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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dCcMassS_HitInf Class Reference

#include <d_cc_mass_s.h>

+ Collaboration diagram for dCcMassS_HitInf:

Public Member Functions

virtual ~dCcMassS_HitInf ()
 
void ClearPointer ()
 
void SetAreaHitObj (cCcD_Obj *obj)
 
void SetCoHitObj (cCcD_Obj *obj)
 
void SetAtHitObj (cCcD_Obj *obj)
 
void SetCoHitLen (f32 len)
 
cCcD_ObjGetAtHitObj () const
 

Private Attributes

cCcD_ObjmpArea
 
cCcD_ObjmpAtObj
 
cCcD_ObjmpCoObj
 
f32 mCoHitLen
 

Constructor & Destructor Documentation

◆ ~dCcMassS_HitInf()

virtual dCcMassS_HitInf::~dCcMassS_HitInf ( )
inlinevirtual

Member Function Documentation

◆ ClearPointer()

void dCcMassS_HitInf::ClearPointer ( )

◆ GetAtHitObj()

cCcD_Obj * dCcMassS_HitInf::GetAtHitObj ( ) const
inline

◆ SetAreaHitObj()

void dCcMassS_HitInf::SetAreaHitObj ( cCcD_Obj * obj)
inline

◆ SetAtHitObj()

void dCcMassS_HitInf::SetAtHitObj ( cCcD_Obj * obj)
inline

◆ SetCoHitLen()

void dCcMassS_HitInf::SetCoHitLen ( f32 len)
inline

◆ SetCoHitObj()

void dCcMassS_HitInf::SetCoHitObj ( cCcD_Obj * obj)
inline

Member Data Documentation

◆ mCoHitLen

f32 dCcMassS_HitInf::mCoHitLen
private

◆ mpArea

cCcD_Obj* dCcMassS_HitInf::mpArea
private

◆ mpAtObj

cCcD_Obj* dCcMassS_HitInf::mpAtObj
private

◆ mpCoObj

cCcD_Obj* dCcMassS_HitInf::mpCoObj
private

The documentation for this class was generated from the following files: