FallObj : d_a_obj_fallobj.cpp, f_pc_profile_lst.h
- g_profile_Obj_Fan : d_a_obj_fan.cpp, f_pc_profile_lst.h
- g_profile_Obj_Fchain : d_a_obj_fchain.cpp, f_pc_profile_lst.h
- g_profile_Obj_FirePillar : d_a_obj_firepillar.cpp, f_pc_profile_lst.h
- g_profile_Obj_FirePillar2 : d_a_obj_firepillar2.cpp, f_pc_profile_lst.h
- g_profile_Obj_FireWood : d_a_obj_fireWood.cpp, f_pc_profile_lst.h
- g_profile_Obj_FireWood2 : d_a_obj_fireWood2.cpp, f_pc_profile_lst.h
- g_profile_Obj_Flag : d_a_obj_flag.cpp, f_pc_profile_lst.h
- g_profile_Obj_Flag2 : d_a_obj_flag2.cpp, f_pc_profile_lst.h
- g_profile_Obj_Flag3 : d_a_obj_flag3.cpp, f_pc_profile_lst.h
- g_profile_OBJ_FMOBJ : d_a_obj_fmobj.cpp, f_pc_profile_lst.h
- g_profile_OBJ_FOOD : d_a_obj_food.cpp, f_pc_profile_lst.h
- g_profile_OBJ_FW : d_a_obj_fw.cpp, f_pc_profile_lst.h
- g_profile_OBJ_GADGET : d_a_obj_gadget.cpp, f_pc_profile_lst.h
- g_profile_Obj_Gake : d_a_obj_tgake.cpp, f_pc_profile_lst.h
- g_profile_Obj_GanonWall : f_pc_profile_lst.h, d_a_obj_ganonwall.cpp
- g_profile_Obj_GanonWall2 : d_a_obj_ganonwall2.cpp, f_pc_profile_lst.h
- g_profile_OBJ_GB : d_a_obj_gb.cpp, f_pc_profile_lst.h
- g_profile_Obj_Geyser : d_a_obj_geyser.cpp, f_pc_profile_lst.h
- g_profile_Obj_glowSphere : d_a_obj_glowSphere.cpp, f_pc_profile_lst.h
- g_profile_OBJ_GM : d_a_obj_gm.cpp, f_pc_profile_lst.h
- g_profile_Obj_GoGate : d_a_obj_goGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_GOMIKABE : d_a_obj_gomikabe.cpp, f_pc_profile_lst.h
- g_profile_Obj_GpTaru : f_pc_profile_lst.h, d_a_obj_gpTaru.cpp
- g_profile_OBJ_GRA : d_a_obj_gra2.cpp, f_pc_profile_lst.h
- g_profile_Obj_GraRock : d_a_obj_gra_rock.cpp, f_pc_profile_lst.h
- g_profile_Obj_GraveStone : d_a_obj_grave_stone.cpp, f_pc_profile_lst.h
- g_profile_Obj_GrzRock : d_a_obj_grz_rock.cpp, f_pc_profile_lst.h
- g_profile_Obj_H_Saku : d_a_obj_h_saku.cpp, f_pc_profile_lst.h
- g_profile_Obj_Hata : d_a_obj_hata.cpp, f_pc_profile_lst.h
- g_profile_OBJ_HB : d_a_obj_hb.cpp, f_pc_profile_lst.h
- g_profile_Obj_HBarrel : f_pc_profile_lst.h, d_a_obj_hakai_brl.cpp
- g_profile_Obj_HBombkoya : d_a_obj_hbombkoya.cpp, f_pc_profile_lst.h
- g_profile_Obj_HeavySw : d_a_obj_heavySw.cpp, f_pc_profile_lst.h
- g_profile_Obj_HFtr : d_a_obj_hakai_ftr.cpp, f_pc_profile_lst.h
- g_profile_Obj_Hfuta : d_a_obj_hfuta.cpp, f_pc_profile_lst.h
- g_profile_Obj_HHASHI : d_a_obj_hhashi.cpp, f_pc_profile_lst.h
- g_profile_Obj_HsTarget : d_a_obj_hsTarget.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ice_l : d_a_obj_ice_l.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ice_s : d_a_obj_ice_s.cpp, f_pc_profile_lst.h
- g_profile_Obj_IceBlock : f_pc_profile_lst.h, d_a_obj_iceblock.cpp
- g_profile_Obj_IceLeaf : d_a_obj_iceleaf.cpp, f_pc_profile_lst.h
- g_profile_Obj_IceWall : d_a_obj_lv5IceWall.cpp, f_pc_profile_lst.h
- g_profile_OBJ_IHASI : d_a_obj_ihasi.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ikada : d_a_obj_ikada.cpp, f_pc_profile_lst.h
- g_profile_Obj_InoBone : d_a_obj_inobone.cpp, f_pc_profile_lst.h
- g_profile_Obj_ITA : d_a_obj_ita.cpp, f_pc_profile_lst.h
- g_profile_OBJ_ITAMATO : d_a_obj_itamato.cpp, f_pc_profile_lst.h
- g_profile_Obj_ItaRope : d_a_obj_sakuita_rope.cpp, f_pc_profile_lst.h
- g_profile_OBJ_ITO : d_a_obj_ito.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kabuto : d_a_obj_kabuto.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kag : d_a_obj_kag.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KAGE : d_a_obj_kage.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KAGO : d_a_obj_kago.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kaisou : d_a_obj_kaisou.cpp, f_pc_profile_lst.h
- g_profile_Obj_KakarikoBrg : d_a_obj_warp_kbrg.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kam : f_pc_profile_lst.h, d_a_obj_kamakiri.cpp
- g_profile_OBJ_KANBAN2 : d_a_obj_kanban2.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kantera : d_a_obj_kantera.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kat : d_a_obj_katatsumuri.cpp, f_pc_profile_lst.h
- g_profile_Obj_KazeNeko : d_a_obj_kazeneko.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KBACKET : d_a_obj_kbacket.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KBOX : d_a_obj_kbox.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KEY : d_a_obj_key.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KEYHOLE : d_a_obj_keyhole.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KI : d_a_obj_ki.cpp, f_pc_profile_lst.h
- g_profile_Obj_KiPot : d_a_obj_kiPot.cpp, f_pc_profile_lst.h
- g_profile_OBJ_KITA : d_a_obj_kita.cpp, f_pc_profile_lst.h
- g_profile_Obj_KJgjs : d_a_obj_kjgjs.cpp, f_pc_profile_lst.h
- g_profile_Obj_KKanban : d_a_obj_kkanban.cpp, f_pc_profile_lst.h
- g_profile_Obj_KkrGate : d_a_obj_kgate.cpp, f_pc_profile_lst.h
- g_profile_Obj_KLift00 : d_a_obj_klift00.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kshutter : d_a_obj_kshutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_Kuw : d_a_obj_kuwagata.cpp, f_pc_profile_lst.h
- g_profile_Obj_KWheel00 : d_a_obj_kwheel00.cpp, f_pc_profile_lst.h
- g_profile_Obj_KWheel01 : d_a_obj_kwheel01.cpp, f_pc_profile_lst.h
- g_profile_Obj_KznkArm : d_a_obj_kznkarm.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ladder : d_a_obj_ladder.cpp, f_pc_profile_lst.h
- g_profile_Obj_Laundry : d_a_obj_laundry.cpp, f_pc_profile_lst.h
- g_profile_OBJ_LBOX : d_a_obj_lbox.cpp, f_pc_profile_lst.h
- g_profile_Obj_LifeContainer : d_a_obj_life_container.cpp, f_pc_profile_lst.h
- g_profile_Obj_LndRope : d_a_obj_laundry_rope.cpp, f_pc_profile_lst.h
- g_profile_OBJ_LP : f_pc_profile_lst.h, d_a_obj_lp.cpp
- g_profile_Obj_Lv1Cdl00 : d_a_obj_lv1Candle00.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv1Cdl01 : d_a_obj_lv1Candle01.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv2Candle : d_a_obj_lv2Candle.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv3Candle : d_a_obj_lv3Candle.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv3R10Saka : d_a_obj_lv3saka00.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv3Water : d_a_obj_lv3Water.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv3Water2 : d_a_obj_lv3Water2.cpp, f_pc_profile_lst.h
- g_profile_OBJ_LV3WATERB : f_pc_profile_lst.h, d_a_obj_lv3WaterB.cpp
- g_profile_Obj_Lv4Bridge : d_a_obj_lv4bridge.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4Chan : d_a_obj_lv4chandelier.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4DigSand : d_a_obj_lv4digsand.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4EdShutter : d_a_obj_lv4EdShutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4Floor : d_a_obj_lv4floor.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4Gate : d_a_obj_lv4Gate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4Gear : d_a_obj_lv4gear.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4HsTarget : d_a_obj_lv4HsTarget.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4PoGate : d_a_obj_lv4PoGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4PRwall : d_a_obj_lv4prwall.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4RailWall : d_a_obj_lv4RailWall.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4Sand : d_a_obj_lv4sand.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv4SlideWall : d_a_obj_lv4SlideWall.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv5FBoard : d_a_obj_lv5FloorBoard.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv5Key : d_a_obj_Lv5Key.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv5SwIce : d_a_obj_lv5SwIce.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6bemos : d_a_obj_lv6bemos.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6bemos2 : d_a_obj_lv6bemos2.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6ChgGate : d_a_obj_lv6ChangeGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6EGate : d_a_obj_lv6egate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6ElevtA : d_a_obj_lv6elevta.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6FuriTrap : d_a_obj_lv6FurikoTrap.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6Lblock : d_a_obj_lv6Lblock.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6SwGate : f_pc_profile_lst.h, d_a_obj_lv6SwGate.cpp
- g_profile_Obj_Lv6SwTurn : d_a_obj_lv6swturn.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6SzGate : d_a_obj_lv6SzGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6Tenbin : d_a_obj_lv6Tenbin.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6TogeRoll : d_a_obj_lv6TogeRoll.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv6TogeTrap : d_a_obj_lv6TogeTrap.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv7Bridge : d_a_obj_lv7bridge.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv7BsGate : d_a_obj_lv7BsGate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv7PropY : f_pc_profile_lst.h, d_a_obj_lv7PropellerY.cpp
- g_profile_Obj_Lv8KekkaiTrap : d_a_obj_lv8KekkaiTrap.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv8Lift : d_a_obj_lv8Lift.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv8OptiLift : d_a_obj_lv8OptiLift.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv8UdFloor : d_a_obj_lv8UdFloor.cpp, f_pc_profile_lst.h
- g_profile_Obj_Lv9SwShutter : d_a_obj_lv9SwShutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_MagLift : d_a_obj_magLift.cpp, f_pc_profile_lst.h
- g_profile_Obj_MagLiftRot : d_a_obj_magLiftRot.cpp, f_pc_profile_lst.h
- g_profile_Obj_MagneArm : f_pc_profile_lst.h, d_a_obj_magne_arm.cpp
- g_profile_OBJ_MAKI : d_a_obj_maki.cpp, f_pc_profile_lst.h
- g_profile_Obj_MasterSword : d_a_obj_master_sword.cpp, f_pc_profile_lst.h
- g_profile_Obj_Mato : d_a_obj_mato.cpp, f_pc_profile_lst.h
- g_profile_Obj_MetalBox : d_a_obj_metalbox.cpp, f_pc_profile_lst.h
- g_profile_Obj_MGate : d_a_obj_mgate.cpp, f_pc_profile_lst.h
- g_profile_Obj_MHasu : d_a_obj_hasu2.cpp, f_pc_profile_lst.h
- g_profile_Obj_MHole : d_a_obj_mhole.cpp, f_pc_profile_lst.h
- g_profile_OBJ_MIE : d_a_obj_mie.cpp, f_pc_profile_lst.h
- g_profile_Obj_Mirror6Pole : d_a_obj_mirror_6pole.cpp, f_pc_profile_lst.h
- g_profile_Obj_MirrorChain : d_a_obj_mirror_chain.cpp, f_pc_profile_lst.h
- g_profile_Obj_MirrorSand : d_a_obj_mirror_sand.cpp, f_pc_profile_lst.h
- g_profile_Obj_MirrorScrew : d_a_obj_mirror_screw.cpp, f_pc_profile_lst.h
- g_profile_Obj_MirrorTable : d_a_obj_mirror_table.cpp, f_pc_profile_lst.h
- g_profile_Obj_Movebox : d_a_obj_movebox.cpp, f_pc_profile_lst.h
- g_profile_OBJ_MSIMA : d_a_obj_msima.cpp, f_pc_profile_lst.h
- g_profile_Obj_MvStair : d_a_obj_mvstair.cpp, f_pc_profile_lst.h
- g_profile_OBJ_MYOGAN : f_pc_profile_lst.h, d_a_obj_myogan.cpp
- g_profile_Obj_Nagaisu : d_a_obj_nagaisu.cpp, f_pc_profile_lst.h
- g_profile_Obj_NamePlate : d_a_obj_nameplate.cpp, f_pc_profile_lst.h
- g_profile_Obj_Nan : d_a_obj_nan.cpp, f_pc_profile_lst.h
- g_profile_OBJ_NDOOR : d_a_obj_ndoor.cpp, f_pc_profile_lst.h
- g_profile_OBJ_NOUGU : d_a_obj_nougu.cpp, f_pc_profile_lst.h
- g_profile_OBJ_OILTUBO : d_a_obj_oiltubo.cpp, f_pc_profile_lst.h
- g_profile_Obj_OnCloth : d_a_obj_ornament_cloth.cpp, f_pc_profile_lst.h
- g_profile_Obj_Onsen : f_pc_profile_lst.h, d_a_obj_onsen.cpp
- g_profile_OBJ_ONSEN_FIRE : d_a_obj_onsenFire.cpp, f_pc_profile_lst.h
- g_profile_Obj_OnsenTaru : d_a_obj_onsenTaru.cpp, f_pc_profile_lst.h
- g_profile_Obj_OrdinBrg : d_a_obj_warp_obrg.cpp, f_pc_profile_lst.h
- g_profile_Obj_PDtile : d_a_obj_pdtile.cpp, f_pc_profile_lst.h
- g_profile_Obj_PDwall : d_a_obj_pdwall.cpp, f_pc_profile_lst.h
- g_profile_Obj_Picture : d_a_obj_picture.cpp, f_pc_profile_lst.h
- g_profile_Obj_Pillar : d_a_obj_pillar.cpp, f_pc_profile_lst.h
- g_profile_OBJ_PLEAF : f_pc_profile_lst.h, d_a_obj_pleaf.cpp
- g_profile_Obj_poCandle : d_a_obj_poCandle.cpp, f_pc_profile_lst.h
- g_profile_Obj_poFire : d_a_obj_poFire.cpp, f_pc_profile_lst.h
- g_profile_Obj_poTbox : d_a_obj_poTbox.cpp, f_pc_profile_lst.h
- g_profile_Obj_PRElvtr : d_a_obj_lv4prelvtr.cpp, f_pc_profile_lst.h
- g_profile_Obj_Prop : d_a_obj_prop.cpp, f_pc_profile_lst.h
- g_profile_OBJ_PUMPKIN : d_a_obj_pumpkin.cpp, f_pc_profile_lst.h
- g_profile_Obj_PushDoor : d_a_obj_pdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_RCircle : d_a_obj_rcircle.cpp, f_pc_profile_lst.h
- g_profile_Obj_RfHole : f_pc_profile_lst.h, d_a_obj_rfHole.cpp
- g_profile_Obj_RiderGate : d_a_obj_rgate.cpp, f_pc_profile_lst.h
- g_profile_Obj_RIVERROCK : d_a_obj_riverrock.cpp, f_pc_profile_lst.h
- g_profile_OBJ_ROCK : d_a_obj_rock.cpp, f_pc_profile_lst.h
- g_profile_Obj_RopeBridge : d_a_obj_rope_bridge.cpp, f_pc_profile_lst.h
- g_profile_Obj_RotBridge : d_a_obj_rotBridge.cpp, f_pc_profile_lst.h
- g_profile_OBJ_ROTEN : d_a_obj_roten.cpp, f_pc_profile_lst.h
- g_profile_Obj_RotStair : d_a_obj_rstair.cpp, f_pc_profile_lst.h
- g_profile_Obj_RotTrap : d_a_obj_rotTrap.cpp, f_pc_profile_lst.h
- g_profile_OBJ_RW : d_a_obj_rw.cpp, f_pc_profile_lst.h
- g_profile_Obj_Saidan : d_a_obj_saidan.cpp, f_pc_profile_lst.h
- g_profile_Obj_Sakuita : d_a_obj_sakuita.cpp, f_pc_profile_lst.h
- g_profile_Obj_SCannon : d_a_obj_scannon.cpp, f_pc_profile_lst.h
- g_profile_Obj_SCannonCrs : d_a_obj_scannon_crs.cpp, f_pc_profile_lst.h
- g_profile_Obj_SCannonTen : d_a_obj_scannon_ten.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SEKIDOOR : d_a_obj_sekidoor.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SEKIZO : f_pc_profile_lst.h, d_a_obj_sekizo.cpp
- g_profile_OBJ_SEKIZOA : d_a_obj_sekizoa.cpp, f_pc_profile_lst.h
- g_profile_Obj_Shield : d_a_obj_shield.cpp, f_pc_profile_lst.h
- g_profile_Obj_SM_DOOR : d_a_obj_sm_door.cpp, f_pc_profile_lst.h
- g_profile_Obj_SmallKey : d_a_obj_smallkey.cpp, f_pc_profile_lst.h
- g_profile_Obj_SmgDoor : d_a_obj_smgdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_Smoke : d_a_obj_smoke.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SMTILE : d_a_obj_smtile.cpp, f_pc_profile_lst.h
- g_profile_Obj_SmWStone : f_pc_profile_lst.h, d_a_obj_smw_stone.cpp
- g_profile_Obj_SnowSoup : d_a_obj_snow_soup.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SO : d_a_obj_so.cpp, f_pc_profile_lst.h
- g_profile_Obj_SpinLift : d_a_obj_spinLift.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SSDRINK : d_a_obj_ss_drink.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SSITEM : d_a_obj_ss_item.cpp, f_pc_profile_lst.h
- g_profile_Obj_StairBlock : d_a_obj_stairBlock.cpp, f_pc_profile_lst.h
- g_profile_OBJ_STICK : d_a_obj_stick.cpp, f_pc_profile_lst.h
- g_profile_Obj_Stone : d_a_obj_stone.cpp, f_pc_profile_lst.h
- g_profile_Obj_StoneMark : d_a_obj_stoneMark.cpp, f_pc_profile_lst.h
- g_profile_Obj_Stopper : d_a_obj_stopper.cpp, f_pc_profile_lst.h
- g_profile_Obj_Stopper2 : d_a_obj_stopper2.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SUISYA : d_a_obj_suisya.cpp, f_pc_profile_lst.h
- g_profile_OBJ_SW : d_a_obj_sw.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwallShutter : d_a_obj_sWallShutter.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwBallA : d_a_obj_swBallA.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwBallB : d_a_obj_swBallB.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwBallC : d_a_obj_swBallC.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwChain : d_a_obj_swchain.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwHang : f_pc_profile_lst.h, d_a_obj_swhang.cpp
- g_profile_Obj_SwLight : d_a_obj_swLight.cpp, f_pc_profile_lst.h
- g_profile_Obj_Sword : d_a_obj_sword.cpp, f_pc_profile_lst.h
- g_profile_Obj_Swpropeller : d_a_obj_swpropeller.cpp, f_pc_profile_lst.h
- g_profile_Obj_Swpush : d_a_obj_swpush.cpp, f_pc_profile_lst.h
- g_profile_Obj_Swpush2 : d_a_obj_swpush2.cpp, f_pc_profile_lst.h
- g_profile_Obj_Swpush5 : d_a_obj_swpush5.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwSpinner : d_a_obj_swspinner.cpp, f_pc_profile_lst.h
- g_profile_Obj_SwTurn : f_pc_profile_lst.h, d_a_obj_swturn.cpp
- g_profile_Obj_SyRock : d_a_obj_syRock.cpp, f_pc_profile_lst.h
- g_profile_Obj_SZbridge : d_a_obj_szbridge.cpp, f_pc_profile_lst.h
- g_profile_Obj_Table : d_a_obj_table.cpp, f_pc_profile_lst.h
- g_profile_Obj_TaFence : d_a_obj_taFence.cpp, f_pc_profile_lst.h
- g_profile_Obj_TakaraDai : d_a_obj_takaraDai.cpp, f_pc_profile_lst.h
- g_profile_OBJ_TATIGI : d_a_obj_tatigi.cpp, f_pc_profile_lst.h
- g_profile_Obj_TDoor : d_a_obj_thdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ten : d_a_obj_ten.cpp, f_pc_profile_lst.h
- g_profile_Obj_TestCube : d_a_obj_testcube.cpp, f_pc_profile_lst.h
- g_profile_Obj_THASHI : d_a_obj_thashi.cpp, f_pc_profile_lst.h
- g_profile_Obj_TimeFire : d_a_obj_timeFire.cpp, f_pc_profile_lst.h
- g_profile_Obj_Timer : d_a_obj_timer.cpp, f_pc_profile_lst.h
- g_profile_OBJ_TKS : d_a_obj_tks.cpp, f_pc_profile_lst.h
- g_profile_Obj_TMoon : d_a_obj_tmoon.cpp, f_pc_profile_lst.h
- g_profile_Obj_ToaruMaki : d_a_obj_toaru_maki.cpp, f_pc_profile_lst.h
- g_profile_OBJ_TOBY : d_a_obj_toby.cpp, f_pc_profile_lst.h
- g_profile_Obj_TobyHouse : d_a_obj_tobyhouse.cpp, f_pc_profile_lst.h
- g_profile_Obj_TogeTrap : d_a_obj_togeTrap.cpp, f_pc_profile_lst.h
- g_profile_Obj_Tombo : d_a_obj_tombo.cpp, f_pc_profile_lst.h
- g_profile_Obj_Tornado : d_a_obj_tornado.cpp, f_pc_profile_lst.h
- g_profile_Obj_Tornado2 : d_a_obj_tornado2.cpp, f_pc_profile_lst.h
- g_profile_OBJ_TP : d_a_obj_tp.cpp, f_pc_profile_lst.h
- g_profile_Obj_Turara : d_a_obj_Turara.cpp, f_pc_profile_lst.h
- g_profile_Obj_TvCdlst : f_pc_profile_lst.h, d_a_obj_TvCdlst.cpp
- g_profile_Obj_TwGate : d_a_obj_twGate.cpp, f_pc_profile_lst.h
- g_profile_OBJ_UDOOR : d_a_obj_udoor.cpp, f_pc_profile_lst.h
- g_profile_OBJ_USAKU : d_a_obj_usaku.cpp, f_pc_profile_lst.h
- g_profile_Obj_VolcanicBall : d_a_obj_volcball.cpp, f_pc_profile_lst.h
- g_profile_Obj_VolcanicBomb : d_a_obj_volcbom.cpp, f_pc_profile_lst.h
- g_profile_Obj_VolcGnd : d_a_obj_vground.cpp, f_pc_profile_lst.h
- g_profile_Obj_WaterEff : d_a_obj_lv3waterEff.cpp, f_pc_profile_lst.h
- g_profile_Obj_WaterFall : f_pc_profile_lst.h, d_a_obj_waterfall.cpp
- g_profile_Obj_WaterPillar : d_a_obj_waterPillar.cpp, f_pc_profile_lst.h
- g_profile_Obj_Wchain : d_a_obj_wchain.cpp, f_pc_profile_lst.h
- g_profile_Obj_WdStick : d_a_obj_wdStick.cpp, f_pc_profile_lst.h
- g_profile_OBJ_WEB0 : d_a_obj_web0.cpp, f_pc_profile_lst.h
- g_profile_OBJ_WEB1 : d_a_obj_web1.cpp, f_pc_profile_lst.h
- g_profile_Obj_WellCover : d_a_obj_well_cover.cpp, f_pc_profile_lst.h
- g_profile_OBJ_WFLAG : d_a_obj_wflag.cpp, f_pc_profile_lst.h
- g_profile_Obj_Window : f_pc_profile_lst.h, d_a_obj_window.cpp
- g_profile_Obj_WindStone : d_a_obj_wind_stone.cpp, f_pc_profile_lst.h
- g_profile_Obj_WoodenSword : d_a_obj_wsword.cpp, f_pc_profile_lst.h
- g_profile_Obj_WoodPendulum : d_a_obj_wood_pendulum.cpp, f_pc_profile_lst.h
- g_profile_Obj_WoodStatue : d_a_obj_wood_statue.cpp, f_pc_profile_lst.h
- g_profile_Obj_WtGate : d_a_obj_waterGate.cpp, f_pc_profile_lst.h
- g_profile_OBJ_YBAG : d_a_obj_yel_bag.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ychndlr : d_a_obj_lv5ychndlr.cpp, f_pc_profile_lst.h
- g_profile_Obj_YIblltray : d_a_obj_lv5yiblltray.cpp, f_pc_profile_lst.h
- g_profile_Obj_Yobikusa : d_a_obj_yobikusa.cpp, f_pc_profile_lst.h
- g_profile_Obj_Yousei : d_a_obj_yousei.cpp, f_pc_profile_lst.h
- g_profile_OBJ_YSTONE : d_a_obj_ystone.cpp, f_pc_profile_lst.h
- g_profile_Obj_Ytaihou : d_a_obj_Y_taihou.cpp, f_pc_profile_lst.h
- g_profile_Obj_ZDoor : d_a_obj_zdoor.cpp, f_pc_profile_lst.h
- g_profile_Obj_ZoraCloth : d_a_obj_zcloth.cpp, f_pc_profile_lst.h
- g_profile_OBJ_ZRAFREEZE : d_a_obj_zra_freeze.cpp, f_pc_profile_lst.h
- g_profile_Obj_ZraRock : d_a_obj_zra_rock.cpp, f_pc_profile_lst.h
- g_profile_Obj_zrTurara : f_pc_profile_lst.h, d_a_obj_zrTurara.cpp
- g_profile_Obj_zrTuraraRc : d_a_obj_zrTuraraRock.cpp, f_pc_profile_lst.h
- g_profile_OCTHASHI : d_a_obj_octhashi.cpp, f_pc_profile_lst.h
- g_profile_OPENING_SCENE : d_s_play.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP0 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP1 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP10 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP11 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP2 : f_pc_profile_lst.h, d_ovlp_fade2.cpp
- g_profile_OVERLAP3 : d_ovlp_fade3.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP6 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP7 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP8 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_OVERLAP9 : d_ovlp_fade.cpp, f_pc_profile_lst.h
- g_profile_PASSER_MNG : d_a_passer_mng.cpp, f_pc_profile_lst.h
- g_profile_PATH_LINE : d_a_path_line.cpp, f_pc_profile_lst.h
- g_profile_PERU : f_pc_profile_lst.h, d_a_peru.cpp
- g_profile_PLAY_SCENE : d_s_play.cpp, f_pc_profile_lst.h
- g_profile_PPolamp : d_a_ppolamp.cpp, f_pc_profile_lst.h
- g_profile_PushDoor : d_a_door_push.cpp, f_pc_profile_lst.h
- g_profile_ROOM_SCENE : d_s_room.cpp, f_pc_profile_lst.h
- g_profile_SCENE_EXIT : d_a_scene_exit.cpp, f_pc_profile_lst.h
- g_profile_SCENE_EXIT2 : d_a_scene_exit2.cpp, f_pc_profile_lst.h
- g_profile_SET_BG_OBJ : d_a_set_bgobj.cpp, f_pc_profile_lst.h
- g_profile_ShopItem : d_a_shop_item.cpp, f_pc_profile_lst.h
- g_profile_SKIP2D : f_pc_profile_lst.h, d_a_skip_2D.cpp
- g_profile_SPINNER : d_a_spinner.cpp, f_pc_profile_lst.h
- g_profile_SPIRAL_DOOR : d_a_door_spiral.cpp, f_pc_profile_lst.h
- g_profile_SQ : d_a_sq.cpp, f_pc_profile_lst.h
- g_profile_START_AND_GOAL : d_a_startAndGoal.cpp, f_pc_profile_lst.h
- g_profile_SUSPEND : d_a_suspend.cpp, f_pc_profile_lst.h
- g_profile_SwBall : d_a_swBall.cpp, f_pc_profile_lst.h
- g_profile_SWC00 : d_a_swc00.cpp, f_pc_profile_lst.h
- g_profile_SWHIT0 : d_a_swhit0.cpp, f_pc_profile_lst.h
- g_profile_SwLBall : d_a_swLBall.cpp, f_pc_profile_lst.h
- g_profile_SwTime : d_a_swTime.cpp, f_pc_profile_lst.h
- g_profile_Tag_AJnot : d_a_tag_ajnot.cpp, f_pc_profile_lst.h
- g_profile_TAG_ALLMATO : d_a_tag_allmato.cpp, f_pc_profile_lst.h
- g_profile_Tag_Arena : d_a_tag_arena.cpp, f_pc_profile_lst.h
- g_profile_Tag_Assist : d_a_tag_assistance.cpp, f_pc_profile_lst.h
- g_profile_Tag_AttackItem : d_a_tag_attack_item.cpp, f_pc_profile_lst.h
- g_profile_Tag_Attp : f_pc_profile_lst.h, d_a_tag_attention.cpp
- g_profile_TAG_BTLITM : d_a_tag_bottle_item.cpp, f_pc_profile_lst.h
- g_profile_TAG_CAMERA : d_a_tag_camera.cpp, f_pc_profile_lst.h
- g_profile_Tag_ChgRestart : d_a_tag_chgrestart.cpp, f_pc_profile_lst.h
- g_profile_TAG_CHKPOINT : d_a_tag_chkpoint.cpp, f_pc_profile_lst.h
- g_profile_Tag_CstaSw : d_a_tag_CstaSw.cpp, f_pc_profile_lst.h
- g_profile_TAG_CSW : d_a_tag_csw.cpp, f_pc_profile_lst.h
- g_profile_Tag_Escape : d_a_tag_escape.cpp, f_pc_profile_lst.h
- g_profile_TAG_EVENT : f_pc_profile_lst.h, d_a_tag_event.cpp
- g_profile_TAG_EVT : d_a_tag_evt.cpp, f_pc_profile_lst.h
- g_profile_TAG_EVTAREA : d_a_tag_evtarea.cpp, f_pc_profile_lst.h
- g_profile_TAG_EVTMSG : d_a_tag_evtmsg.cpp, f_pc_profile_lst.h
- g_profile_Tag_FWall : d_a_tag_firewall.cpp, f_pc_profile_lst.h
- g_profile_TAG_GRA : d_a_tag_gra.cpp, f_pc_profile_lst.h
- g_profile_Tag_Gstart : d_a_tag_gstart.cpp, f_pc_profile_lst.h
- g_profile_TAG_GUARD : d_a_tag_guard.cpp, f_pc_profile_lst.h
- g_profile_Tag_Hinit : d_a_tag_hinit.cpp, f_pc_profile_lst.h
- g_profile_Tag_Hjump : d_a_tag_hjump.cpp, f_pc_profile_lst.h
- g_profile_TAG_HOWL : d_a_tag_howl.cpp, f_pc_profile_lst.h
- g_profile_Tag_Hstop : d_a_tag_hstop.cpp, f_pc_profile_lst.h
- g_profile_Tag_Instruction : d_a_tag_instruction.cpp, f_pc_profile_lst.h
- g_profile_Tag_KagoFall : d_a_tag_kago_fall.cpp, f_pc_profile_lst.h
- g_profile_TAG_KMSG : d_a_tag_kmsg.cpp, f_pc_profile_lst.h
- g_profile_Tag_KtOnFire : d_a_obj_ktOnFire.cpp, f_pc_profile_lst.h
- g_profile_TAG_LANTERN : d_a_tag_lantern.cpp, f_pc_profile_lst.h
- g_profile_Tag_LightBall : d_a_tag_lightball.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv2PrChk : f_pc_profile_lst.h, d_a_tag_lv2prchk.cpp
- g_profile_Tag_Lv4Candle : d_a_obj_lv4CandleTag.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv4CandleDm : d_a_obj_lv4CandleDemoTag.cpp, f_pc_profile_lst.h
- g_profile_TAG_LV5SOUP : d_a_tag_lv5soup.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv6CstaSw : d_a_tag_lv6CstaSw.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv6Gate : d_a_tag_Lv6Gate.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv7Gate : d_a_tag_Lv7Gate.cpp, f_pc_profile_lst.h
- g_profile_Tag_Lv8Gate : d_a_tag_Lv8Gate.cpp, f_pc_profile_lst.h
- g_profile_Tag_Magne : f_pc_profile_lst.h, d_a_tag_magne.cpp
- g_profile_Tag_Mhint : d_a_tag_mhint.cpp, f_pc_profile_lst.h
- g_profile_Tag_Mist : d_a_tag_mist.cpp, f_pc_profile_lst.h
- g_profile_Tag_Mmsg : d_a_tag_mmsg.cpp, f_pc_profile_lst.h
- g_profile_TAG_MNLIGHT : d_a_tag_myna_light.cpp, f_pc_profile_lst.h
- g_profile_TAG_MSG : d_a_tag_msg.cpp, f_pc_profile_lst.h
- g_profile_Tag_Mstop : d_a_tag_mstop.cpp, f_pc_profile_lst.h
- g_profile_Tag_Mwait : d_a_tag_mwait.cpp, f_pc_profile_lst.h
- g_profile_TAG_MYNA2 : f_pc_profile_lst.h, d_a_tag_myna2.cpp
- g_profile_TAG_PATI : d_a_tag_pachi.cpp, f_pc_profile_lst.h
- g_profile_Tag_poFire : d_a_tag_poFire.cpp, f_pc_profile_lst.h
- g_profile_TAG_PUSH : d_a_tag_push.cpp, f_pc_profile_lst.h
- g_profile_TAG_QS : d_a_tag_qs.cpp, f_pc_profile_lst.h
- g_profile_Tag_Restart : d_a_tag_setrestart.cpp, f_pc_profile_lst.h
- g_profile_Tag_RetRoom : d_a_tag_ret_room.cpp, f_pc_profile_lst.h
- g_profile_Tag_RiverBack : d_a_tag_river_back.cpp, f_pc_profile_lst.h
- g_profile_Tag_RmbitSw : d_a_tag_rmbit_sw.cpp, f_pc_profile_lst.h
- g_profile_Tag_Schedule : f_pc_profile_lst.h, d_a_tag_schedule.cpp
- g_profile_Tag_SetBall : d_a_tag_setBall.cpp, f_pc_profile_lst.h
- g_profile_TAG_SHOPCAM : d_a_tag_shop_camera.cpp, f_pc_profile_lst.h
- g_profile_TAG_SHOPITM : d_a_tag_shop_item.cpp, f_pc_profile_lst.h
- g_profile_Tag_SmkEmt : d_a_tag_smk_emt.cpp, f_pc_profile_lst.h
- g_profile_Tag_SnowEff : d_a_obj_snowEffTag.cpp, f_pc_profile_lst.h
- g_profile_Tag_Spinner : d_a_tag_spinner.cpp, f_pc_profile_lst.h
- g_profile_Tag_Sppath : d_a_tag_sppath.cpp, f_pc_profile_lst.h
- g_profile_Tag_Spring : d_a_tag_spring.cpp, f_pc_profile_lst.h
- g_profile_TAG_SSDRINK : d_a_tag_ss_drink.cpp, f_pc_profile_lst.h
- g_profile_Tag_Statue : d_a_tag_statue_evt.cpp, f_pc_profile_lst.h
- g_profile_Tag_Stream : d_a_tag_stream.cpp, f_pc_profile_lst.h
- g_profile_TAG_TELOP : d_a_tag_telop.cpp, f_pc_profile_lst.h
- g_profile_Tag_TheBHint : d_a_tag_theB_hint.cpp, f_pc_profile_lst.h
- g_profile_Tag_TWGate : d_a_tag_TWgate.cpp, f_pc_profile_lst.h
- g_profile_Tag_WaraHowl : d_a_tag_wara_howl.cpp, f_pc_profile_lst.h
- g_profile_Tag_WatchGe : f_pc_profile_lst.h, d_a_tag_watchge.cpp
- g_profile_Tag_WaterFall : d_a_tag_waterfall.cpp, f_pc_profile_lst.h
- g_profile_Tag_Wljump : d_a_tag_wljump.cpp, f_pc_profile_lst.h
- g_profile_TAG_YAMI : d_a_tag_yami.cpp, f_pc_profile_lst.h
- g_profile_TALK : d_a_talk.cpp, f_pc_profile_lst.h
- g_profile_TBOX : d_a_tbox.cpp, f_pc_profile_lst.h
- g_profile_TBOX2 : d_a_tbox2.cpp, f_pc_profile_lst.h
- g_profile_TBOX_SW : d_a_tboxSw.cpp, f_pc_profile_lst.h
- g_profile_TIMER : d_timer.cpp, f_pc_profile_lst.h
- g_profile_TITLE : d_a_title.cpp, f_pc_profile_lst.h
- g_profile_TREESH : d_a_obj_treesh.cpp, f_pc_profile_lst.h
- g_profile_VRBOX : d_a_vrbox.cpp, f_pc_profile_lst.h
- g_profile_VRBOX2 : d_a_vrbox2.cpp, f_pc_profile_lst.h
- g_profile_WARNING2_SCENE : d_s_title.cpp, f_pc_profile_lst.h
- g_profile_WARNING_SCENE : d_s_title.cpp, f_pc_profile_lst.h
- g_profile_WarpBug : d_a_warp_bug.cpp, f_pc_profile_lst.h
- g_profile_WMARK : d_k_wmark.cpp, f_pc_profile_lst.h
- g_profile_WPILLAR : d_k_wpillar.cpp, f_pc_profile_lst.h
- g_profile_Ykgr : d_a_ykgr.cpp, f_pc_profile_lst.h
- g_profile_ZRA_MARK : d_a_obj_zraMark.cpp, f_pc_profile_lst.h
- g_regHIO : d_s_play.cpp, d_s_play.h
- g_ringHIO : d_meter_HIO.cpp, d_meter_HIO.h
- g_saftyWhiteColor : d_a_demo00.cpp, d_com_inf_game.cpp, d_com_inf_game.h
- g_save_bit_HIO : d_save_HIO.cpp, d_save_HIO.h
- g_siHIO : d_select_icon.cpp
- g_snHIO : d_s_name.cpp
- g_whiteColor : d_a_ep.cpp, d_com_inf_game.h, d_a_obj_TvCdlst.cpp, d_com_inf_game.cpp
- g_y_i : d_a_b_bh.cpp
- g_y_ji : d_a_b_bh.cpp
- ga4cSignature__Q28JMessage4data : resource.cpp
- ga4cSignature__Q37JStudio3ctb4data : ctb.cpp
- ga4cSignature__Q37JStudio3fvb4data : fvb.cpp
- GameChoice : OSResetSW.c
- gameHeap : m_Do_ext.cpp, m_Do_ext.h
- GameHeapCheck : m_Do_main.cpp
- gameHeapErrors : m_Do_machine.cpp
- ganonNameID : d_a_alink.cpp
- Gbase : d_a_movie_player.cpp
- gc_work : d_a_npc_df.cpp
- gDBCommTable : dolphin_trk_glue.c
- getSeType : d_a_alink.cpp
- gExiDevice : JHIRMcc.cpp
- ghHIO2 : JHIRMcc.cpp
- gi_damage_eff_id : d_a_e_gi.cpp
- gIsInitialized : main.c
- gm_obj_bmd : d_a_obj_gm.cpp
- gMccContext : JHIhioASync.cpp
- GPFifo : GXFifo.c
- Gq : d_a_movie_player.cpp
- grassWhistleIdx : d_a_alink.cpp
- gRecvBuf : main.c
- gRecvCB : main.c
- groupA : d_a_passer_mng.cpp
- groupB : d_a_passer_mng.cpp
- groupC : d_a_passer_mng.cpp
- groupD : d_a_passer_mng.cpp
- gsDataToRead : JHIhioASync.cpp
- gsEnableHostio : JHIhioASync.cpp
- gsEnableInterface : JHIhioASync.cpp
- gsJHIrecvBuf : JHIhioASync.cpp
- gsJHIsendBuf : JHIhioASync.cpp
- gsReadBuf : JHIhioASync.cpp
- gsWriteBuf : JHIhioASync.cpp
- gTRKBigEndian : nubinit.c, nubinit.h
- gTRKCPUState : targimpl.c, targimpl.h
- gTRKEventQueue : nubevent.c, nubevent.h
- gTRKExceptionStatus : targimpl.c
- gTRKFramingState : serpoll.c
- gTRKInputPendingPtr : serpoll.c, serpoll.h
- gTRKMemMap : targimpl.c
- gTRKMsgBufs : msgbuf.c
- gTRKRestoreFlags : mpc_7xx_603e.c, targimpl.c
- gTRKSaveState : targimpl.c
- gTRKState : targimpl.c, targimpl.h
- gTRKStepStatus : targimpl.c
- guide_path_00 : d_a_npc_ks.cpp
- guide_path_00_2 : d_a_npc_ks.cpp
- guide_path_00_3 : d_a_npc_ks.cpp
- guide_path_01 : d_a_npc_ks.cpp
- guide_path_02 : d_a_npc_ks.cpp
- guide_path_04 : d_a_npc_ks.cpp
- guide_path_0409 : d_a_npc_ks.cpp
- guide_path_09 : d_a_npc_ks.cpp
- guide_path_12 : d_a_npc_ks.cpp
- guide_path_22 : d_a_npc_ks.cpp
- guide_path_fs : d_a_npc_ks.cpp
- GX2HWFiltConv : GXTexture.c, J3DGD.cpp
- gxData : GXInit.c
- GXDefaultProjData : GXInit.c
- GXDefaultVATList : GXInit.c
- GXEurgb60Hz480IntDf : GXFrameBuf.c, gx.h
- GXMpal480IntDf : GXFrameBuf.c, gx.h
- GXNtsc480Int : GXFrameBuf.c, gx.h
- GXNtsc480IntDf : GXFrameBuf.c, gx.h
- GXOverflowSuspendInProgress : GXFifo.c
- GXPal528IntDf : GXFrameBuf.c, gx.h
- GXResetFuncInfo : GXInit.c
- GXTexImage0Ids : GXTexture.c
- GXTexImage1Ids : GXTexture.c
- GXTexImage2Ids : GXTexture.c
- GXTexImage3Ids : GXTexture.c
- GXTexMode0Ids : GXTexture.c
- GXTexMode1Ids : GXTexture.c
- GXTexRegionAddrTable : GXInit.c
- GXTexTlutIds : GXTexture.c