#include <Z2EnvSeMgr.h>
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| Z2EnvSeMgr () |
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| ~Z2EnvSeMgr () |
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void | framework () |
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void | resetScene () |
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void | resetSceneInner () |
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void | initSceneEnvSe (s32, s8, f32) |
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void | playSceneEnvSe () |
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void | initStaticEnvSe (u8, u8, u8, u8, Vec *) |
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bool | startStaticEnvSe (s8) |
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void | registWindowPos (Vec *) |
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bool | startRainSe (s32, s8) |
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void | startNearThunderSe (s8) |
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void | startFarThunderSe (Vec *, s8) |
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void | setSnowPower (s8) |
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void | initStrongWindSe () |
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void | setWindDirection (Vec *) |
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bool | startStrongWindSe (s8) |
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void | initRiverSe (u8, u8, u8, u8) |
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void | registRiverSePos (Vec *) |
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void | setHyrulSewerOpen (bool) |
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bool | startRiverSe (s8) |
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void | initFallSe (u8, u8, u8, u8) |
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void | registFallSePos (Vec *) |
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bool | startFallSe (s8) |
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void | initEtcSe (u8, u8, u8, u8) |
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void | registEtcSePos (Vec *) |
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bool | startEtcSe (s8) |
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void | registWolfSmellSePos (Vec *) |
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bool | startFogWipeTrigger (Vec *) |
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void | setFogWipeWidth (f32) |
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f32 | getFogDensity () |
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bool | startFogSe () |
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void | initLv3WaterSe (u8, u8, u8, u8) |
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void | registLv3WaterSePos (u8, Vec *) |
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void | startLv3WaterSe (s8) |
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void | setWindType (u8 i_type) |
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void | registSmellSePos (Vec *param_0) |
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void | startSmellSe (s8 param_0) |
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void | initSmellSe (u8 param_0, u8 param_1, u8 param_2, u8 param_3) |
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| JASGlobalInstance (Z2EnvSeMgr *inst) |
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| JASGlobalInstance (bool param_1) |
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| ~JASGlobalInstance () |
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◆ Z2EnvSeMgr()
Z2EnvSeMgr::Z2EnvSeMgr |
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◆ ~Z2EnvSeMgr()
Z2EnvSeMgr::~Z2EnvSeMgr |
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◆ framework()
void Z2EnvSeMgr::framework |
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◆ getFogDensity()
f32 Z2EnvSeMgr::getFogDensity |
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◆ initEtcSe()
void Z2EnvSeMgr::initEtcSe |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3, |
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u8 |
param_4 |
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◆ initFallSe()
void Z2EnvSeMgr::initFallSe |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3, |
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u8 |
param_4 |
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◆ initLv3WaterSe()
void Z2EnvSeMgr::initLv3WaterSe |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3, |
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u8 |
param_4 |
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) |
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◆ initRiverSe()
void Z2EnvSeMgr::initRiverSe |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3, |
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u8 |
param_4 |
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) |
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◆ initSceneEnvSe()
void Z2EnvSeMgr::initSceneEnvSe |
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s32 |
param_1, |
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s8 |
param_2, |
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f32 |
param_3 |
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◆ initSmellSe()
void Z2EnvSeMgr::initSmellSe |
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u8 |
param_0, |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3 |
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) |
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inline |
◆ initStaticEnvSe()
void Z2EnvSeMgr::initStaticEnvSe |
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u8 |
param_1, |
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u8 |
param_2, |
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u8 |
param_3, |
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u8 |
param_4, |
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Vec * |
param_5 |
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◆ initStrongWindSe()
void Z2EnvSeMgr::initStrongWindSe |
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◆ playSceneEnvSe()
void Z2EnvSeMgr::playSceneEnvSe |
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◆ registEtcSePos()
void Z2EnvSeMgr::registEtcSePos |
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Vec * |
param_0 | ) |
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◆ registFallSePos()
void Z2EnvSeMgr::registFallSePos |
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Vec * |
param_0 | ) |
