Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmColorKeyData Struct Reference

#include <J3DAnimation.h>

+ Collaboration diagram for J3DAnmColorKeyData:

Public Attributes

J3DAnmDataBlockHeader mHeader
 
u8 field_0x8
 
u8 field_0x9 [3]
 
s16 mFrameMax
 
u16 mUpdateMaterialNum
 
u16 field_0x10
 
u16 field_0x12
 
u16 field_0x14
 
u16 field_0x16
 
voidmTableOffset
 
voidmUpdateMaterialIDOffset
 
voidmNameTabOffset
 
voidmRValOffset
 
voidmGValOffset
 
voidmBValOffset
 
voidmAValOffset
 

Member Data Documentation

◆ field_0x10

u16 J3DAnmColorKeyData::field_0x10

◆ field_0x12

u16 J3DAnmColorKeyData::field_0x12

◆ field_0x14

u16 J3DAnmColorKeyData::field_0x14

◆ field_0x16

u16 J3DAnmColorKeyData::field_0x16

◆ field_0x8

u8 J3DAnmColorKeyData::field_0x8

◆ field_0x9

u8 J3DAnmColorKeyData::field_0x9[3]

◆ mAValOffset

void* J3DAnmColorKeyData::mAValOffset

◆ mBValOffset

void* J3DAnmColorKeyData::mBValOffset

◆ mFrameMax

s16 J3DAnmColorKeyData::mFrameMax

◆ mGValOffset

void* J3DAnmColorKeyData::mGValOffset

◆ mHeader

J3DAnmDataBlockHeader J3DAnmColorKeyData::mHeader

◆ mNameTabOffset

void* J3DAnmColorKeyData::mNameTabOffset

◆ mRValOffset

void* J3DAnmColorKeyData::mRValOffset

◆ mTableOffset

void* J3DAnmColorKeyData::mTableOffset

◆ mUpdateMaterialIDOffset

void* J3DAnmColorKeyData::mUpdateMaterialIDOffset

◆ mUpdateMaterialNum

u16 J3DAnmColorKeyData::mUpdateMaterialNum

The documentation for this struct was generated from the following file: