Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_simple_model.h>
Public Member Functions | |
dSmplMdl_draw_c () | |
void | draw () |
void | entry (J3DModel *, int) |
BOOL | addModel (J3DModelData *, int, u8) |
int | removeModel (J3DModelData *, int) |
virtual | ~dSmplMdl_draw_c () |
Private Attributes | |
diff_model_c | mModel [8] |
int | mListCount |
modelList_c | mList [500] |
dSmplMdl_draw_c::dSmplMdl_draw_c | ( | ) |
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virtual |
BOOL dSmplMdl_draw_c::addModel | ( | J3DModelData * | i_modelData, |
int | roomNo, | ||
u8 | drawBG | ||
) |
void dSmplMdl_draw_c::draw | ( | ) |
int dSmplMdl_draw_c::removeModel | ( | J3DModelData * | i_modelData, |
int | roomNo | ||
) |
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private |
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private |
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private |