Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_tag_hjump.h>
Public Types | |
enum | Type_e { TYPE_TRIGGER_e = 0 , TYPE_OBJECT_e = 3 } |
Public Member Functions | |
int | create () |
~daTagHjump_c () | |
int | execute () |
virtual int | CreateHeap () |
virtual int | Draw () |
Public Member Functions inherited from dBgS_MoveBgActor | |
dBgS_MoveBgActor () | |
int | MoveBGCreateHeap () |
int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
int | MoveBGDelete () |
int | MoveBGExecute () |
int | MoveBGDraw () |
int | MoveBGIsDelete () |
virtual int | Create () |
virtual int | Execute (Mtx **) |
virtual int | Delete () |
virtual int | IsDelete () |
virtual int | ToFore () |
virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from dBgS_MoveBgActor | |
static const char * | m_name |
static int | m_dzb_id |
static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
daTagHjump_c::~daTagHjump_c | ( | ) |
int daTagHjump_c::create | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
int daTagHjump_c::execute | ( | ) |
u8 daTagHjump_c::field_0x5ad |
s16 daTagHjump_c::field_0x5ae |
f32 daTagHjump_c::field_0x5b4 |
f32 daTagHjump_c::field_0x5b8 |
u16 daTagHjump_c::mOffFlagID |
u16 daTagHjump_c::mOnFlagID |
request_of_phase_process_class daTagHjump_c::mPhase |
J3DModel* daTagHjump_c::mpModel |
u8 daTagHjump_c::mType |