Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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CARDStat Struct Reference

#include <card.h>

Public Attributes

char fileName [CARD_FILENAME_MAX]
 
u32 length
 
u32 time
 
u8 gameName [4]
 
u8 company [2]
 
u8 bannerFormat
 
u8 __padding
 
u32 iconAddr
 
u16 iconFormat
 
u16 iconSpeed
 
u32 commentAddr
 
u32 offsetBanner
 
u32 offsetBannerTlut
 
u32 offsetIcon [CARD_ICON_MAX]
 
u32 offsetIconTlut
 
u32 offsetData
 

Member Data Documentation

◆ __padding

u8 CARDStat::__padding

◆ bannerFormat

u8 CARDStat::bannerFormat

◆ commentAddr

u32 CARDStat::commentAddr

◆ company

u8 CARDStat::company[2]

◆ fileName

char CARDStat::fileName[CARD_FILENAME_MAX]

◆ gameName

u8 CARDStat::gameName[4]

◆ iconAddr

u32 CARDStat::iconAddr

◆ iconFormat

u16 CARDStat::iconFormat

◆ iconSpeed

u16 CARDStat::iconSpeed

◆ length

u32 CARDStat::length

◆ offsetBanner

u32 CARDStat::offsetBanner

◆ offsetBannerTlut

u32 CARDStat::offsetBannerTlut

◆ offsetData

u32 CARDStat::offsetData

◆ offsetIcon

u32 CARDStat::offsetIcon[CARD_ICON_MAX]

◆ offsetIconTlut

u32 CARDStat::offsetIconTlut

◆ time

u32 CARDStat::time

The documentation for this struct was generated from the following file: