Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daE_GM_c Class Reference

Baby Gohma / Gohma Eye. More...

#include <d_a_e_gm.h>

+ Inheritance diagram for daE_GM_c:
+ Collaboration diagram for daE_GM_c:

Public Types

typedef void(daE_GM_c::*) actionFunc()
 
- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 

Public Member Functions

void setAction (actionFunc)
 
void action ()
 
void egg_wait ()
 
void appear ()
 
void walk ()
 
void create_item ()
 
void pechanko_damage ()
 
void wait ()
 
void egg_damage ()
 
void setDeathLightEffect ()
 
void setEggBreakEffect ()
 
void damage ()
 
void core_damage ()
 
void core_delwait ()
 
void core_piku ()
 
void core_pechanko_damage ()
 
void hook ()
 
void rebound ()
 
void walk2 ()
 
void dead_wait ()
 
void core_wait ()
 
void core_escape ()
 
BOOL chaseCheck ()
 
void normal_wait ()
 
void normal_chase ()
 
void mtx_set ()
 
void cc_set ()
 
int draw ()
 
void damage_check ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
cPhs__Step create ()
 
void InstantKill ()
 
u8 CheckDeath ()
 
void MoveStart (u8 param_1)
 
BOOL checkAction (actionFunc action)
 
BOOL checkOldAction (actionFunc action)
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhase
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mObjAcch
 
dCcD_Stts mStts
 
dCcD_Sph mSph
 
dCcU_AtInfo mAtInfo
 
mDoExt_McaMorfSOmpModelMorf
 
J3DModelmpEggModel
 
Z2CreatureEnemy mSound
 
cXyz field_0xa10
 
csXyz field_0xa1c
 
actionFunc mAction
 
actionFunc mOldAction
 
int mMode
 
f32 field_0xa40
 
f32 field_0xa44
 
f32 mColor
 
f32 field_0xa4c
 
f32 field_0xa50
 
f32 field_0xa54
 
u32 mShadowKey
 
s16 field_0xa5c
 
s16 field_0xa5e
 
s16 field_0xa60
 
s16 field_0xa62
 
s16 field_0xa64
 
s16 field_0xa66
 
u8 field_0xa68
 
u8 field_0xa69
 
u8 field_0xa6a
 
u8 field_0xa6b
 
u8 field_0xa6c
 
u8 field_0xa6d
 
u8 field_0xa6e
 
u8 mType
 
u8 mSwBit
 
bool field_0xa71
 
u8 field_0xa72
 
u8 mRandIndex
 
u8 field_0xa74
 
u8 field_0xa75
 
bool field_0xa76
 
u8 field_0xa77
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Baby Gohma / Gohma Eye.

Member Typedef Documentation

◆ actionFunc

void(daE_GM_c::*) daE_GM_c::actionFunc()

Member Function Documentation

◆ _delete()

int daE_GM_c::_delete ( )

◆ action()

void daE_GM_c::action ( )

◆ appear()

void daE_GM_c::appear ( )

◆ cc_set()

void daE_GM_c::cc_set ( )

◆ chaseCheck()

BOOL daE_GM_c::chaseCheck ( )

◆ checkAction()

BOOL daE_GM_c::checkAction ( actionFunc action)
inline

◆ CheckDeath()

u8 daE_GM_c::CheckDeath ( )
inline

◆ checkOldAction()

BOOL daE_GM_c::checkOldAction ( actionFunc action)
inline

◆ core_damage()

void daE_GM_c::core_damage ( )

◆ core_delwait()

void daE_GM_c::core_delwait ( )

◆ core_escape()

void daE_GM_c::core_escape ( )

◆ core_pechanko_damage()

void daE_GM_c::core_pechanko_damage ( )

◆ core_piku()

void daE_GM_c::core_piku ( )

◆ core_wait()

void daE_GM_c::core_wait ( )

◆ create()

cPhs__Step daE_GM_c::create ( )

◆ create_item()

void daE_GM_c::create_item ( )

◆ CreateHeap()

int daE_GM_c::CreateHeap ( )

◆ damage()

void daE_GM_c::damage ( )

◆ damage_check()

void daE_GM_c::damage_check ( )

◆ dead_wait()

void daE_GM_c::dead_wait ( )

◆ draw()

int daE_GM_c::draw ( )

◆ egg_damage()

void daE_GM_c::egg_damage ( )

◆ egg_wait()

void daE_GM_c::egg_wait ( )

◆ execute()

int daE_GM_c::execute ( )

◆ hook()

void daE_GM_c::hook ( )

◆ InstantKill()

void daE_GM_c::InstantKill ( )
inline

◆ MoveStart()

void daE_GM_c::MoveStart ( u8 param_1)
inline

◆ mtx_set()

void daE_GM_c::mtx_set ( )

◆ normal_chase()

void daE_GM_c::normal_chase ( )

◆ normal_wait()

void daE_GM_c::normal_wait ( )

◆ pechanko_damage()

void daE_GM_c::pechanko_damage ( )

◆ rebound()

void daE_GM_c::rebound ( )

◆ setAction()

void daE_GM_c::setAction ( actionFunc action)

◆ setDeathLightEffect()

void daE_GM_c::setDeathLightEffect ( )

◆ setEggBreakEffect()

void daE_GM_c::setEggBreakEffect ( )

◆ wait()

void daE_GM_c::wait ( )

◆ walk()

void daE_GM_c::walk ( )

◆ walk2()

void daE_GM_c::walk2 ( )

Member Data Documentation

◆ field_0xa10

cXyz daE_GM_c::field_0xa10
private

◆ field_0xa1c

csXyz daE_GM_c::field_0xa1c
private

◆ field_0xa40

f32 daE_GM_c::field_0xa40
private

◆ field_0xa44

f32 daE_GM_c::field_0xa44
private

◆ field_0xa4c

f32 daE_GM_c::field_0xa4c
private

◆ field_0xa50

f32 daE_GM_c::field_0xa50
private

◆ field_0xa54

f32 daE_GM_c::field_0xa54
private

◆ field_0xa5c

s16 daE_GM_c::field_0xa5c
private

◆ field_0xa5e

s16 daE_GM_c::field_0xa5e
private

◆ field_0xa60

s16 daE_GM_c::field_0xa60
private

◆ field_0xa62

s16 daE_GM_c::field_0xa62
private

◆ field_0xa64

s16 daE_GM_c::field_0xa64
private

◆ field_0xa66

s16 daE_GM_c::field_0xa66
private

◆ field_0xa68

u8 daE_GM_c::field_0xa68
private

◆ field_0xa69

u8 daE_GM_c::field_0xa69
private

◆ field_0xa6a

u8 daE_GM_c::field_0xa6a
private

◆ field_0xa6b

u8 daE_GM_c::field_0xa6b
private

◆ field_0xa6c

u8 daE_GM_c::field_0xa6c
private

◆ field_0xa6d

u8 daE_GM_c::field_0xa6d
private

◆ field_0xa6e

u8 daE_GM_c::field_0xa6e
private

◆ field_0xa71

bool daE_GM_c::field_0xa71
private

◆ field_0xa72

u8 daE_GM_c::field_0xa72
private

◆ field_0xa74

u8 daE_GM_c::field_0xa74
private

◆ field_0xa75

u8 daE_GM_c::field_0xa75
private

◆ field_0xa76

bool daE_GM_c::field_0xa76
private

◆ field_0xa77

u8 daE_GM_c::field_0xa77
private

◆ mAcchCir

dBgS_AcchCir daE_GM_c::mAcchCir
private

◆ mAction

actionFunc daE_GM_c::mAction
private

◆ mAtInfo

dCcU_AtInfo daE_GM_c::mAtInfo
private

◆ mColor

f32 daE_GM_c::mColor
private

◆ mMode

int daE_GM_c::mMode
private

◆ mObjAcch

dBgS_ObjAcch daE_GM_c::mObjAcch
private

◆ mOldAction

actionFunc daE_GM_c::mOldAction
private

◆ mpEggModel

J3DModel* daE_GM_c::mpEggModel
private

◆ mPhase

request_of_phase_process_class daE_GM_c::mPhase
private

◆ mpModelMorf

mDoExt_McaMorfSO* daE_GM_c::mpModelMorf
private

◆ mRandIndex

u8 daE_GM_c::mRandIndex
private

◆ mShadowKey

u32 daE_GM_c::mShadowKey
private

◆ mSound

Z2CreatureEnemy daE_GM_c::mSound
private

◆ mSph

dCcD_Sph daE_GM_c::mSph
private

◆ mStts

dCcD_Stts daE_GM_c::mStts
private

◆ mSwBit

u8 daE_GM_c::mSwBit
private

◆ mType

u8 daE_GM_c::mType
private

The documentation for this class was generated from the following files: