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#include <d_a_e_gm.h>
|
| typedef void(daE_GM_c::*) | actionFunc() |
| |
| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
◆ actionFunc
| void(daE_GM_c::*) daE_GM_c::actionFunc() |
◆ _delete()
| int daE_GM_c::_delete |
( |
| ) |
|
◆ action()
| void daE_GM_c::action |
( |
| ) |
|
◆ appear()
| void daE_GM_c::appear |
( |
| ) |
|
◆ cc_set()
| void daE_GM_c::cc_set |
( |
| ) |
|
◆ chaseCheck()
| BOOL daE_GM_c::chaseCheck |
( |
| ) |
|
◆ checkAction()
◆ CheckDeath()
| u8 daE_GM_c::CheckDeath |
( |
| ) |
|
|
inline |
◆ checkOldAction()
◆ core_damage()
| void daE_GM_c::core_damage |
( |
| ) |
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◆ core_delwait()
| void daE_GM_c::core_delwait |
( |
| ) |
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◆ core_escape()
| void daE_GM_c::core_escape |
( |
| ) |
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◆ core_pechanko_damage()
| void daE_GM_c::core_pechanko_damage |
( |
| ) |
|
◆ core_piku()
| void daE_GM_c::core_piku |
( |
| ) |
|
◆ core_wait()
| void daE_GM_c::core_wait |
( |
| ) |
|
◆ create()
◆ create_item()
| void daE_GM_c::create_item |
( |
| ) |
|
◆ CreateHeap()
| int daE_GM_c::CreateHeap |
( |
| ) |
|
◆ damage()
| void daE_GM_c::damage |
( |
| ) |
|
◆ damage_check()
| void daE_GM_c::damage_check |
( |
| ) |
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◆ dead_wait()
| void daE_GM_c::dead_wait |
( |
| ) |
|
◆ draw()
◆ egg_damage()
| void daE_GM_c::egg_damage |
( |
| ) |
|
◆ egg_wait()
| void daE_GM_c::egg_wait |
( |
| ) |
|
◆ execute()
| int daE_GM_c::execute |
( |
| ) |
|
◆ hook()
◆ InstantKill()
| void daE_GM_c::InstantKill |
( |
| ) |
|
|
inline |
◆ MoveStart()
| void daE_GM_c::MoveStart |
( |
u8 | param_1 | ) |
|
|
inline |
◆ mtx_set()
| void daE_GM_c::mtx_set |
( |
| ) |
|
◆ normal_chase()
| void daE_GM_c::normal_chase |
( |
| ) |
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◆ normal_wait()
| void daE_GM_c::normal_wait |
( |
| ) |
|
◆ pechanko_damage()
| void daE_GM_c::pechanko_damage |
( |
| ) |
|
◆ rebound()
| void daE_GM_c::rebound |
( |
| ) |
|
◆ setAction()
◆ setDeathLightEffect()
| void daE_GM_c::setDeathLightEffect |
( |
| ) |
|
◆ setEggBreakEffect()
| void daE_GM_c::setEggBreakEffect |
( |
| ) |
|
◆ wait()
◆ walk()
◆ walk2()
◆ field_0xa10
| cXyz daE_GM_c::field_0xa10 |
|
private |
◆ field_0xa1c
| csXyz daE_GM_c::field_0xa1c |
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private |
◆ field_0xa40
| f32 daE_GM_c::field_0xa40 |
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private |
◆ field_0xa44
| f32 daE_GM_c::field_0xa44 |
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private |
◆ field_0xa4c
| f32 daE_GM_c::field_0xa4c |
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private |
◆ field_0xa50
| f32 daE_GM_c::field_0xa50 |
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private |
◆ field_0xa54
| f32 daE_GM_c::field_0xa54 |
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private |
◆ field_0xa5c
| s16 daE_GM_c::field_0xa5c |
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private |
◆ field_0xa5e
| s16 daE_GM_c::field_0xa5e |
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private |
◆ field_0xa60
| s16 daE_GM_c::field_0xa60 |
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private |
◆ field_0xa62
| s16 daE_GM_c::field_0xa62 |
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private |
◆ field_0xa64
| s16 daE_GM_c::field_0xa64 |
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private |
◆ field_0xa66
| s16 daE_GM_c::field_0xa66 |
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private |
◆ field_0xa68
◆ field_0xa69
◆ field_0xa6a
◆ field_0xa6b
◆ field_0xa6c
◆ field_0xa6d
◆ field_0xa6e
◆ field_0xa71
| bool daE_GM_c::field_0xa71 |
|
private |
◆ field_0xa72
◆ field_0xa74
◆ field_0xa75
◆ field_0xa76
| bool daE_GM_c::field_0xa76 |
|
private |
◆ field_0xa77
◆ mAcchCir
◆ mAction
◆ mAtInfo
◆ mColor
◆ mMode
◆ mObjAcch
◆ mOldAction
◆ mpEggModel
◆ mPhase
◆ mpModelMorf
◆ mRandIndex
◆ mShadowKey
◆ mSound
◆ mSph
◆ mStts
◆ mSwBit
◆ mType
The documentation for this class was generated from the following files: