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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Push Switch 2. More...
#include <d_a_obj_swpush2.h>
Public Types | |
| enum | AttrFlag_e { AttrFlag_UNK_0x1_e = 0x1 , AttrFlag_UNK_0x2_e = 0x2 , AttrFlag_REV_SW_e = 0x4 , AttrFlag_HEAVY_e = 0x8 , AttrFlag_UNK_0x10_e = 0x10 , AttrFlag_UNK_0x20_e = 0x20 } |
Static Public Attributes | |
| actor_method_class Mthd_Table | |
Push Switch 2.
| enum daObjSwpush2::AttrFlag_e |
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static |