STAR Game Glow Sphere.
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#include <d_a_obj_glowSphere.h>
◆ ACTION_e
Enumerator |
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ACTION_WAIT_e | |
ACTION_GET_e | |
ACTION_MOVE_e | |
◆ COLOR_e
Enumerator |
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COLOR_GRAY_e | |
COLOR_RED_e | |
COLOR_YELLOW_e | |
COLOR_BLUE_e | |
COLOR_DEFAULT_e | |
◆ _delete()
int daGlwSph_c::_delete |
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◆ actionGet()
void daGlwSph_c::actionGet |
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◆ actionGetInit()
void daGlwSph_c::actionGetInit |
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◆ actionMain()
void daGlwSph_c::actionMain |
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◆ actionMove()
void daGlwSph_c::actionMove |
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◆ actionMoveInit()
void daGlwSph_c::actionMoveInit |
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◆ actionWait()
void daGlwSph_c::actionWait |
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◆ actionWaitInit()
void daGlwSph_c::actionWaitInit |
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◆ create()
int daGlwSph_c::create |
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◆ CreateHeap()
int daGlwSph_c::CreateHeap |
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◆ createHeapCallBack()
◆ draw()
◆ effectSet()
void daGlwSph_c::effectSet |
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◆ execute()
int daGlwSph_c::execute |
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◆ getArg0()
u8 daGlwSph_c::getArg0 |
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inline |
◆ getColor()
u8 daGlwSph_c::getColor |
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inline |
◆ getSE()
void daGlwSph_c::getSE |
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◆ getSphMng()
◆ getSw()
int daGlwSph_c::getSw |
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inline |
◆ getVibe()
void daGlwSph_c::getVibe |
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◆ is_getted()
bool daGlwSph_c::is_getted |
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inline |
◆ offGetFlag()
void daGlwSph_c::offGetFlag |
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inline |
◆ onGetFlag()
void daGlwSph_c::onGetFlag |
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inline |
◆ reset()
void daGlwSph_c::reset |
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inline |
◆ saveGetFlag()
void daGlwSph_c::saveGetFlag |
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inline |
◆ setBaseMtx()
void daGlwSph_c::setBaseMtx |
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◆ field_0x951
u8 daGlwSph_c::field_0x951 |
◆ field_0x968
cXyz daGlwSph_c::field_0x968 |
◆ field_0x974
cXyz daGlwSph_c::field_0x974 |
◆ field_0x980
s16 daGlwSph_c::field_0x980 |
◆ mAcch
◆ mAcchCir
◆ mAction
◆ mBrk
◆ mBtk
◆ mCcDObjInfo
Initial value:= {
{0, {{0, 0, 0}, {0x10000, 0x11}, {0x19}}},
{0},
}
@ dCcD_SE_STONE
Definition d_cc_d.h:23
@ dCcD_SE_SWORD
Definition d_cc_d.h:14
◆ mCcDSph
Initial value:= {
{
{{0.0f, 0.0f, 0.0f}, 0.0f}
}
}
static const dCcD_SrcGObjInf mCcDObjInfo
Definition d_a_obj_glowSphere.h:46
◆ mColliderStts
◆ mColor
◆ mEmitterIDs
u32 daGlwSph_c::mEmitterIDs[2] |
◆ mGetFlag
◆ mIsNoMoveHome
u8 daGlwSph_c::mIsNoMoveHome |
◆ mLight
◆ mMoveSpeed
f32 daGlwSph_c::mMoveSpeed |
◆ mMoveTimer
u8 daGlwSph_c::mMoveTimer |
◆ mMoveVec
cXyz daGlwSph_c::mMoveVec |
◆ mPhase
◆ mpModel
◆ mSphCollider
◆ mSphMng
The documentation for this class was generated from the following files: