Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_e_fs.h>
Public Member Functions | |
daE_Fs_HIO_c () | |
virtual | ~daE_Fs_HIO_c () |
Public Attributes | |
s8 | field_0x4 |
f32 | mScale |
f32 | mAttackRange |
f32 | mAttackDistance |
f32 | mMoveSpeedRatio |
f32 | mDeleteRange |
daE_Fs_HIO_c::daE_Fs_HIO_c | ( | ) |
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inlinevirtual |
s8 daE_Fs_HIO_c::field_0x4 |
f32 daE_Fs_HIO_c::mAttackDistance |
f32 daE_Fs_HIO_c::mAttackRange |
f32 daE_Fs_HIO_c::mDeleteRange |
f32 daE_Fs_HIO_c::mMoveSpeedRatio |
f32 daE_Fs_HIO_c::mScale |