|
enum | daPy_FLG0 {
FLG0_UNK_40000000 = 0x40000000
, FLG0_EQUIP_HVY_BOOTS = 0x2000000
, FLG0_PLAYER_NO_DRAW = 0x8000000
, FLG0_UNK_10000000 = 0x10000000
,
FLG0_UNK_1000000 = 0x1000000
, FLG0_UNDERWATER = 0x800000
, FLG0_UNK_400000 = 0x400000
, FLG0_UNK_200000 = 0x200000
,
FLG0_UNK_100000 = 0x100000
, FLG0_UNK_80000 = 0x80000
, FLG0_UNK_40000 = 0x40000
, FLG0_UNK_20000 = 0x20000
,
FLG0_UNK_10000 = 0x10000
, FLG0_UNK_8000 = 0x8000
, FLG0_UNK_4000 = 0x4000
, FLG0_UNK_2000 = 0x2000
,
FLG0_MAGNE_BOOTS_ON = 0x1000
, FLG0_PUSH_PULL_KEEP = 0x800
, FLG0_UNK_400 = 0x400
, FLG0_SWIM_UP = 0x100
,
FLG0_UNK_80 = 0x80
, FLG0_UNK_40 = 0x40
, FLG0_UNK_20 = 0x20
, FLG0_UNK_10 = 0x10
,
FLG0_UNK_8 = 0x8
, FLG0_MIDNA_RIDE = 4
, FLG0_UNK_2 = 2
, FLG0_HVY_STATE = FLG0_UNK_40000000 | FLG0_EQUIP_HVY_BOOTS | FLG0_UNK_20000
,
FLG0_UNK_14000 = 0x14000
, FLG0_UNK_10400 = 0x10400
, FLG0_UNK_18 = FLG0_UNK_10 | FLG0_UNK_8
} |
|
enum | daPy_FLG1 {
FLG1_ICE_FREEZE = 0x40000000
, FLG1_UNK_20000000 = 0x20000000
, FLG1_UNK_10000000 = 0x10000000
, FLG1_UNK_4000000 = 0x4000000
,
FLG1_IS_WOLF = 0x2000000
, FLG1_UNK_1000000 = 0x1000000
, FLG1_UNK_800000 = 0x800000
, FLG1_DASH_MODE = 0x400000
,
FLG1_UNK_200000 = 0x200000
, FLG1_UNK_100000 = 0x100000
, FLG1_MIDNA_ATN_POS = 0x80000
, FLG1_UNK_40000 = 0x40000
,
FLG1_UNK_20000 = 0x20000
, FLG1_UNK_10000 = 0x10000
, FLG1_UNK_8000 = 0x8000
, FLG1_THROW_DAMAGE = 0x4000
,
FLG1_UNK_2000 = 0x2000
, FLG1_UNK_1000 = 0x1000
, FLG1_UNK_800 = 0x800
, FLG1_UNK_200 = 0x200
,
FLG1_MIDNA_HAIR_ATN_POS = 0x100
, FLG1_UNK_80 = 0x80
, FLG1_UNK_40 = 0x40
, FLG1_UNK_20 = 0x20
,
FLG1_UNK_10 = 0x10
, FLG1_UNK_8 = 8
, FLG1_UNK_4 = 4
, FLG1_UNK_2 = 2
,
FLG1_UNK_1 = 1
, FLG1_UNK_1800 = 0x1800
, FLG1_UNK_10100000 = FLG1_UNK_10000000 | FLG1_UNK_100000
} |
|
enum | daPy_FLG2 {
FLG2_HORSE_ZELDA = 0x40000000
, FLG2_UNK_20000000 = 0x20000000
, FLG2_UNK_10000000 = 0x10000000
, FLG2_UNK_4080000 = 0x4080000
,
FLG2_UNK_4000000 = 0x4000000
, FLG2_UNK_2080000 = 0x2080000
, FLG2_UNK_2000000 = 0x2000000
, FLG2_UNK_8000000 = 0x8000000
,
FLG2_UNK_1000000 = 0x1000000
, FLG2_BOAR_SINGLE_BATTLE = 0x800000
, FLG2_STATUS_WINDOW_DRAW = 0x400000
, FLG2_UNK_280000 = 0x280000
,
FLG2_UNK_200000 = 0x200000
, FLG2_UNK_100000 = 0x100000
, FLG2_UNK_80000 = 0x80000
, FLG2_FORCE_GAMEOVER = 0x40000
,
FLG2_UNK_20000 = 0x20000
, FLG2_WOLF_DASH_AUTO_JUMP = 0x10000
, FLG2_SCN_CHG_START = 0x8000
, FLG2_UNK_4000 = 0x4000
,
FLG2_UNK_2000 = 0x2000
, FLG2_UNK_1000 = 0x1000
, FLG2_UNK_800 = 0x800
, FLG2_PLAYER_SHADOW = 0x400
,
FLG2_UNK_200 = 0x200
, FLG2_UNK_100 = 0x100
, FLG2_UNK_80 = 0x80
, FLG2_WOLF_ENEMY_HANG_BITE = 0x40
,
FLG2_WOLF_ENEMY_LEFT_THROW = 0x20
, FLG2_UNK_10 = 0x10
, FLG2_UNK_8 = 8
, FLG2_UNK_4 = 4
,
FLG2_UNK_2 = 2
, FLG2_UNK_1 = 1
, FLG2_UNK_58 = FLG2_WOLF_ENEMY_HANG_BITE | FLG2_UNK_10 | FLG2_UNK_8
, FLG2_UNK_10000001 = FLG2_UNK_10000000 | FLG2_UNK_1
} |
|
enum | daPy_FLG3 {
FLG3_UNK_80000000 = 0x80000000
, FLG3_UNK_40000000 = 0x40000000
, FLG3_UNK_20000000 = 0x20000000
, FLG3_COPY_ROD_ATN_KEEP = 0x10000000
,
FLG3_BOOMERANG_ATN_KEEP = 0x8000000
, FLG3_UNK_4000000 = 0x4000000
, FLG3_UNK_2000000 = 0x2000000
, FLG3_UNK_1000000 = 0x1000000
,
FLG3_UNK_800000 = 0x800000
, FLG3_UNK_400000 = 0x400000
, FLG3_UNK_200000 = 0x200000
, FLG3_UNK_100000 = 0x100000
,
FLG3_UNK_80000 = 0x80000
, FLG3_COPY_ROD_THROW_AFTER = 0x40000
, FLG3_MIDNA_TALK_POLY_SPEED = 0x10000
, FLG3_UNK_8000 = 0x8000
,
FLG3_UNK_4000 = 0x4000
, FLG3_UNK_2000 = 0x2000
, FLG3_UNK_1000 = 0x1000
, FLG3_UNK_800 = 0x800
,
FLG3_UNK_400 = 0x400
, FLG3_UNK_200 = 0x200
, FLG3_UNK_100 = 0x100
, FLG3_UNK_80 = 0x80
,
FLG3_UNK_40 = 0x40
, FLG3_UNK_20 = 0x20
, FLG3_UNK_10 = 0x10
, FLG3_UNK_8 = 8
,
FLG3_UNK_4 = 4
, FLG3_UNK_1 = 1
} |
|
enum | daPy_ERFLG0 {
ERFLG0_UNK_80000000 = 0x80000000
, ERFLG0_UNK_40000000 = 0x40000000
, ERFLG0_UNK_20000000 = 0x20000000
, ERFLG0_UNK_10000000 = 0x10000000
,
ERFLG0_UNK_8000000 = 0x8000000
, ERFLG0_UNK_4000000 = 0x4000000
, ERFLG0_BOSS_ROOM_WAIT = 0x2000000
, ERFLG0_UNK_1000000 = 0x1000000
,
ERFLG0_UNK_800000 = 0x800000
, ERFLG0_BEE_FOLLOW = 0x400000
, ERFLG0_UNK_200000 = 0x200000
, ERFLG0_UNK_100000 = 0x100000
,
ERFLG0_UNK_80000 = 0x80000
, ERFLG0_UNK_40000 = 0x40000
, ERFLG0_UNK_20000 = 0x20000
, ERFLG0_UNK_10000 = 0x10000
,
ERFLG0_UNK_4000 = 0x4000
, ERFLG0_UNK_2000 = 0x2000
, ERFLG0_UNK_1000 = 0x1000
, ERFLG0_UNK_400 = 0x400
,
ERFLG0_FORCE_AUTO_JUMP = 0x200
, ERFLG0_UNK_100 = 0x100
, ERFLG0_UNK_80 = 0x80
, ERFLG0_UNK_40 = 0x40
,
ERFLG0_NOT_AUTO_JUMP = 0x20
, ERFLG0_NOT_HANG = 0x10
, ERFLG0_UNK_8 = 8
, ERFLG0_UNK_4 = 4
,
ERFLG0_UNK_2 = 2
, ERFLG0_UNK_1 = 1
} |
|
enum | daPy_ERFLG1 {
ERFLG1_GANON_FINISH = 0x80000000
, ERFLG1_UNK_40000000 = 0x40000000
, ERFLG1_UNK_20000000 = 0x20000000
, ERFLG1_UNK_10000000 = 0x10000000
,
ERFLG1_UNK_8000000 = 0x8000000
, ERFLG1_UNK_4000000 = 0x4000000
, ERFLG1_UNK_2000000 = 0x2000000
, ERFLG1_UNK_1000000 = 0x1000000
,
ERFLG1_UNK_400000 = 0x400000
, ERFLG1_UNK_200000 = 0x200000
, ERFLG1_UNK_100000 = 0x100000
, ERFLG1_UNK_80000 = 0x80000
,
ERFLG1_UNK_40000 = 0x40000
, ERFLG1_UNK_20000 = 0x20000
, ERFLG1_UNK_10000 = 0x10000
, ERFLG1_UNK_8000 = 0x8000
,
ERFLG1_UNK_4000 = 0x4000
, ERFLG1_UNK_2000 = 0x2000
, ERFLG1_UNK_1000 = 0x1000
, ERFLG1_UNK_800 = 0x800
,
ERFLG1_UNK_400 = 0x400
, ERFLG1_WOLF_EYE_KEEP = 0x200
, ERFLG1_UNK_100 = 0x100
, ERFLG1_UNK_80 = 0x80
,
ERFLG1_MIDNA_RIDE_SHOCK = 0x40
, ERFLG1_UNK_20 = 0x20
, ERFLG1_UNK_10 = 0x10
, ERFLG1_UNK_8 = 8
,
ERFLG1_UNK_4 = 4
, ERFLG1_UNK_2 = 2
, ERFLG1_UNK_1 = 1
} |
|
enum | daPy_ERFLG2 {
ERFLG2_UNK_100 = 0x100
, ERFLG2_PORTAL_WARP_MIDNA_ATN_KEEP = 0x80
, ERFLG2_UNK_40 = 0x40
, ERFLG2_UNK_20 = 0x20
,
ERFLG2_UNK_10 = 0x10
, ERFLG2_UNK_8 = 8
, ERFLG2_UNK_2 = 2
, ERFLG2_UNK_1 = 1
} |
|
enum | daPy_RFLG0 {
RFLG0_WOLF_BARK = 0x80000000
, RFLG0_UNK_40000000 = 0x40000000
, RFLG0_UNK_20000000 = 0x20000000
, RFLG0_UNK_10000000 = 0x10000000
,
RFLG0_UNK_8000000 = 0x8000000
, RFLG0_UNK_4000000 = 0x4000000
, RFLG0_UNK_2000000 = 0x2000000
, RFLG0_GRAB_PUT_START = 0x400000
,
RFLG0_WOLF_GROWL = 0x200000
, RFLG0_UNK_80000 = 0x80000
, RFLG0_UNK_40000 = 0x40000
, RFLG0_UNK_20000 = 0x20000
,
RFLG0_UNK_10000 = 0x10000
, RFLG0_UNK_8000 = 0x8000
, RFLG0_UNK_4000 = 0x4000
, RFLG0_FRONT_ROLL_CRASH = 0x2000
,
RFLG0_ENEMY_ATTN_LOCK = 0x1000
, RFLG0_UNK_400 = 0x400
, RFLG0_UNK_200 = 0x200
, RFLG0_UNK_100 = 0x100
,
RFLG0_UNK_80 = 0x80
, RFLG0_UNK_40 = 0x40
, RFLG0_GRAB_UP_END = 0x20
, RFLG0_UNK_10 = 0x10
,
RFLG0_UNK_8 = 0x8
, RFLG0_GRAB_THROW = 0x4
, RFLG0_UNK_2 = 0x2
, RFLG0_UNK_1 = 0x1
} |
|
enum | daPy_RFLG1 {
RFLG1_UNK_400 = 0x400
, RFLG1_UNK_200 = 0x200
, RFLG1_UNK_100 = 0x100
, RFLG1_UNK_80 = 0x80
,
RFLG1_UNK_40 = 0x40
, RFLG1_UNK_30 = 0x30
, RFLG1_UNK_20 = 0x20
, RFLG1_UNK_10 = 0x10
,
RFLG1_UNK_8 = 0x8
, RFLG1_UNK_4 = 0x4
, RFLG1_UNK_2 = 0x2
, RFLG1_WOLF_ATTACK_REVERSE = 0x1
,
RFLG1_UNK_C = 0xC
} |
|
enum | {
SMODE_SUMO_READY = 1
, SMODE_SUMO_LOSE = 37
, SMODE_WOLF_PUZZLE = 39
, SMODE_GOAT_STOP = 42
,
SMODE_GORON_THROW
, SMODE_CARGO_CARRY
} |
|
enum | CutType {
CUT_TYPE_NM_VERTICAL = 1
, CUT_TYPE_NM_STAB
, CUT_TYPE_NM_RIGHT
, CUT_TYPE_NM_LEFT
,
CUT_TYPE_HEAD_JUMP
, CUT_TYPE_FINISH_LEFT
, CUT_TYPE_FINISH_VERTICAL
, CUT_TYPE_TURN_RIGHT
,
CUT_TYPE_UNK_9
, CUT_TYPE_JUMP
, CUT_TYPE_DASH_UNK_B
, CUT_TYPE_DASH_UNK_C
,
CUT_TYPE_DASH_UNK_D
, CUT_TYPE_UNK_E
, CUT_TYPE_UNK_F
, CUT_TYPE_AIR
,
CUT_TYPE_DASH_UNK_11
, CUT_TYPE_LARGE_JUMP_INIT
, CUT_TYPE_LARGE_JUMP
, CUT_TYPE_LARGE_JUMP_FINISH
,
CUT_TYPE_FINISH_RIGHT
, CUT_TYPE_TURN_LEFT
, CUT_TYPE_LARGE_TURN_LEFT
, CUT_TYPE_LARGE_TURN_RIGHT
,
CUT_TYPE_UNK_19
, CUT_TYPE_MORTAL_DRAW_A
, CUT_TYPE_UNK_1B
, CUT_TYPE_UNK_1C
,
CUT_TYPE_UNK_1D
, CUT_TYPE_TWIRL
, CUT_TYPE_MORTAL_DRAW_B
, CUT_TYPE_FINISH_STAB
,
CUT_TYPE_COMBO_STAB
, CUT_TYPE_HORSE_UNK_22
, CUT_TYPE_HORSE_UNK_23
, CUT_TYPE_UNK_24
,
CUT_TYPE_DASH_UNK_25
, CUT_TYPE_DASH_UNK_26
, CUT_TYPE_DOWN
, CUT_TYPE_UNK_28
,
CUT_TYPE_GUARD_ATTACK
, CUT_TYPE_HORSE_UNK_2A
, CUT_TYPE_HORSE_TURN
, CUT_TYPE_WOLF_B_LEFT
,
CUT_TYPE_WOLF_B_RIGHT
, CUT_TYPE_WOLF_B_FRONT
, CUT_TYPE_WOLF_B_BACK
, CUT_TYPE_WOLF_UNK_30
,
CUT_TYPE_WOLF_JUMP_S
, CUT_TYPE_WOLF_JUMP_S_FINISH
, CUT_TYPE_WOLF_TURN_LEFT
, CUT_TYPE_WOLF_TURN_RIGHT
,
CUT_TYPE_WOLF_UNK_35
, CUT_TYPE_WOLF_LOCK
, CUT_TYPE_WOLF_UNK_37
, CUT_TYPE_DASH_UNK_38
,
CUT_TYPE_WOLF_JUMP
} |
|
|
void | checkNowWolfEyeUp () |
|
f32 | getSpinnerRideSpeed () const |
|
bool | checkSpinnerReflectEffect () |
|
int | checkBoomerangChargeTime () |
|
void | changeDemoParam2 (s16) |
|
cXyz | getHeadTopPos () const |
|
BOOL | checkThrowDamage () const |
|
BOOL | checkGoronSideMove () const |
|
cXyz * | getRightFootPosP () |
|
cXyz * | getLeftFootPosP () |
|
BOOL | checkCopyRodThrowAfter () const |
|
BOOL | checkRide () const |
|
const cXyz & | getRightHandPos () const |
|
const cXyz | getLeftHandPos () const |
|
const cXyz | getItemPos () const |
|
virtual cXyz * | getMidnaAtnPos () const |
|
virtual void | setMidnaMsgNum (fopAc_ac_c *, u16) |
|
virtual MtxP | getModelMtx () |
|
virtual MtxP | getInvMtx () |
|
virtual cXyz * | getShadowTalkAtnPos () |
|
virtual f32 | getGroundY () |
|
virtual MtxP | getLeftItemMatrix () |
|
virtual MtxP | getRightItemMatrix () |
|
virtual MtxP | getLeftHandMatrix () |
|
virtual MtxP | getRightHandMatrix () |
|
virtual MtxP | getLinkBackBone1Matrix () |
|
virtual MtxP | getWolfMouthMatrix () |
|
virtual MtxP | getWolfBackbone2Matrix () |
|
virtual MtxP | getBottleMtx () |
|
virtual BOOL | checkPlayerGuard () const |
|
virtual u32 | checkPlayerFly () const |
|
virtual BOOL | checkFrontRoll () const |
|
virtual BOOL | checkWolfDash () const |
|
virtual BOOL | checkAutoJump () const |
|
virtual bool | checkSideStep () const |
|
virtual bool | checkWolfTriggerJump () const |
|
virtual BOOL | checkGuardBreakMode () const |
|
virtual bool | checkLv3Slide () const |
|
virtual bool | checkWolfHowlDemoMode () const |
|
virtual bool | checkChainBlockPushPull () |
|
virtual BOOL | checkElecDamage () const |
|
virtual BOOL | checkEmptyBottleSwing () const |
|
virtual BOOL | checkBottleSwingMode () const |
|
virtual BOOL | checkHawkWait () const |
|
virtual BOOL | checkGoatThrow () const |
|
virtual BOOL | checkGoatThrowAfter () const |
|
virtual BOOL | checkWolfTagLockJump () const |
|
virtual BOOL | checkWolfTagLockJumpLand () const |
|
virtual BOOL | checkWolfRope () |
|
virtual BOOL | checkWolfRopeHang () const |
|
virtual BOOL | checkRollJump () const |
|
virtual BOOL | checkGoronRideWait () const |
|
virtual BOOL | checkWolfChain () const |
|
virtual BOOL | checkWolfWait () const |
|
virtual BOOL | checkWolfJumpAttack () const |
|
virtual BOOL | checkWolfRSit () const |
|
virtual bool | checkBubbleFly () const |
|
virtual BOOL | checkBottleDrinkEnd () const |
|
virtual BOOL | checkWolfDig () const |
|
virtual BOOL | checkCutCharge () const |
|
virtual BOOL | checkCutTurnCharge () const |
|
virtual BOOL | checkCutLargeJumpCharge () const |
|
virtual bool | getBokoFlamePos (cXyz *) |
|
virtual BOOL | checkComboCutTurn () const |
|
virtual BOOL | checkClimbMove () const |
|
virtual BOOL | checkGrassWhistle () const |
|
virtual BOOL | checkBoarRun () const |
|
virtual bool | checkFmChainPut () const |
|
virtual bool | checkHorseElecDamage () const |
|
virtual f32 | getBaseAnimeFrameRate () const |
|
virtual f32 | getBaseAnimeFrame () const |
|
virtual void | setAnimeFrame (f32) |
|
virtual BOOL | checkWolfLock (fopAc_ac_c *) const |
|
virtual bool | cancelWolfLock (fopAc_ac_c *) |
|
virtual s32 | getAtnActorID () const |
|
virtual s32 | getItemID () const |
|
virtual s32 | getGrabActorID () const |
|
virtual BOOL | exchangeGrabActor (fopAc_ac_c *) |
|
virtual BOOL | setForceGrab (fopAc_ac_c *, int, int) |
|
virtual void | setForcePutPos (cXyz const &) |
|
virtual u32 | checkPlayerNoDraw () |
|
virtual bool | checkRopeTag () |
|
virtual void | voiceStart (u32) |
|
virtual void | seStartOnlyReverb (u32) |
|
virtual void | seStartOnlyReverbLevel (u32) |
|
virtual void | setOutPower (f32, short, int) |
|
virtual void | setGrabCollisionOffset (f32, f32, cBgS_PolyInfo *) |
|
virtual void | onMagneGrab (f32, f32) |
|
virtual void | onFrollCrashFlg (u8, int) |
|
virtual MtxP | getModelJointMtx (u16) |
|
virtual MtxP | getHeadMtx () |
|
virtual bool | setHookshotCarryOffset (fpc_ProcID, cXyz const *) |
|
virtual BOOL | checkCutJumpCancelTurn () const |
|
virtual bool | checkIronBallReturn () const |
|
virtual bool | checkIronBallGroundStop () const |
|
virtual BOOL | checkSingleBoarBattleSecondBowReady () const |
|
virtual bool | checkPointSubWindowMode () const |
|
virtual void | setClothesChange (int) |
|
virtual void | setPlayerPosAndAngle (cXyz const *, short, int) |
|
virtual void | setPlayerPosAndAngle (cXyz const *, csXyz const *) |
|
virtual void | setPlayerPosAndAngle (f32(*)[4]) |
|
virtual bool | setThrowDamage (short, f32, f32, int, int, int) |
|
virtual bool | checkSetNpcTks (cXyz *, int, int) |
|
virtual int | setRollJump (f32, f32, short) |
|
virtual void | playerStartCollisionSE (u32, u32) |
|
virtual void | changeTextureAnime (u16, u16, int) |
|
virtual void | cancelChangeTextureAnime () |
|
virtual void | cancelDungeonWarpReadyNeck () |
|
virtual void | onSceneChangeArea (u8, u8, fopAc_ac_c *) |
|
virtual void | onSceneChangeAreaJump (u8, u8, fopAc_ac_c *) |
|
virtual void | onSceneChangeDead (u8, int) |
|
virtual u32 | checkHorseRide () const |
|
virtual u32 | checkBoarRide () const |
|
virtual u32 | checkCanoeRide () const |
|
virtual u32 | checkBoardRide () const |
|
virtual u32 | checkSpinnerRide () const |
|
virtual daSpinner_c * | getSpinnerActor () |
|
virtual BOOL | checkHorseRideNotReady () const |
|
virtual bool | checkArrowChargeEnd () const |
|
virtual f32 | getSearchBallScale () const |
|
virtual int | checkFastShotTime () |
|
virtual bool | checkNoEquipItem () const |
|
virtual bool | checkFireMaterial () const |
|
virtual bool | checkKandelaarSwing (int) const |
|
virtual s16 | getBoardCutTurnOffsetAngleY () const |
|
virtual cXyz * | getMagneHitPos () |
|
virtual cXyz * | getMagneBootsTopVec () |
|
virtual cXyz * | getKandelaarFlamePos () |
|
virtual bool | checkUseKandelaar (int) |
|
virtual void | setDkCaught (fopAc_ac_c *) |
|
virtual void | onPressedDamage (cXyz const &, short) |
|
virtual bool | checkPriActorOwn (fopAc_ac_c const *) const |
|
virtual bool | onWolfEnemyBiteAll (fopAc_ac_c *, daPy_FLG2) |
|
virtual bool | checkWolfEnemyBiteAllOwn (fopAc_ac_c const *) const |
|
virtual void | setWolfEnemyHangBiteAngle (short) |
|
virtual void | setKandelaarMtx (f32(*)[4], int, int) |
|
virtual bool | getStickAngleFromPlayerShape (short *) const |
|
virtual bool | checkSpinnerPathMove () |
|
virtual bool | checkSpinnerTriggerAttack () |
|
virtual void | onSpinnerPathForceRemove () |
|
virtual int | getIronBallBgHit () const |
|
virtual cXyz * | getIronBallCenterPos () |
|
virtual bool | checkCanoeFishingGetLeft () const |
|
virtual bool | checkCanoeFishingGetRight () const |
|
virtual u8 | checkBeeChildDrink () const |
|
virtual void | skipPortalObjWarp () |
|
virtual BOOL | checkTreasureRupeeReturn (int) const |
|
virtual void | setSumouReady (fopAc_ac_c *) |
|
virtual bool | checkAcceptDungeonWarpAlink (int) |
|
virtual s16 | getSumouCounter () const |
|
virtual s16 | checkSumouWithstand () const |
|
virtual void | cancelGoronThrowEvent () |
|
virtual void | setSumouGraspCancelCount (int) |
|
virtual void | setSumouPushBackDirection (short) |
|
virtual void | setSumouLoseHeadUp () |
|
virtual s16 | getGiantPuzzleAimAngle () const |
|
virtual void | setGoronSideMove (fopAc_ac_c *) |
|
virtual void | setCargoCarry (fopAc_ac_c *) |
|
virtual bool | getDpdFarFlg () const |
|
virtual cXyz * | getHookshotTopPos () |
|
virtual bool | checkHookshotReturnMode () const |
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virtual bool | checkHookshotShootReturnMode () const |
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virtual bool | checkOctaIealHang () const |
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virtual void | cancelOctaIealHang () |
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virtual void | cancelDragonHangBackJump () |
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virtual void | setOctaIealWildHang () |
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virtual bool | checkDragonHangRide () const |
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virtual void | changeDragonActor (fopAc_ac_c *) |
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virtual u8 | getClothesChangeWaitTimer () const |
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virtual u8 | getShieldChangeWaitTimer () const |
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virtual u8 | getSwordChangeWaitTimer () const |
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virtual BOOL | checkMetamorphose () const |
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virtual BOOL | checkWolfDownAttackPullOut () const |
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virtual BOOL | checkBootsOrArmorHeavy () const |
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virtual s32 | getBottleOpenAppearItem () const |
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virtual bool | checkItemSwordEquip () const |
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virtual f32 | getSinkShapeOffset () const |
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virtual BOOL | checkSinkDead () const |
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virtual BOOL | checkHorseStart () |
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virtual Z2WolfHowlMgr * | getWolfHowlMgrP () |
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virtual BOOL | checkWolfHowlSuccessAnime () const |
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virtual BOOL | checkCopyRodTopUse () |
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virtual bool | checkCopyRodEquip () const |
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virtual BOOL | checkCutJumpMode () const |
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f32 | getSpeedF () const |
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bool | getSumouCameraMode () const |
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bool | getSumouMode () const |
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void | cancelOriginalDemo () |
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u8 | getCutCount () const |
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bool | checkStatusWindowDraw () |
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bool | checkCargoCarry () const |
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bool | getHeavyStateAndBoots () |
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bool | checkEnemyAttentionLock () const |
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bool | checkCanoeSlider () const |
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bool | checkGoatStopGame () const |
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u8 | getCutType () const |
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u16 | getSwordAtUpTime () const |
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s16 | getDamageWaitTimer () const |
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bool | checkWaterInMove () const |
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bool | checkSceneChangeAreaStart () const |
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bool | checkFrontRollCrash () const |
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bool | checkWolfAttackReverse () const |
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bool | checkFreezeDamage () const |
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bool | checkWolfTagLockJumpReady () const |
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bool | getGrabUpEnd () const |
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bool | getGrabPutStart () const |
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bool | checkSwimUp () const |
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BOOL | checkHorseZelda () const |
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BOOL | checkSpecialHorseRide () |
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BOOL | checkBoardNoFootAngle () const |
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bool | checkGrabThrow () const |
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bool | checkMidnaAtnPos () const |
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bool | checkMidnaHairAtnPos () const |
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void | onBossRoomWait () |
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void | onBeeFollow () |
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void | onForceAutoJump () |
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void | onNotAutoJump () |
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void | onNotHang () |
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void | onShieldBackBone () |
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void | onWolfEyeKeep () |
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void | onPortalWarpMidnaAtnKeep () |
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void | onFogFade () |
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BOOL | checkStickArrowReset () const |
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u32 | getCutAtFlg () const |
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u32 | checkBoarSingleBattleFirst () const |
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void | offWolfEnemyHangBite () |
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bool | onWolfEnemyHangBite (fopAc_ac_c *param_0) |
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void | setCanoeSlider () |
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void | offCanoeSlider () |
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void | onMidnaTalkPolySpeed () |
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void | offCargoCarry () |
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bool | onWolfEnemyCatch (fopAc_ac_c *i_actor) |
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void | offGoronSideMove () |
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s16 | getBodyAngleX () const |
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s16 | getBodyAngleY () const |
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f32 | getHeight () const |
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BOOL | checkMidnaWarp () const |
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u32 | checkNoResetFlg0 (daPy_FLG0 i_flag) const |
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u32 | checkNoResetFlg1 (daPy_FLG1 i_flag) const |
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u32 | checkNoResetFlg2 (daPy_FLG2 i_flag) const |
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u32 | checkNoResetFlg3 (daPy_FLG3 i_flag) const |
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void | onNoResetFlg0 (daPy_FLG0 i_flag) |
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void | onNoResetFlg1 (daPy_FLG1 i_flag) |
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void | onNoResetFlg2 (daPy_FLG2 i_flag) |
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void | onNoResetFlg3 (daPy_FLG3 i_flag) |
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void | offNoResetFlg0 (daPy_FLG0 i_flag) |
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void | offNoResetFlg1 (daPy_FLG1 i_flag) |
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void | offNoResetFlg2 (daPy_FLG2 i_flag) |
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void | offNoResetFlg3 (daPy_FLG3 i_flag) |
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void | offResetFlg0 (daPy_RFLG0 flag) |
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void | offResetFlg1 (daPy_RFLG1 flag) |
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void | onResetFlg0 (daPy_RFLG0 flag) |
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void | onResetFlg1 (daPy_RFLG1 flag) |
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void | onEndResetFlg0 (daPy_ERFLG0 i_flag) |
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void | onEndResetFlg2 (daPy_ERFLG2 i_flag) |
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void | offEndResetFlg2 (daPy_ERFLG2 i_flag) |
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u32 | checkResetFlg0 (daPy_RFLG0 i_flag) const |
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u32 | checkResetFlg1 (daPy_RFLG1 i_flag) const |
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u32 | checkEndResetFlg0 (daPy_ERFLG0 i_flag) const |
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u32 | checkEndResetFlg1 (daPy_ERFLG1 i_flag) const |
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u32 | checkEndResetFlg2 (daPy_ERFLG2 i_flag) const |
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void | onEndResetFlg1 (daPy_ERFLG1 i_flag) |
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cXyz * | getLeftHandPosP () |
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cXyz * | getRightHandPosP () |
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cXyz * | getHeadTopPosP () |
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u32 | checkWolf () const |
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u32 | checkEquipHeavyBoots () const |
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u32 | checkMagneBootsOn () const |
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BOOL | checkFastSwordCut () const |
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u32 | checkMidnaRide () const |
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BOOL | checkWolfGrowl () const |
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BOOL | checkWolfThreat () const |
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BOOL | checkWolfBark () const |
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u32 | checkBoomerangAtnKeep () const |
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u32 | checkCopyRodAtnKeep () const |
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void | onPlayerNoDraw () |
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void | offPlayerNoDraw () |
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void | onPushPullKeep () |
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void | offPushPullKeep () |
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void | onMidnaRide () |
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void | offMidnaRide () |
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void | onMidnaRideShock () |
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void | onPlayerShadowNoDraw () |
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void | offPlayerShadowNoDraw () |
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void | onLightSwordGetEffect () |
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void | onForceGameOver () |
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void | onForceWolfChange () |
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void | onDoPutEmphasys () |
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void | onNsScream () |
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void | onNsScreamAnm () |
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u32 | checkBoarSingleBattle () const |
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u32 | checkWolfDashAutoJump () const |
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void | changeOriginalDemo () |
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void | changeDemoMode (u32 i_demoMode, int i_param0, int i_param1, s16 i_param2) |
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void | i_changeDemoParam2 (s16 i_param2) |
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void | changeDemoPos0 (const cXyz *i_posP) |
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void | changeDemoMoveAngle (s16 i_angle) |
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void | setItemPos (cXyz *i_itemPos) |
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BOOL | i_checkSwordGet () |
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bool | i_checkShieldGet () const |
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bool | checkZoraWearFlg () const |
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bool | checkMagicArmorWearFlg () const |
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bool | checkWolfEnemyCatchOwn (fopAc_ac_c *i_actorP) |
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bool | checkWolfEnemyHangBiteOwn (fopAc_ac_c *i_actorP) const |
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bool | checkWolfEnemyLeftThrow () const |
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void | onWolfLightDropGet () |
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| fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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