#include <Z2EnvSeMgr.h>
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| | Z2EnvSeMgr () |
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| | ~Z2EnvSeMgr () |
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| void | framework () |
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| void | resetScene () |
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| void | resetSceneInner () |
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| void | initSceneEnvSe (s32 sceneID, s8 room, f32) |
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| void | playSceneEnvSe () |
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| void | initStaticEnvSe (u8, u8, u8, u8, Vec *) |
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| bool | startStaticEnvSe (s8 reverb) |
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| void | registWindowPos (Vec *posPtr) |
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| bool | startRainSe (s32, s8) |
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| void | startNearThunderSe (s8 reverb) |
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| void | startFarThunderSe (Vec *posPtr, s8 reverb) |
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| void | setSnowPower (s8 reverb) |
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| void | initStrongWindSe () |
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| void | setWindDirection (Vec *dir) |
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| bool | startStrongWindSe (s8 reverb) |
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| void | initRiverSe (u8, u8, u8, u8) |
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| void | registRiverSePos (Vec *posPtr) |
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| void | setHyrulSewerOpen (bool isSewerOpen) |
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| bool | startRiverSe (s8 reverb) |
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| void | initFallSe (u8, u8, u8, u8) |
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| void | registFallSePos (Vec *posPtr) |
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| bool | startFallSe (s8 reverb) |
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| void | initEtcSe (u8, u8, u8, u8) |
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| void | registEtcSePos (Vec *posPtr) |
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| bool | startEtcSe (s8 reverb) |
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| void | registWolfSmellSePos (Vec *posPtr) |
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| void | startFogWipeTrigger (Vec *pos) |
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| void | setFogWipeWidth (f32 width) |
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| f32 | getFogDensity () |
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| bool | startFogSe () |
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| void | initLv3WaterSe (u8, u8, u8, u8) |
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| void | registLv3WaterSePos (u8, Vec *posPtr) |
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| void | startLv3WaterSe (s8 reverb) |
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| void | setWindType (u8 type) |
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| void | registSmellSePos (Vec *posPtr) |
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| void | startSmellSe (s8 reverb) |
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| void | initSmellSe (u8 param_0, u8 param_1, u8 param_2, u8 param_3) |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| Z2WolfHowlMgr * | sInstance |
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| Z2EnvSeMgr * | sInstance |
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| Z2FxLineMgr * | sInstance |
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| Z2Audience * | sInstance |
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| Z2SoundObjMgr * | sInstance |
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| Z2SoundInfo * | sInstance |
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| JAUSoundInfo * | sInstance |
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| JAUSoundNameTable * | sInstance |
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| JAUSoundTable * | sInstance |
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| JAISoundInfo * | sInstance |
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| Z2SoundMgr * | sInstance |
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| JAIStreamMgr * | sInstance |
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| JAISeqMgr * | sInstance |
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| JAISeMgr * | sInstance |
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| Z2SpeechMgr2 * | sInstance |
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| Z2SoundStarter * | sInstance |
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| JAISoundStarter * | sInstance |
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| Z2StatusMgr * | sInstance |
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| Z2SceneMgr * | sInstance |
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| Z2SeqMgr * | sInstance |
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| Z2SeMgr * | sInstance |
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| JASAudioThread * | sInstance |
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| JASDefaultBankTable * | sInstance |
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| | JASGlobalInstance (Z2EnvSeMgr *inst) |
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| | JASGlobalInstance (bool setInstance) |
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| | ~JASGlobalInstance () |
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◆ Z2EnvSeMgr()
| Z2EnvSeMgr::Z2EnvSeMgr |
( |
| ) |
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◆ ~Z2EnvSeMgr()
| Z2EnvSeMgr::~Z2EnvSeMgr |
( |
| ) |
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◆ framework()
| void Z2EnvSeMgr::framework |
( |
| ) |
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◆ getFogDensity()
| f32 Z2EnvSeMgr::getFogDensity |
( |
| ) |
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◆ initEtcSe()
| void Z2EnvSeMgr::initEtcSe |
( |
u8 | param_1, |
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u8 | param_2, |
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u8 | param_3, |
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u8 | param_4 ) |
◆ initFallSe()
| void Z2EnvSeMgr::initFallSe |
( |
u8 | param_1, |
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u8 | param_2, |
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u8 | param_3, |
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u8 | param_4 ) |
◆ initLv3WaterSe()
| void Z2EnvSeMgr::initLv3WaterSe |
( |
u8 | param_1, |
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u8 | param_2, |
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u8 | param_3, |
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u8 | param_4 ) |
◆ initRiverSe()
| void Z2EnvSeMgr::initRiverSe |
( |
u8 | param_1, |
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u8 | param_2, |
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u8 | param_3, |
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u8 | param_4 ) |
◆ initSceneEnvSe()
| void Z2EnvSeMgr::initSceneEnvSe |
( |
s32 | sceneID, |
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s8 | room, |
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f32 | param_3 ) |
◆ initSmellSe()
| void Z2EnvSeMgr::initSmellSe |
( |
u8 | param_0, |
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u8 | param_1, |
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u8 | param_2, |
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u8 | param_3 ) |
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inline |
◆ initStaticEnvSe()
| void Z2EnvSeMgr::initStaticEnvSe |
( |
u8 | param_1, |
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u8 | param_2, |
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u8 | param_3, |
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u8 | param_4, |
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Vec * | param_5 ) |
◆ initStrongWindSe()
| void Z2EnvSeMgr::initStrongWindSe |
( |
| ) |
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◆ playSceneEnvSe()
| void Z2EnvSeMgr::playSceneEnvSe |
( |
| ) |
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◆ registEtcSePos()
| void Z2EnvSeMgr::registEtcSePos |
( |
Vec * | posPtr | ) |
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◆ registFallSePos()
| void Z2EnvSeMgr::registFallSePos |
( |
Vec * | posPtr | ) |
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◆ registLv3WaterSePos()
| void Z2EnvSeMgr::registLv3WaterSePos |
( |
u8 | param_1, |
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|
Vec * | posPtr ) |
◆ registRiverSePos()
| void Z2EnvSeMgr::registRiverSePos |
( |
Vec * | posPtr | ) |
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◆ registSmellSePos()
| void Z2EnvSeMgr::registSmellSePos |
( |
Vec * | posPtr | ) |
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inline |
◆ registWindowPos()
| void Z2EnvSeMgr::registWindowPos |
( |
Vec * | posPtr | ) |
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◆ registWolfSmellSePos()
| void Z2EnvSeMgr::registWolfSmellSePos |
( |
Vec * | posPtr | ) |
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◆ resetScene()
| void Z2EnvSeMgr::resetScene |
( |
| ) |
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◆ resetSceneInner()
| void Z2EnvSeMgr::resetSceneInner |
( |
| ) |
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◆ setFogWipeWidth()
| void Z2EnvSeMgr::setFogWipeWidth |
( |
f32 | width | ) |
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◆ setHyrulSewerOpen()
| void Z2EnvSeMgr::setHyrulSewerOpen |
( |
bool | isSewerOpen | ) |
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◆ setSnowPower()
| void Z2EnvSeMgr::setSnowPower |
( |
s8 | reverb | ) |
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◆ setWindDirection()
| void Z2EnvSeMgr::setWindDirection |
( |
Vec * | dir | ) |
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◆ setWindType()
| void Z2EnvSeMgr::setWindType |
( |
u8 | type | ) |
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inline |
◆ startEtcSe()
| bool Z2EnvSeMgr::startEtcSe |
( |
s8 | reverb | ) |
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◆ startFallSe()
| bool Z2EnvSeMgr::startFallSe |
( |
s8 | reverb | ) |
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◆ startFarThunderSe()
| void Z2EnvSeMgr::startFarThunderSe |
( |
Vec * | posPtr, |
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|
s8 | reverb ) |
◆ startFogSe()
| bool Z2EnvSeMgr::startFogSe |
( |
| ) |
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◆ startFogWipeTrigger()
| void Z2EnvSeMgr::startFogWipeTrigger |
( |
Vec * | pos | ) |
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◆ startLv3WaterSe()
| void Z2EnvSeMgr::startLv3WaterSe |
( |
s8 | reverb | ) |
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◆ startNearThunderSe()
| void Z2EnvSeMgr::startNearThunderSe |
( |
s8 | reverb | ) |
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◆ startRainSe()
| bool Z2EnvSeMgr::startRainSe |
( |
s32 | param_1, |
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|
s8 | param_2 ) |
◆ startRiverSe()
| bool Z2EnvSeMgr::startRiverSe |
( |
s8 | reverb | ) |
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◆ startSmellSe()
| void Z2EnvSeMgr::startSmellSe |
( |
s8 | reverb | ) |
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inline |
◆ startStaticEnvSe()
| bool Z2EnvSeMgr::startStaticEnvSe |
( |
s8 | reverb | ) |
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◆ startStrongWindSe()
| bool Z2EnvSeMgr::startStrongWindSe |
( |
s8 | reverb | ) |
|
◆ field_0x0
◆ field_0x100
◆ field_0x110
◆ field_0x118
◆ field_0x120
◆ field_0x130
◆ field_0x140
| s8 Z2EnvSeMgr::field_0x140 |
◆ field_0x144
◆ field_0x180
◆ field_0x188
| u8 Z2EnvSeMgr::field_0x188 |
◆ field_0x18c
◆ field_0x19c
◆ field_0x1ac
| f32 Z2EnvSeMgr::field_0x1ac |
◆ field_0x1b0
| f32 Z2EnvSeMgr::field_0x1b0 |
◆ field_0x1b4
| f32 Z2EnvSeMgr::field_0x1b4 |
◆ field_0x1b8
| s8 Z2EnvSeMgr::field_0x1b8 |
◆ field_0x1c
◆ field_0x1d8
◆ field_0x1e0
| u8 Z2EnvSeMgr::field_0x1e0 |
◆ field_0x1e4
| f32 Z2EnvSeMgr::field_0x1e4 |
◆ field_0x1e8
| f32 Z2EnvSeMgr::field_0x1e8 |
◆ field_0x1ec
| f32 Z2EnvSeMgr::field_0x1ec |
◆ field_0x20c
◆ field_0x214
| u8 Z2EnvSeMgr::field_0x214 |
◆ field_0x218
| f32 Z2EnvSeMgr::field_0x218 |
◆ field_0x21c
| f32 Z2EnvSeMgr::field_0x21c |
◆ field_0x220
| f32 Z2EnvSeMgr::field_0x220 |
◆ field_0x224
◆ field_0x240
◆ field_0x248
| u8 Z2EnvSeMgr::field_0x248 |
◆ field_0x24c
| f32 Z2EnvSeMgr::field_0x24c |
◆ field_0x250
| f32 Z2EnvSeMgr::field_0x250 |
◆ field_0x254
| f32 Z2EnvSeMgr::field_0x254 |
◆ field_0x258
◆ field_0x274
◆ field_0x27c
| u8 Z2EnvSeMgr::field_0x27c |
◆ field_0x280
| f32 Z2EnvSeMgr::field_0x280 |
◆ field_0x284
| f32 Z2EnvSeMgr::field_0x284 |
◆ field_0x288
| f32 Z2EnvSeMgr::field_0x288 |
◆ field_0x28c
◆ field_0x2a8
◆ field_0x2b0
| u8 Z2EnvSeMgr::field_0x2b0 |
◆ field_0x2b4
| f32 Z2EnvSeMgr::field_0x2b4 |
◆ field_0x2b8
| f32 Z2EnvSeMgr::field_0x2b8 |
◆ field_0x2bc
| f32 Z2EnvSeMgr::field_0x2bc |
◆ field_0x2dc
◆ field_0x2e4
| u8 Z2EnvSeMgr::field_0x2e4 |
◆ field_0x2e8
◆ field_0x2f8
◆ field_0x38
| u8 Z2EnvSeMgr::field_0x38 |
◆ field_0x39
| u8 Z2EnvSeMgr::field_0x39 |
◆ field_0x3c
| Vec Z2EnvSeMgr::field_0x3c |
◆ field_0x48
| f32 Z2EnvSeMgr::field_0x48 |
◆ field_0x4c
| f32 Z2EnvSeMgr::field_0x4c |
◆ field_0x50
| f32 Z2EnvSeMgr::field_0x50 |
◆ field_0x54
| f32 Z2EnvSeMgr::field_0x54 |
◆ field_0x58
| f32 Z2EnvSeMgr::field_0x58 |
◆ field_0x5c
| f32 Z2EnvSeMgr::field_0x5c |
◆ field_0x60
| f32 Z2EnvSeMgr::field_0x60 |
◆ field_0x64
◆ field_0x80
◆ field_0x88
◆ field_0x90
◆ field_0xa0
◆ field_0xb0
◆ field_0xc0
◆ field_0xd0
◆ field_0xe0
◆ field_0xf0
◆ mEtcSeMgr
◆ mFallSeMgr
◆ mFogDensity
| f32 Z2EnvSeMgr::mFogDensity |
◆ mRiverSeMgr
◆ mSnowPower
| s8 Z2EnvSeMgr::mSnowPower |
◆ mWindType
◆ mWolfSmellSeMgr
The documentation for this struct was generated from the following files: