Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDlst_blo_c Class Reference

#include <d_drawlist.h>

+ Inheritance diagram for dDlst_blo_c:
+ Collaboration diagram for dDlst_blo_c:

Classes

class  anm_c
 

Public Member Functions

virtual void draw ()
 
bool create (JKRArchive *param_1, const char *param_2)
 
J2DPanegetPane (u64 i_tag)
 
J2DPicturegetPicture (u64 i_tag)
 
J2DScreengetScreen ()
 
void setPos (u64 param_1, f32 param_2, f32 param_3)
 
- Public Member Functions inherited from dDlst_base_c
 dDlst_base_c ()
 

Public Attributes

int field_0x4
 
J2DScreen mScreen
 
anm_c anm
 

Member Function Documentation

◆ create()

bool dDlst_blo_c::create ( JKRArchive * param_1,
const char * param_2 )
inline

◆ draw()

void dDlst_blo_c::draw ( )
virtual

Reimplemented from dDlst_base_c.

◆ getPane()

J2DPane * dDlst_blo_c::getPane ( u64 i_tag)
inline

◆ getPicture()

J2DPicture * dDlst_blo_c::getPicture ( u64 i_tag)
inline

◆ getScreen()

J2DScreen * dDlst_blo_c::getScreen ( )
inline

◆ setPos()

void dDlst_blo_c::setPos ( u64 param_1,
f32 param_2,
f32 param_3 )
inline

Member Data Documentation

◆ anm

anm_c dDlst_blo_c::anm

◆ field_0x4

int dDlst_blo_c::field_0x4

◆ mScreen

J2DScreen dDlst_blo_c::mScreen

The documentation for this class was generated from the following files: