#include <d_a_npc_cd2.h>
◆ checkObstacle()
◆ checkObstacleSub()
void PathTrace_c::checkObstacleSub |
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fopAc_ac_c * | pObstacle | ) |
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◆ checkPathEnd()
bool PathTrace_c::checkPathEnd |
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cXyz | param_1, |
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f32 | param_2 ) |
◆ checkPoint()
bool PathTrace_c::checkPoint |
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cXyz | param_1, |
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f32 | param_2 ) |
◆ decIndex()
int PathTrace_c::decIndex |
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int | param_1 | ) |
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◆ getArg0()
s8 PathTrace_c::getArg0 |
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inline |
◆ getArg1()
s8 PathTrace_c::getArg1 |
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inline |
◆ getAvoidPoint()
void PathTrace_c::getAvoidPoint |
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Vec * | avoidPoint | ) |
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inline |
◆ getLastPointNum()
u16 PathTrace_c::getLastPointNum |
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inline |
◆ getPoint()
Vec PathTrace_c::getPoint |
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int | index | ) |
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inline |
◆ getTargetPoint()
void PathTrace_c::getTargetPoint |
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Vec * | targetPoint | ) |
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◆ incIndex()
int PathTrace_c::incIndex |
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int | param_1 | ) |
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◆ isClose()
BOOL PathTrace_c::isClose |
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inline |
◆ isPath()
bool PathTrace_c::isPath |
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inline |
◆ setAvoidPoint()
void PathTrace_c::setAvoidPoint |
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◆ setLastPointNum()
void PathTrace_c::setLastPointNum |
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inline |
◆ setNextPoint() [1/2]
void PathTrace_c::setNextPoint |
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◆ setNextPoint() [2/2]
void PathTrace_c::setNextPoint |
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cXyz & | param_1 | ) |
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◆ setPath()
bool PathTrace_c::setPath |
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int | param_1, |
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int | param_2, |
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int | param_3, |
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cXyz * | param_4, |
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bool | param_5 ) |
◆ field_0x18
f32 PathTrace_c::field_0x18 |
◆ field_0x20
int PathTrace_c::field_0x20 |
◆ field_0x24
s8 PathTrace_c::field_0x24 |
◆ mAvoidPoint
Vec PathTrace_c::mAvoidPoint |
◆ mMyself
◆ mNextPoint
f32 PathTrace_c::mNextPoint |
◆ mObstacle
◆ mPath
dPath* PathTrace_c::mPath |
The documentation for this class was generated from the following files: