Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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STAR Game Glow Sphere. More...
#include <d_a_obj_glowSphere.h>
Public Member Functions | |
void | getSphMng () |
void | setBaseMtx () |
void | createHeapCallBack (fopAc_ac_c *) |
void | CreateHeap () |
void | create () |
void | execute () |
void | actionMain () |
void | effectSet () |
void | getSE () |
void | getVibe () |
void | actionWaitInit () |
void | actionWait () |
void | actionGetInit () |
void | actionGet () |
void | actionMoveInit () |
void | actionMove () |
void | draw () |
void | _delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | mCcDObjInfo [48] |
static u8 | mCcDSph [64] |
static u8 | mSphMng [964] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x98c - 0x568] |
Additional Inherited Members | ||
Static Public Member Functions inherited from fopAc_ac_c | ||
static void | setStopStatus (u32 status) | |
Public Attributes inherited from fopAc_ac_c | ||
int | actor_type | |
create_tag_class | actor_tag | |
create_tag_class | draw_tag | |
profile_method_class * | sub_method | |
JKRSolidHeap * | heap | |
dEvt_info_c | eventInfo | |
dKy_tevstr_c | tevStr | |
u16 | setID | |
u8 | group | |
u8 | cullType | |
u8 | demoActorID | |
s8 | subtype | |
u8 | carryType | |
u32 | actor_status | |
u32 | actor_condition | |
fpc_ProcID | parentActorID | |
actor_place | home | |
actor_place | old | |
actor_place | current | |
csXyz | shape_angle | |
cXyz | scale | |
cXyz | speed | |
MtxP | cullMtx | |
union { | ||
cull_box box | ||
cull_sphere sphere | ||
} | cull | |
f32 | cullSizeFar | |
J3DModel * | model | |
dJntCol_c * | jntCol | |
f32 | speedF | |
f32 | gravity | |
f32 | maxFallSpeed | |
cXyz | eyePos | |
actor_attention_types | attention_info | |
s16 | field_0x560 | |
s16 | health | |
u8 | field_0x564 | |
u8 | field_0x565 | |
u8 | field_0x566 | |
s8 | field_0x567 | |
Public Attributes inherited from leafdraw_class | ||
base_process_class | mBase | |
leafdraw_method_class * | mpDrawMtd | |
s8 | mbUnk0 | |
u8 | mbUnk1 | |
draw_priority_class | mDwPi | |
STAR Game Glow Sphere.
void daGlwSph_c::_delete | ( | ) |
void daGlwSph_c::actionGet | ( | ) |
void daGlwSph_c::actionGetInit | ( | ) |
void daGlwSph_c::actionMain | ( | ) |
void daGlwSph_c::actionMove | ( | ) |
void daGlwSph_c::actionMoveInit | ( | ) |
void daGlwSph_c::actionWait | ( | ) |
void daGlwSph_c::actionWaitInit | ( | ) |
void daGlwSph_c::create | ( | ) |
void daGlwSph_c::CreateHeap | ( | ) |
void daGlwSph_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daGlwSph_c::draw | ( | ) |
void daGlwSph_c::effectSet | ( | ) |
void daGlwSph_c::execute | ( | ) |
void daGlwSph_c::getSE | ( | ) |
void daGlwSph_c::getSphMng | ( | ) |
void daGlwSph_c::getVibe | ( | ) |
void daGlwSph_c::setBaseMtx | ( | ) |
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