Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <card.h>
Public Attributes | |
char | fileName [CARD_FILENAME_MAX] |
u32 | length |
u32 | time |
u8 | gameName [4] |
u8 | company [2] |
u8 | bannerFormat |
u8 | __padding |
u32 | iconAddr |
u16 | iconFormat |
u16 | iconSpeed |
u32 | commentAddr |
u32 | offsetBanner |
u32 | offsetBannerTlut |
u32 | offsetIcon [CARD_ICON_MAX] |
u32 | offsetIconTlut |
u32 | offsetData |
u8 CARDStat::__padding |
u8 CARDStat::bannerFormat |
u32 CARDStat::commentAddr |
u8 CARDStat::company[2] |
char CARDStat::fileName[CARD_FILENAME_MAX] |
u8 CARDStat::gameName[4] |
u32 CARDStat::iconAddr |
u16 CARDStat::iconFormat |
u16 CARDStat::iconSpeed |
u32 CARDStat::length |
u32 CARDStat::offsetBanner |
u32 CARDStat::offsetBannerTlut |
u32 CARDStat::offsetData |
u32 CARDStat::offsetIcon[CARD_ICON_MAX] |
u32 CARDStat::offsetIconTlut |
u32 CARDStat::time |