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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daGlwSph_c Class Reference

STAR Game Glow Sphere. More...

#include <d_a_obj_glowSphere.h>

+ Inheritance diagram for daGlwSph_c:
+ Collaboration diagram for daGlwSph_c:

Public Types

enum  COLOR_e {
  COLOR_GRAY_e , COLOR_RED_e , COLOR_YELLOW_e , COLOR_BLUE_e ,
  COLOR_DEFAULT_e = 0xFF
}
 
enum  ACTION_e { ACTION_WAIT_e , ACTION_GET_e , ACTION_MOVE_e }
 

Public Member Functions

_GlSph_Mng_cgetSphMng ()
 
void setBaseMtx ()
 
int CreateHeap ()
 
int create ()
 
int execute ()
 
void actionMain ()
 
void effectSet ()
 
void getSE ()
 
void getVibe ()
 
void actionWaitInit ()
 
void actionWait ()
 
void actionGetInit ()
 
void actionGet ()
 
void actionMoveInit ()
 
void actionMove ()
 
int draw ()
 
int _delete ()
 
int getSw ()
 
u8 getArg0 ()
 
u8 getColor ()
 
void onGetFlag ()
 
void offGetFlag ()
 
void saveGetFlag ()
 
bool is_getted ()
 
void reset ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Public Attributes

request_of_phase_process_class mPhase
 
J3DModelmpModel
 
mDoExt_btkAnm mBtk
 
mDoExt_brkAnm mBrk
 
dBgS_ObjAcch mAcch
 
dBgS_AcchCir mAcchCir
 
dCcD_Stts mColliderStts
 
dCcD_Sph mSphCollider
 
LIGHT_INFLUENCE mLight
 
u8 mGetFlag
 
u8 field_0x951
 
u8 mAction
 
u8 mIsNoMoveHome
 
u8 mColor
 
u8 mMoveTimer
 
f32 mMoveSpeed
 
cXyz mMoveVec
 
cXyz field_0x968
 
cXyz field_0x974
 
s16 field_0x980
 
u32 mEmitterIDs [2]
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Static Public Attributes

static const dCcD_SrcGObjInf mCcDObjInfo
 
static dCcD_SrcSph mCcDSph
 
static _GlSph_Mng_c mSphMng
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

STAR Game Glow Sphere.

Member Enumeration Documentation

◆ ACTION_e

Enumerator
ACTION_WAIT_e 
ACTION_GET_e 
ACTION_MOVE_e 

◆ COLOR_e

Enumerator
COLOR_GRAY_e 
COLOR_RED_e 
COLOR_YELLOW_e 
COLOR_BLUE_e 
COLOR_DEFAULT_e 

Member Function Documentation

◆ _delete()

int daGlwSph_c::_delete ( )

◆ actionGet()

void daGlwSph_c::actionGet ( )

◆ actionGetInit()

void daGlwSph_c::actionGetInit ( )

◆ actionMain()

void daGlwSph_c::actionMain ( )

◆ actionMove()

void daGlwSph_c::actionMove ( )

◆ actionMoveInit()

void daGlwSph_c::actionMoveInit ( )

◆ actionWait()

void daGlwSph_c::actionWait ( )

◆ actionWaitInit()

void daGlwSph_c::actionWaitInit ( )

◆ create()

int daGlwSph_c::create ( )

◆ CreateHeap()

int daGlwSph_c::CreateHeap ( )

◆ createHeapCallBack()

int daGlwSph_c::createHeapCallBack ( fopAc_ac_c i_this)
static

◆ draw()

int daGlwSph_c::draw ( )

◆ effectSet()

void daGlwSph_c::effectSet ( )

◆ execute()

int daGlwSph_c::execute ( )

◆ getArg0()

u8 daGlwSph_c::getArg0 ( )
inline

◆ getColor()

u8 daGlwSph_c::getColor ( )
inline

◆ getSE()

void daGlwSph_c::getSE ( )

◆ getSphMng()

_GlSph_Mng_c & daGlwSph_c::getSphMng ( )

◆ getSw()

int daGlwSph_c::getSw ( )
inline

◆ getVibe()

void daGlwSph_c::getVibe ( )

◆ is_getted()

bool daGlwSph_c::is_getted ( )
inline

◆ offGetFlag()

void daGlwSph_c::offGetFlag ( )
inline

◆ onGetFlag()

void daGlwSph_c::onGetFlag ( )
inline

◆ reset()

void daGlwSph_c::reset ( )
inline

◆ saveGetFlag()

void daGlwSph_c::saveGetFlag ( )
inline

◆ setBaseMtx()

void daGlwSph_c::setBaseMtx ( )

Member Data Documentation

◆ field_0x951

u8 daGlwSph_c::field_0x951

◆ field_0x968

cXyz daGlwSph_c::field_0x968

◆ field_0x974

cXyz daGlwSph_c::field_0x974

◆ field_0x980

s16 daGlwSph_c::field_0x980

◆ mAcch

dBgS_ObjAcch daGlwSph_c::mAcch

◆ mAcchCir

dBgS_AcchCir daGlwSph_c::mAcchCir

◆ mAction

u8 daGlwSph_c::mAction

◆ mBrk

mDoExt_brkAnm daGlwSph_c::mBrk

◆ mBtk

mDoExt_btkAnm daGlwSph_c::mBtk

◆ mCcDObjInfo

const dCcD_SrcGObjInf daGlwSph_c::mCcDObjInfo
static
Initial value:
= {
{0, {{0, 0, 0}, {0x10000, 0x11}, {0x19}}},
{dCcD_SE_SWORD, 0, 0, 0, 0x0},
{dCcD_SE_STONE, 0, 0, 0, 0x2},
{0},
}
@ dCcD_SE_STONE
Definition d_cc_d.h:23
@ dCcD_SE_SWORD
Definition d_cc_d.h:14

◆ mCcDSph

dCcD_SrcSph daGlwSph_c::mCcDSph
static
Initial value:
= {
{
{{0.0f, 0.0f, 0.0f}, 0.0f}
}
}
static const dCcD_SrcGObjInf mCcDObjInfo
Definition d_a_obj_glowSphere.h:46

◆ mColliderStts

dCcD_Stts daGlwSph_c::mColliderStts

◆ mColor

u8 daGlwSph_c::mColor

◆ mEmitterIDs

u32 daGlwSph_c::mEmitterIDs[2]

◆ mGetFlag

u8 daGlwSph_c::mGetFlag

◆ mIsNoMoveHome

u8 daGlwSph_c::mIsNoMoveHome

◆ mLight

LIGHT_INFLUENCE daGlwSph_c::mLight

◆ mMoveSpeed

f32 daGlwSph_c::mMoveSpeed

◆ mMoveTimer

u8 daGlwSph_c::mMoveTimer

◆ mMoveVec

cXyz daGlwSph_c::mMoveVec

◆ mPhase

request_of_phase_process_class daGlwSph_c::mPhase

◆ mpModel

J3DModel* daGlwSph_c::mpModel

◆ mSphCollider

dCcD_Sph daGlwSph_c::mSphCollider

◆ mSphMng

_GlSph_Mng_c daGlwSph_c::mSphMng
static

The documentation for this class was generated from the following files: