Here is a list of all functions with links to the files they belong to:
- l -
- L2Disable() : OSCache.c
- L2Enable() : OSCache.c
- L2GlobalInvalidate() : OSCache.h, OSCache.c
- L2Init() : OSCache.c
- l_boarBaseAnime() : d_a_alink.cpp
- l_canoeBaseAnime() : d_a_alink.cpp
- l_horseBaseAnime() : d_a_alink.cpp
- l_mat2DL() : d_a_grass.cpp
- l_matDL() : d_a_grass.cpp
- l_Tengusa_matDL() : d_a_grass.cpp
- ladytalka__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- ladytalkb__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- LampCtrlJoint__8daE_HP_cFP8J3DJointP8J3DModel() : d_a_e_hp.cpp
- LampJointCallBack__8daE_HP_cFP8J3DJointi() : d_a_e_hp.cpp
- land_check() : d_a_bd.cpp
- land_check__FP8bd_class() : d_a_bd.cpp
- landing__15daObj_Sekizoa_cFv() : d_a_obj_sekizoa.cpp
- layerActorLoader() : d_stage.cpp
- layerMemoryInfoLoader() : d_stage.cpp
- layerTableLoader() : d_stage.cpp
- LCDisable() : OSCache.c, m_Do_Reset.cpp, OSCache.h
- LCEnable() : OSCache.c, OSCache.h
- LCQueueWait() : OSCache.c, OSCache.h
- LCStoreBlocks() : OSCache.c, OSCache.h
- LCStoreData() : OSCache.c, OSCache.h
- ldexp() : math.h, s_ldexp.c
- leaf_anm_init() : d_a_e_yh.cpp, d_a_e_yd.cpp, d_a_e_db.cpp, d_a_e_hb.cpp
- leaf_anm_init__FP10e_db_classifUcf() : d_a_e_db.cpp
- leaf_anm_init__FP10e_hb_classifUcf() : d_a_e_hb.cpp
- leaf_anm_init__FP10e_yd_classifUcf() : d_a_e_yd.cpp
- leaf_anm_init__FP10e_yh_classifUcf() : d_a_e_yh.cpp
- leave__10daNpcAsh_cFPv() : d_a_npc_ash.cpp
- leave__11daNpcMoiR_cFPv() : d_a_npc_moir.cpp
- leave__11daNpcShad_cFPv() : d_a_npc_shad.cpp
- leave__13daNpcRafrel_cFPv() : d_a_npc_rafrel.cpp
- letCamera__9dCamera_cFl() : d_camera.cpp
- letter_init_calc__14dMenu_Letter_cFv() : d_menu_letter.cpp
- lieDown__11daNpc_Grz_cFPv() : d_a_npc_grz.cpp
- lifeGetCoCallBack() : d_a_obj_life_container.cpp, d_a_obj_wood_statue.cpp
- lifeGetCoCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf() : d_a_obj_wood_statue.cpp
- lifeGetTgCallBack() : d_a_obj_wood_statue.cpp, d_a_obj_life_container.cpp
- lifeGetTgCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf() : d_a_obj_wood_statue.cpp
- liftReset__10daL8Lift_cFv() : d_a_obj_lv8Lift.cpp
- lightInit__11daTvCdlst_cFv() : d_a_obj_TvCdlst.cpp
- lightInit__12daKtOnFire_cFv() : d_a_obj_ktOnFire.cpp
- lightInit__12daPoCandle_cFv() : d_a_obj_poCandle.cpp
- lightSet__10daL8Lift_cFv() : d_a_obj_lv8Lift.cpp
- lightsowrdSE__13daNpcBlueNS_cFv() : d_a_npc_blue_ns.cpp
- limitter__16dNpcLib_lookat_cFPssss() : d_npc_lib.cpp
- limitter__18daBaseNpc_lookat_cFsPsss() : d_a_npc.cpp
- line_control1() : d_a_mg_rod.cpp
- line_control1__FP13dmg_rod_class() : d_a_mg_rod.cpp
- line_control1_u() : d_a_mg_rod.cpp
- line_control1_u__FP13dmg_rod_class() : d_a_mg_rod.cpp
- line_control2() : d_a_mg_rod.cpp
- line_control2__FP13dmg_rod_class() : d_a_mg_rod.cpp
- line_control2_u() : d_a_mg_rod.cpp
- line_control2_u__FP13dmg_rod_class() : d_a_mg_rod.cpp
- line_main() : d_a_mg_rod.cpp
- line_main__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lineBGCheck__9dCamera_cFP4cXyzP4cXyzP11dBgS_LinChkUl() : d_camera.cpp
- lineBGCheck__9dCamera_cFP4cXyzP4cXyzP4cXyzUl() : d_camera.cpp, d_ev_camera.cpp
- lineBGCheck__9dCamera_cFP4cXyzP4cXyzUl() : d_camera.cpp, d_ev_camera.cpp
- lineBGCheckBoth__9dCamera_cFP4cXyzP4cXyzP11dBgS_LinChkUl() : d_camera.cpp
- lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c() : d_a_obj_rope_bridge.cpp, d_a_obj_lv6bemos2.cpp, d_a_obj_gra2.cpp, d_a_obj_carry.cpp, d_a_obj_bemos.cpp, d_a_obj_cblock.cpp, d_a_cstatue.cpp
- lineCollisionCheckBush__9dCamera_cFP4cXyzP4cXyz() : d_camera.cpp
- LineCross__4cBgSFP11cBgS_LinChk() : d_a_npc_aru.cpp, d_a_npc_df.cpp, d_a_npc_drainSol.cpp, d_a_npc_hanjo.cpp, d_a_npc_kn.cpp, d_a_npc_kolin.cpp, d_a_npc_ks.cpp, d_a_npc_tk.cpp, d_a_npc_tkj2.cpp, d_a_npc_worm.cpp, d_a_obj_bemos.cpp, d_a_e_ww.cpp, d_a_obj_bhashi.cpp, d_a_npc.cpp, d_a_ni.cpp, d_a_mg_rod.cpp, d_a_mg_fshop.cpp, d_a_mg_fish.cpp, d_a_kago.cpp, d_a_fr.cpp, d_a_ep.cpp, d_a_e_zh.cpp, d_a_e_yr.cpp, d_a_e_ym.cpp, d_a_e_yg.cpp, d_a_obj_kanban2.cpp, d_camera.cpp, d_a_spinner.cpp, d_a_obj_yousei.cpp, d_a_obj_tombo.cpp, d_a_obj_sekizoa.cpp, d_a_obj_pumpkin.cpp, d_a_obj_nan.cpp, d_a_obj_mie.cpp, d_a_obj_kuwagata.cpp, d_a_obj_kbox.cpp, d_a_obj_kbacket.cpp, d_a_obj_katatsumuri.cpp, d_a_obj_crvfence.cpp, d_a_obj_kamakiri.cpp, d_a_obj_kago.cpp, d_a_obj_kag.cpp, d_a_obj_ito.cpp, d_a_obj_hb.cpp, d_a_e_fb.cpp, d_a_obj_h_saku.cpp, d_a_obj_gra2.cpp, d_a_obj_gm.cpp, d_a_obj_gadget.cpp, d_a_obj_fallobj.cpp, d_a_obj_crvhahen.cpp, d_a_e_bu.cpp, d_a_e_hz.cpp, d_a_e_hp.cpp, d_a_e_hm.cpp, d_a_e_gi.cpp, d_a_e_ge.cpp, d_a_e_fm.cpp, d_a_e_dt.cpp, d_a_e_dn.cpp, d_a_e_df.cpp, d_a_e_dd.cpp, d_a_e_cr.cpp, d_a_e_bug.cpp, d_a_e_wb.cpp, d_a_e_bs.cpp, d_a_e_bi.cpp, d_a_e_bg.cpp, d_a_e_ai.cpp, d_a_cow.cpp, d_a_canoe.cpp, d_a_boomerang.cpp, d_a_bd.cpp, d_a_b_mgn.cpp, d_a_b_gnd.cpp, d_a_b_gg.cpp, d_a_e_kk.cpp, d_a_e_ws.cpp, d_a_e_tt.cpp, d_a_e_tk_ball.cpp, d_a_e_tk2.cpp, d_a_e_tk.cpp, d_a_e_th_ball.cpp, d_a_e_sw.cpp, d_a_e_st.cpp, d_a_e_sm2.cpp, d_a_e_sm.cpp, d_a_e_sg.cpp, d_a_e_sf.cpp, d_a_e_mm.cpp, d_a_e_sb.cpp, d_a_e_kg.cpp, d_a_e_kr.cpp, d_a_e_mf.cpp, d_a_e_mm_mt.cpp, d_a_e_ms.cpp, d_a_e_oc.cpp, d_a_e_po.cpp, d_a_e_rb.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp
- Link() : OSLink.c
- Link_Eat_Pos__8daE_DF_cFv() : d_a_e_df.cpp
- LinkAction__12daObjTOMBO_cFv() : d_a_obj_tombo.cpp
- LinkAction__13daObjYOUSEI_cFv() : d_a_obj_yousei.cpp
- LinkChk__13daObjYOUSEI_cFv() : d_a_obj_yousei.cpp
- LinkEatAction__8daE_DF_cFv() : d_a_e_df.cpp
- LinkSearch__13daObjYOUSEI_cFv() : d_a_obj_yousei.cpp
- LinkSearch__8daE_HM_cFv() : d_a_e_hm.cpp
- load__10J2DPictureF11_GXTexMapIDUc() : J2DPicture.cpp
- load__10J2DPictureFUc() : J2DPicture.cpp
- load__10JUTTextureF11_GXTexMapID() : J2DPicture.cpp
- load__11J3DTevBlockFv() : J3DMaterialFactory.cpp
- load__13J3DColorBlockFv() : J3DMaterialFactory.cpp
- load__14J3DPEBlockNullFv() : J3DMaterialFactory.cpp
- load__18J3DTexGenBlockNullFv() : J3DMaterialFactory.cpp
- load__20J2DAnmLoaderDataBaseFPCv() : d_a_boomerang.cpp, d_a_coach_2D.cpp, d_file_sel_warning.cpp, d_menu_dmap.cpp, d_name.cpp
- LOAD_COPYDATE() : m_Do_main.cpp, m_Do_main.h
- loadAmbColors() : J3DMatBlock.cpp
- loadAngle__14daObjYtaihou_cFv() : d_a_obj_Y_taihou.cpp
- LoadApploader() : OSExec.c
- loadDemoArchive() : d_s_room.cpp
- LoadDol() : OSExec.c
- loadEvCamera__9dCamera_cFv() : d_camera.cpp, d_ev_camera.cpp
- loadMatColors() : J3DMatBlock.cpp
- loadModel__16_Fairy_Feather_cFv() : d_a_npc_fairy.cpp
- loadModel__Q211daNpcChin_c12_SpotLight_cFv() : d_a_npc_chin.cpp
- loadNBTScale() : J3DTevs.cpp, J3DTevs.h
- loadPrj() : JPABaseShape.cpp
- loadPrjAnm() : JPABaseShape.cpp
- loadRes__10daNpc_Kn_cFPCScPPCc() : d_a_npc_kn.cpp
- loadRes__8daNpcT_cFPCScPPCc() : d_a_npc_post.cpp, d_a_npc_seid.cpp, d_a_npc_pouya.cpp, d_a_npc_raca.cpp, d_a_npc_saru.cpp, d_a_npc_seib.cpp, d_a_npc_seic.cpp, d_a_npc_seira.cpp, d_a_npc_seira2.cpp, d_a_npc_seirei.cpp, d_a_npc_shaman.cpp, d_a_npc_sola.cpp, d_a_npc_taro.cpp, d_a_npc_tkj.cpp, d_a_npc_toby.cpp, d_a_npc_uri.cpp, d_a_npc_yamid.cpp, d_a_npc_yamis.cpp, d_a_npc_yamit.cpp, d_a_npc_yelia.cpp, d_a_npc_ykm.cpp, d_a_npc_ykw.cpp, d_a_npc_zanb.cpp, d_a_npc_zant.cpp, d_a_npc_zelda.cpp, d_a_npc_zelR.cpp, d_a_npc_zelRo.cpp, d_a_obj_sekizoa.cpp, d_a_peru.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_aru.cpp, d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_bou.cpp, d_a_npc_clerka.cpp, d_a_npc_clerkb.cpp, d_a_npc_clerkt.cpp, d_a_npc_doc.cpp, d_a_npc_fairy.cpp, d_a_npc_gnd.cpp, d_a_npc_grm.cpp, d_a_npc_grmc.cpp, d_a_npc_hanjo.cpp, d_a_npc_hoz.cpp, d_a_npc_kakashi.cpp, d_a_npc_pachi_besu.cpp, d_a_npc_moi.cpp, d_a_npc_midp.cpp, d_a_npc_maro.cpp, d_a_npc_lud.cpp, d_a_npc.cpp, d_a_npc_len.cpp, d_a_npc_kyury.cpp, d_a_npc_kolinb.cpp, d_a_npc_kolin.cpp, d_a_npc_knj.cpp, d_a_npc_kkri.cpp, d_a_npc_jagar.cpp
- loadResrc__10daNpcCd2_cFii() : d_a_npc_cd2.cpp, d_a_npc_passer.cpp, d_a_npc_guard.cpp, d_a_npc_cdn3.cpp, d_a_npc_fguard.cpp
- loadResrc__11daNpcChat_cFii() : d_a_npc_chat.cpp
- loadResrc__9daNpcCd_cFii() : d_a_npc_cd.cpp, d_a_npc_passer2.cpp
- loadTevColor() : J3DMatBlock.cpp
- loadTevKColor() : J3DMatBlock.cpp
- loadTexCoordGens() : J3DTevs.cpp, J3DTevs.h
- loadTexCoordScale() : J3DMatBlock.cpp
- loadTexNo() : J3DTevs.cpp, J3DTevs.h
- loadToAram__16JKRDvdAramRipperFlUl15JKRExpandSwitchUlUlPUl() : JKRAramArchive.cpp
- loadToMainRAM__12JKRDvdRipperFlPUc15JKRExpandSwitchUlP7JKRHeapQ212JKRDvdRipper15EAllocDirectionUlPiPUl() : JKRAramArchive.cpp
- loadZCompLoc() : J3DMatBlock.cpp
- LockEdge__12dAttention_cFv() : d_camera.cpp
- lockLineCallback__13daBoomerang_cFP10fopAc_ac_c() : d_a_boomerang.cpp
- lockonCamera__9dCamera_cFl() : d_camera.cpp
- LockonReleaseDistanse__12dAttention_cFv() : d_camera.cpp
- LockonTarget__12dAttention_cFl() : d_camera.cpp, d_a_obj_hb.cpp, d_a_npc_ks.cpp, d_a_npc.cpp, d_a_kago.cpp, d_a_ep.cpp, d_a_e_tk_ball.cpp, d_a_e_ymb.cpp, d_a_e_sw.cpp, d_a_e_ym.cpp, d_a_cow.cpp, d_a_e_bg.cpp, d_a_e_hm.cpp, d_a_e_ge.cpp, d_a_e_rd.cpp
- LockonTruth__12dAttention_cFv() : d_a_b_dr.cpp, d_camera.cpp, d_a_obj_itamato.cpp, d_a_obj_hb.cpp, d_a_npc_kn.cpp, d_a_npc_kakashi.cpp, d_a_kago.cpp, d_a_hozelda.cpp, d_a_ep.cpp, d_a_e_ymb.cpp, d_a_e_ym.cpp, d_a_e_tk_ball.cpp, d_a_e_sw.cpp, d_a_e_rd.cpp, d_a_e_po.cpp, d_a_e_hm.cpp, d_a_e_ge.cpp, d_a_e_bg.cpp, d_a_cow.cpp
- LockSram() : OSRtc.c
- long2str() : printf.c
- longlong2str() : printf.c
- looka__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- looka__13daNpcPasser_cFPv() : d_a_npc_passer.cpp
- lookActor__15daNpcT_JntAnm_cFP10fopAc_ac_cfUc() : d_a_npc_maro.cpp
- lookaround__13daNpc_Seira_cFPv() : d_a_npc_seira.cpp
- lookaround__14daNpc_Seira2_cFPv() : d_a_npc_seira2.cpp
- lookaround_wait__13daNpc_Seira_cFPv() : d_a_npc_seira.cpp
- lookAroundA__10daNpcTks_cFv() : d_a_npc_tks.cpp
- lookAroundB__10daNpcTks_cFv() : d_a_npc_tks.cpp
- lookat__10daNpcAsh_cFv() : d_a_npc_ash.cpp
- lookat__10daNpcIns_cFv() : d_a_npc_ins.cpp
- lookat__10daNpcThe_cFv() : d_a_npc_the.cpp
- lookat__10daNpcTks_cFv() : d_a_npc_tks.cpp
- lookat__10daObjTks_cFv() : d_a_obj_tks.cpp
- lookat__11daNpc_grA_cFv() : d_a_npc_gra.cpp
- lookat__11daNpc_grC_cFv() : d_a_npc_grc.cpp
- lookat__11daNpc_Grd_cFv() : d_a_npc_grd.cpp
- lookat__11daNpc_grO_cFv() : d_a_npc_gro.cpp
- lookat__11daNpc_grR_cFv() : d_a_npc_grr.cpp
- lookat__11daNpc_grS_cFv() : d_a_npc_grs.cpp
- lookat__11daNpc_Grz_cFv() : d_a_npc_grz.cpp
- lookat__11daNpcAshB_cFv() : d_a_npc_ashB.cpp
- lookat__11daNpcBouS_cFv() : d_a_npc_bouS.cpp
- lookat__11daNpcCdn3_cFv() : d_a_npc_cdn3.cpp
- lookat__11daNpcChin_cFv() : d_a_npc_chin.cpp
- lookat__11daNpcMoiR_cFv() : d_a_npc_moir.cpp
- lookat__11daNpcPray_cFv() : d_a_npc_prayer.cpp
- lookat__11daNpcShad_cFv() : d_a_npc_shad.cpp
- lookat__11daNpcShoe_cFv() : d_a_npc_shoe.cpp
- lookat__11daNpcTheB_cFv() : d_a_npc_theB.cpp
- lookat__11daObj_GrA_cFv() : d_a_obj_gra2.cpp
- lookat__12daNpcGuard_cFv() : d_a_npc_guard.cpp
- lookat__12daNpcImpal_cFv() : d_a_npc_impal.cpp
- lookat__13daNpc_GWolf_cFv() : d_a_npc_gwolf.cpp
- lookat__13daNpcBlueNS_cFv() : d_a_npc_blue_ns.cpp
- lookat__13daNpcRafrel_cFv() : d_a_npc_rafrel.cpp
- lookat__14daNpcDoorBoy_cFv() : d_a_npc_doorboy.cpp
- lookat__14daNpcKasiKyu_cFv() : d_a_npc_kasi_kyu.cpp
- lookat__15daNpcKasiHana_cFv() : d_a_npc_kasi_hana.cpp
- lookat__15daNpcKasiMich_cFv() : d_a_npc_kasi_mich.cpp
- lookat__15daNpcWrestler_cFv() : d_a_npc_wrestler.cpp
- lookat__16daNpc_SoldierA_cFv() : d_a_npc_soldierA.cpp
- lookat__16daNpc_SoldierB_cFv() : d_a_npc_soldierB.cpp
- lookb__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- lookb__13daNpcPasser_cFPv() : d_a_npc_passer.cpp
- lookround__11daNpc_Aru_cFs() : d_a_npc_aru.cpp
- lookround__13daNpc_Hanjo_cFs() : d_a_npc_hanjo.cpp
- lookup__13daNpc_Kolin_cFUc() : d_a_npc_kolin.cpp
- lure_action() : d_a_mg_rod.cpp
- lure_action__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_bare() : d_a_mg_rod.cpp
- lure_bare__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_bound_se_set() : d_a_mg_rod.cpp
- lure_bound_se_set__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_cast() : d_a_mg_rod.cpp
- lure_cast__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_catch() : d_a_mg_rod.cpp
- lure_catch__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_disp() : d_a_mg_rod.cpp
- lure_disp__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_heart() : d_a_mg_rod.cpp
- lure_heart__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_hit() : d_a_mg_rod.cpp
- lure_hit__FP13dmg_rod_classP13mg_fish_class() : d_a_mg_rod.cpp
- lure_main() : d_a_mg_rod.cpp
- lure_main__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_onboat() : d_a_mg_rod.cpp
- lure_onboat__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lure_set() : d_a_mg_fshop.cpp
- lure_set__FP11fshop_class() : d_a_mg_fshop.cpp
- lure_standby() : d_a_mg_rod.cpp
- lure_standby__FP13dmg_rod_class() : d_a_mg_rod.cpp
- lv5_talk_init_proc__12dMenu_Dmap_cFv() : d_menu_dmap.cpp
- lv5_talk_proc__12dMenu_Dmap_cFv() : d_menu_dmap.cpp