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◆ registLv3WaterSePos()
void Z2EnvSeMgr::registLv3WaterSePos |
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u8 |
param_1, |
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Vec * |
param_2 |
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◆ registRiverSePos()
void Z2EnvSeMgr::registRiverSePos |
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Vec * |
param_0 | ) |
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◆ registSmellSePos()
void Z2EnvSeMgr::registSmellSePos |
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Vec * |
param_0 | ) |
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inline |
◆ registWindowPos()
void Z2EnvSeMgr::registWindowPos |
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Vec * |
param_0 | ) |
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◆ registWolfSmellSePos()
void Z2EnvSeMgr::registWolfSmellSePos |
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Vec * |
param_0 | ) |
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◆ resetScene()
void Z2EnvSeMgr::resetScene |
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◆ resetSceneInner()
void Z2EnvSeMgr::resetSceneInner |
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◆ setFogWipeWidth()
void Z2EnvSeMgr::setFogWipeWidth |
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f32 |
param_0 | ) |
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◆ setHyrulSewerOpen()
void Z2EnvSeMgr::setHyrulSewerOpen |
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bool |
param_0 | ) |
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◆ setSnowPower()
void Z2EnvSeMgr::setSnowPower |
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s8 |
param_0 | ) |
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◆ setWindDirection()
void Z2EnvSeMgr::setWindDirection |
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Vec * |
param_0 | ) |
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◆ setWindType()
void Z2EnvSeMgr::setWindType |
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u8 |
i_type | ) |
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inline |
◆ startEtcSe()
bool Z2EnvSeMgr::startEtcSe |
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s8 |
param_1 | ) |
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◆ startFallSe()
bool Z2EnvSeMgr::startFallSe |
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s8 |
param_1 | ) |
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◆ startFarThunderSe()
void Z2EnvSeMgr::startFarThunderSe |
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Vec * |
param_1, |
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s8 |
param_2 |
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◆ startFogSe()
bool Z2EnvSeMgr::startFogSe |
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◆ startFogWipeTrigger()
bool Z2EnvSeMgr::startFogWipeTrigger |
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Vec * |
param_0 | ) |
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◆ startLv3WaterSe()
void Z2EnvSeMgr::startLv3WaterSe |
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s8 |
param_1 | ) |
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◆ startNearThunderSe()
void Z2EnvSeMgr::startNearThunderSe |
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s8 |
param_1 | ) |
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◆ startRainSe()
bool Z2EnvSeMgr::startRainSe |
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s32 |
param_1, |
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s8 |
param_2 |
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) |
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◆ startRiverSe()
bool Z2EnvSeMgr::startRiverSe |
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s8 |
param_1 | ) |
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◆ startSmellSe()
void Z2EnvSeMgr::startSmellSe |
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s8 |
param_0 | ) |
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inline |
◆ startStaticEnvSe()
bool Z2EnvSeMgr::startStaticEnvSe |
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s8 |
param_1 | ) |
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◆ startStrongWindSe()
bool Z2EnvSeMgr::startStrongWindSe |
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s8 |
param_1 | ) |
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◆ field_0x0
◆ field_0x100
◆ field_0x110
◆ field_0x118
◆ field_0x120
◆ field_0x130
◆ field_0x140
s8 Z2EnvSeMgr::field_0x140 |
◆ field_0x144
◆ field_0x180
◆ field_0x188
u8 Z2EnvSeMgr::field_0x188 |
◆ field_0x18c
◆ field_0x19c
◆ field_0x1ac
f32 Z2EnvSeMgr::field_0x1ac |
◆ field_0x1b0
f32 Z2EnvSeMgr::field_0x1b0 |
◆ field_0x1b4
f32 Z2EnvSeMgr::field_0x1b4 |
◆ field_0x1b8
s8 Z2EnvSeMgr::field_0x1b8 |
◆ field_0x1c
◆ field_0x1d8
◆ field_0x1e0
u8 Z2EnvSeMgr::field_0x1e0 |
◆ field_0x1e4
f32 Z2EnvSeMgr::field_0x1e4 |
◆ field_0x1e8
f32 Z2EnvSeMgr::field_0x1e8 |
◆ field_0x1ec
f32 Z2EnvSeMgr::field_0x1ec |
◆ field_0x20c
◆ field_0x214
u8 Z2EnvSeMgr::field_0x214 |
◆ field_0x218
f32 Z2EnvSeMgr::field_0x218 |
◆ field_0x21c
f32 Z2EnvSeMgr::field_0x21c |
◆ field_0x220
f32 Z2EnvSeMgr::field_0x220 |
◆ field_0x224
◆ field_0x240
◆ field_0x248
u8 Z2EnvSeMgr::field_0x248 |
◆ field_0x24c
f32 Z2EnvSeMgr::field_0x24c |
◆ field_0x250
f32 Z2EnvSeMgr::field_0x250 |
◆ field_0x254
f32 Z2EnvSeMgr::field_0x254 |
◆ field_0x258
◆ field_0x274
◆ field_0x27c
u8 Z2EnvSeMgr::field_0x27c |
◆ field_0x280
f32 Z2EnvSeMgr::field_0x280 |
◆ field_0x284
f32 Z2EnvSeMgr::field_0x284 |
◆ field_0x288
f32 Z2EnvSeMgr::field_0x288 |
◆ field_0x28c
◆ field_0x2a8
◆ field_0x2b0
u8 Z2EnvSeMgr::field_0x2b0 |
◆ field_0x2b4
f32 Z2EnvSeMgr::field_0x2b4 |
◆ field_0x2b8
f32 Z2EnvSeMgr::field_0x2b8 |
◆ field_0x2bc
f32 Z2EnvSeMgr::field_0x2bc |
◆ field_0x2dc
◆ field_0x2e4
u8 Z2EnvSeMgr::field_0x2e4 |
◆ field_0x2e8
◆ field_0x2f8
◆ field_0x38
u8 Z2EnvSeMgr::field_0x38 |
◆ field_0x39
u8 Z2EnvSeMgr::field_0x39 |
◆ field_0x3c
Vec Z2EnvSeMgr::field_0x3c |
◆ field_0x48
f32 Z2EnvSeMgr::field_0x48 |
◆ field_0x4c
f32 Z2EnvSeMgr::field_0x4c |
◆ field_0x50
f32 Z2EnvSeMgr::field_0x50 |
◆ field_0x54
f32 Z2EnvSeMgr::field_0x54 |
◆ field_0x58
f32 Z2EnvSeMgr::field_0x58 |
◆ field_0x5c
f32 Z2EnvSeMgr::field_0x5c |
◆ field_0x60
f32 Z2EnvSeMgr::field_0x60 |
◆ field_0x64
◆ field_0x80
◆ field_0x88
◆ field_0x90
◆ field_0xa0
◆ field_0xb0
◆ field_0xc0
◆ field_0xd0
◆ field_0xe0
◆ field_0xf0
◆ mEtcSeMgr
◆ mFallSeMgr
◆ mFogDensity
f32 Z2EnvSeMgr::mFogDensity |
◆ mRiverSeMgr
◆ mSnowPower
s8 Z2EnvSeMgr::mSnowPower |
◆ mWindType
◆ mWolfSmellSeMgr
The documentation for this struct was generated from the following files: