Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmTransform Class Referenceabstract

#include <J3DAnimation.h>

+ Inheritance diagram for J3DAnmTransform:
+ Collaboration diagram for J3DAnmTransform:

Public Member Functions

 J3DAnmTransform (s16, f32 *, s16 *, f32 *)
 
virtual ~J3DAnmTransform ()
 
virtual s32 getKind () const
 
virtual void getTransform (u16, J3DTransformInfo *) const =0
 
- Public Member Functions inherited from J3DAnmBase
 J3DAnmBase ()
 
 J3DAnmBase (s16 i_frameMax)
 
virtual ~J3DAnmBase ()
 
u8 getAttribute () const
 
s16 getFrameMax () const
 
f32 getFrame () const
 
void setFrame (f32 frame)
 

Public Attributes

f32mScaleData
 
s16mRotData
 
f32mTransData
 
s16 field_0x18
 
s16 field_0x1a
 
u16 field_0x1c
 
s16 field_0x1e
 
- Public Attributes inherited from J3DAnmBase
u8 mAttribute
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 

Constructor & Destructor Documentation

◆ J3DAnmTransform()

J3DAnmTransform::J3DAnmTransform ( s16  param_0,
f32 param_1,
s16 param_2,
f32 param_3 
)

◆ ~J3DAnmTransform()

virtual J3DAnmTransform::~J3DAnmTransform ( )
inlinevirtual

Member Function Documentation

◆ getKind()

virtual s32 J3DAnmTransform::getKind ( ) const
inlinevirtual

◆ getTransform()

virtual void J3DAnmTransform::getTransform ( u16  ,
J3DTransformInfo  
) const
pure virtual

Member Data Documentation

◆ field_0x18

s16 J3DAnmTransform::field_0x18

◆ field_0x1a

s16 J3DAnmTransform::field_0x1a

◆ field_0x1c

u16 J3DAnmTransform::field_0x1c

◆ field_0x1e

s16 J3DAnmTransform::field_0x1e

◆ mRotData

s16* J3DAnmTransform::mRotData

◆ mScaleData

f32* J3DAnmTransform::mScaleData

◆ mTransData

f32* J3DAnmTransform::mTransData

The documentation for this class was generated from the following files: