Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcIns_c Class Reference

Agitha. More...

#include <d_a_npc_ins.h>

+ Inheritance diagram for daNpcIns_c:
+ Collaboration diagram for daNpcIns_c:

Public Types

typedef int(daNpcIns_c::*) actionFunc(void *)
 
typedef BOOL(daNpcIns_c::*) eventFunc(int)
 
- Public Types inherited from daNpcF_c
enum  AnmFlags {
  ANM_PAUSE_MORF = 0x0001 , ANM_PAUSE_BTK = 0x0002 , ANM_PAUSE_BRK = 0x0004 , ANM_PLAY_MORF = 0x0008 ,
  ANM_PLAY_BTK = 0x0010 , ANM_PLAY_BRK = 0x0020 , ANM_PAUSE_BCK = 0x0040 , ANM_PAUSE_BTP = 0x0080 ,
  ANM_PLAY_BCK = 0x0100 , ANM_PLAY_BTP = 0x0200 , ANM_FLAG_400 = 0x0400 , ANM_FLAG_800 = 0x0800 ,
  ANM_PAUSE_EXPRESSION = 0x1000 , ANM_PAUSE_BPK = 0x2000 , ANM_PLAY_BPK = 0x4000 , ANM_MOTION_FLAGS ,
  ANM_EXPRESSION_FLAGS , ANM_PAUSE_ALL
}
 
enum  LookMode {
  LOOK_NONE , LOOK_RESET , LOOK_PLAYER , LOOK_PLAYER_TALK ,
  LOOK_ACTOR , LOOK_ATTN
}
 

Public Member Functions

 daNpcIns_c ()
 
 ~daNpcIns_c ()
 
cPhs__Step Create ()
 
int CreateHeap ()
 
int Delete ()
 
int Execute ()
 
int Draw ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
bool setExpressionAnm (int, bool)
 
bool setExpressionBtp (int)
 
void setMotionAnm (int, f32)
 
void reset ()
 
int waitShop (void *)
 
void setMotion (int, f32, int)
 
void setExpression (int, f32)
 
int waitPresent (void *)
 
int waitOutSide1 (void *)
 
int waitOutSide2 (void *)
 
int goHome (void *)
 
int talk (void *)
 
int demo (void *)
 
bool isInsectComplete ()
 
const insect_param_datagetInsectParamData (int)
 
void setWaitAction ()
 
bool setPath (int)
 
bool checkPoint (cXyz &, f32)
 
bool setNextPoint ()
 
void getTargetPoint (int, Vec *)
 
void pathMoveF ()
 
void setParam ()
 
BOOL main ()
 
void playMotion ()
 
BOOL ctrlBtk ()
 
void setAttnPos ()
 
void lookat ()
 
void setMtx ()
 
int drawDbgInfo ()
 
int getStartTime ()
 
int getEndTime ()
 
int getTimeHour ()
 
int getTimeMinute ()
 
int getTime ()
 
s16 getMessageNo ()
 
int getPathID1 ()
 
int getPathID2 ()
 
BOOL setAction (actionFunc)
 
void waitEventMng ()
 
BOOL step (s16, int)
 
void setLookMode (int i_lookMode)
 
BOOL chkFindPlayer ()
 
void checkPlayerSearch ()
 
bool isInsect (int type)
 
s16 getInsectMessageNo (int type)
 
u32 getInsectEvtBitNo (int type)
 
void setExpressionTalkAfter ()
 
void playExpression ()
 
BOOL chkAction (actionFunc action)
 
- Public Member Functions inherited from daNpcF_c
 daNpcF_c ()
 
BOOL execute ()
 
int draw (BOOL, BOOL, f32, _GXColorS10 *, BOOL)
 
void initialize ()
 
J3DAnmTransformKeygetTrnsfrmKeyAnmP (char *, int)
 
J3DAnmTexPatterngetTexPtrnAnmP (char *, int)
 
J3DAnmTextureSRTKeygetTexSRTKeyAnmP (char *, int)
 
J3DAnmTevRegKeygetTevRegKeyAnmP (char *, int)
 
BOOL setMcaMorfAnm (J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end)
 
BOOL setBckAnm (J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify)
 
BOOL setBtpAnm (J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
BOOL setBtkAnm (J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
BOOL setBrkAnm (J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
BOOL chkEndAnm (f32)
 
BOOL chkEndAnm (J3DFrameCtrl *, f32)
 
BOOL playAllAnm ()
 
void playExpressionAnm (daNpcF_c::daNpcF_anmPlayData ***)
 
void playMotionAnm (daNpcF_c::daNpcF_anmPlayData ***)
 
void setLookatMtx (int, int *, f32)
 
BOOL hitChk2 (dCcD_Cyl *, BOOL, BOOL)
 
void setDamage (int, int, int)
 
int ctrlMsgAnm (int &, int &, fopAc_ac_c *, BOOL)
 
void orderEvent (int, char *, u16, u16, u8, u16)
 
void changeEvent (char *, char *, u16, u16)
 
BOOL chkActorInSight (fopAc_ac_c *, f32)
 
BOOL chkActorInArea (fopAc_ac_c *, cXyz, cXyz, s16)
 
BOOL chkActorInAttnArea (fopAc_ac_c *, fopAc_ac_c *, int)
 
BOOL initTalk (int, fopAc_ac_c **)
 
BOOL talkProc (int *, BOOL, fopAc_ac_c **)
 
BOOL turn (s16, f32, int)
 
BOOL step (s16, int, int, int)
 
void setAngle (s16)
 
u8 getDistTableIdx (int, int)
 
fopAc_ac_cgetEvtAreaTagP (int, int)
 
fopAc_ac_cgetAttnActorP (BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL)
 
BOOL chkActorInSight2 (fopAc_ac_c *, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, cXyz, s16)
 
cXyz getAttentionPos (fopAc_ac_c *)
 
BOOL chkFindPlayer2 (BOOL, s16)
 
void setHitodamaPrtcl ()
 
virtual ~daNpcF_c ()
 
virtual void adjustShapeAngle ()
 
virtual void setMtx2 ()
 
virtual void setCollisions ()
 
virtual void drawOtherMdls ()
 
BOOL chkActorInSpeakArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)
 
BOOL chkPlayerInSpeakArea (fopAc_ac_c *i_actor)
 
BOOL chkActorInTalkArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)
 
BOOL chkPlayerInTalkArea (fopAc_ac_c *i_actor)
 
BOOL checkHide ()
 
void setIntDemander (fopAc_ac_c *i_actor)
 
void setIntFlowNodeNo (int i_flowNodeNo)
 
void setCutType (int i_cutType)
 
void onInterrupt (u8 param_0)
 
void onHide ()
 
void offHide ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
static int ctrlJointCallBack (J3DJoint *, int)
 
- Static Public Member Functions inherited from daNpcF_c
static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static void * srchAttnActor1 (void *, void *)
 
static void * srchActor (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Static Public Attributes

static eventFunc mEvtSeqList [1]
 
- Static Public Attributes inherited from daNpcF_c
static dCcD_SrcGObjInf const mCcDObjInfo
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
static fopAc_ac_cmFindActorPList [100]
 
static s32 mFindCount
 
static s16 mSrchActorName
 
static char mFileNameBuf [0x15]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

Z2Creature mSound
 
J3DModelmpUmbrellaModel
 
J3DModelmpKagoModel
 
daNpcF_MatAnm_cmpMatAnm
 
daNpcF_Lookat_c mLookat
 
daNpcF_ActorMngr_c mActorMngr [1]
 
daNpcIns_HIO_cmHIO
 
dCcD_Cyl mCyl
 
actionFunc mAction
 
actionFunc mPrevAction
 
request_of_phase_process_class mPhases [3]
 
fpc_ProcID mItemID
 
int field_0xdfc
 
int mRndValue
 
dPathmPath
 
int mPntIndex
 
f32 field_0xe0c
 
f32 mCurrentPosY
 
s16 field_0xe14
 
s16 field_0xe16
 
s16 mInsectMsgNo
 
s16 mLookMode
 
u16 mGoHomeTime
 
u16 mMode
 
u8 mOrderSpeakEvent
 
u8 mType
 

Additional Inherited Members

- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Protected Attributes inherited from daNpcF_c
mDoExt_McaMorfSOmAnm_p
 
mDoExt_bckAnm mBckAnm
 
mDoExt_btpAnm mBtpAnm
 
mDoExt_btkAnm mBtkAnm
 
mDoExt_brkAnm mBrkAnm
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dBgS_AcchCir mAcchCir
 
daNpcF_ActorMngr_c field_0x824
 
daNpcF_ActorMngr_c mAttnActor [5]
 
cXyz mLookatPos [3]
 
cXyz mLookPos
 
cXyz field_0x884
 
cXyz field_0x890
 
cXyz field_0x89c
 
cXyz field_0x8a8
 
cXyz field_0x8b4
 
cXyz field_0x8c0
 
cXyz field_0x8cc
 
cXyz field_0x8d8
 
cXyz mHeadPos
 
csXyz mCurAngle
 
csXyz mOldAngle
 
csXyz mEyeAngle
 
csXyz mHeadAngle
 
csXyz field_0x908 [3]
 
csXyz mLookatAngle [3]
 
int mStaffID
 
int mCutType
 
int mAttnIdx
 
int mAttnChangeTimer
 
int mAttnActorTimer [5]
 
int mMsgTimer
 
int mDamageTimer
 
int mTotalDamageTimer
 
int field_0x95c
 
int mEventTimer
 
int mBtpTimer
 
int mTurnAmount
 
int mTurnMode
 
f32 mTurnStepNum
 
f32 mExpressionMorfOverride
 
f32 mExpressionMorf
 
f32 mMotionMorfOverride
 
f32 mGroundH
 
f32 field_0x984 [3]
 
s16 field_0x990
 
s16 field_0x992
 
s16 mTurnStartAngle
 
s16 mTurnTargetAngle
 
s16 field_0x998
 
u32 mAnmFlags
 
u32 mShadowKey
 
u32 field_0x9a4
 
u32 mHitodamaParticleKey [2]
 
u32 mPolySound
 
int mFlowNodeNo
 
cXyz field_0x9b8
 
cXyz field_0x9c4
 
s16 field_0x9d0
 
s16 field_0x9d2
 
s16 mEventIdx
 
s16 mExpressionPhase
 
s16 mExpressionPrevPhase
 
s16 mMotionPhase
 
s16 mMotionPrevPhase
 
s16 mExpression
 
s16 mMotion
 
u16 mMotionLoops
 
u16 mExpressionLoops
 
u16 mOrderEvtNo
 
s8 mReverb
 
bool mOrderSpeakEvt
 
bool field_0x9ea
 
bool field_0x9eb
 
bool field_0x9ec
 
bool mOrderNewEvt
 
bool field_0x9ee
 
u8 field_0x9ef
 
bool mIsDamaged
 
u8 field_0x9f1
 
bool mHide
 
u8 field_0x9f3
 
u8 mTwilight
 
u8 field_0x9f5
 
u8 field_0x9f6
 
dMsgFlow_c mFlow
 
cBgS_GndChk mGndChk
 
dBgS_GndChk field_0xa80
 
dBgS_LinChk field_0xad4
 

Detailed Description

Agitha.

Member Typedef Documentation

◆ actionFunc

int(daNpcIns_c::*) daNpcIns_c::actionFunc(void *)

◆ eventFunc

BOOL(daNpcIns_c::*) daNpcIns_c::eventFunc(int)

Constructor & Destructor Documentation

◆ daNpcIns_c()

daNpcIns_c::daNpcIns_c ( )

◆ ~daNpcIns_c()

daNpcIns_c::~daNpcIns_c ( )

Member Function Documentation

◆ checkPlayerSearch()

void daNpcIns_c::checkPlayerSearch ( )
inline

◆ checkPoint()

bool daNpcIns_c::checkPoint ( cXyz & param_1,
f32 param_2 )

◆ chkAction()

BOOL daNpcIns_c::chkAction ( actionFunc action)
inline

◆ chkFindPlayer()

BOOL daNpcIns_c::chkFindPlayer ( )
inline

◆ Create()

cPhs__Step daNpcIns_c::Create ( )

◆ CreateHeap()

int daNpcIns_c::CreateHeap ( )

◆ createHeapCallBack()

int daNpcIns_c::createHeapCallBack ( fopAc_ac_c * a_this)
static

◆ ctrlBtk()

BOOL daNpcIns_c::ctrlBtk ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ ctrlJoint()

int daNpcIns_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ ctrlJointCallBack()

int daNpcIns_c::ctrlJointCallBack ( J3DJoint * i_joint,
int param_2 )
static

◆ Delete()

int daNpcIns_c::Delete ( )

◆ demo()

int daNpcIns_c::demo ( void * param_1)

◆ Draw()

int daNpcIns_c::Draw ( )

◆ drawDbgInfo()

int daNpcIns_c::drawDbgInfo ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ Execute()

int daNpcIns_c::Execute ( )

◆ getEndTime()

int daNpcIns_c::getEndTime ( )
inline

◆ getInsectEvtBitNo()

u32 daNpcIns_c::getInsectEvtBitNo ( int type)
inline

◆ getInsectMessageNo()

s16 daNpcIns_c::getInsectMessageNo ( int type)
inline

◆ getInsectParamData()

const insect_param_data & daNpcIns_c::getInsectParamData ( int i_index)

◆ getMessageNo()

s16 daNpcIns_c::getMessageNo ( )
inline

◆ getPathID1()

int daNpcIns_c::getPathID1 ( )
inline

◆ getPathID2()

int daNpcIns_c::getPathID2 ( )
inline

◆ getStartTime()

int daNpcIns_c::getStartTime ( )
inline

◆ getTargetPoint()

void daNpcIns_c::getTargetPoint ( int pnt_index,
Vec * param_2 )
inline

◆ getTime()

int daNpcIns_c::getTime ( )
inline

◆ getTimeHour()

int daNpcIns_c::getTimeHour ( )
inline

◆ getTimeMinute()

int daNpcIns_c::getTimeMinute ( )
inline

◆ goHome()

int daNpcIns_c::goHome ( void * param_1)

◆ isInsect()

bool daNpcIns_c::isInsect ( int type)
inline

◆ isInsectComplete()

bool daNpcIns_c::isInsectComplete ( )

◆ lookat()

void daNpcIns_c::lookat ( )
inline

◆ main()

BOOL daNpcIns_c::main ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ pathMoveF()

void daNpcIns_c::pathMoveF ( )

◆ playExpression()

void daNpcIns_c::playExpression ( )
inline

◆ playMotion()

void daNpcIns_c::playMotion ( )
inline

◆ reset()

void daNpcIns_c::reset ( )

◆ setAction()

BOOL daNpcIns_c::setAction ( actionFunc action)
inline

◆ setAttnPos()

void daNpcIns_c::setAttnPos ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ setExpression()

void daNpcIns_c::setExpression ( int i_expression,
f32 i_morf )
virtual

Reimplemented from daNpcF_c.

◆ setExpressionAnm()

bool daNpcIns_c::setExpressionAnm ( int i_index,
bool i_modify )
virtual

Reimplemented from daNpcF_c.

◆ setExpressionBtp()

bool daNpcIns_c::setExpressionBtp ( int i_index)
virtual

Reimplemented from daNpcF_c.

◆ setExpressionTalkAfter()

void daNpcIns_c::setExpressionTalkAfter ( )
inline

◆ setLookMode()

void daNpcIns_c::setLookMode ( int i_lookMode)
inline

◆ setMotion()

void daNpcIns_c::setMotion ( int i_motion,
f32 i_morf,
int param_3 )
virtual

Reimplemented from daNpcF_c.

◆ setMotionAnm()

void daNpcIns_c::setMotionAnm ( int i_index,
f32 i_morf )
virtual

Reimplemented from daNpcF_c.

◆ setMtx()

void daNpcIns_c::setMtx ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ setNextPoint()

bool daNpcIns_c::setNextPoint ( )

◆ setParam()

void daNpcIns_c::setParam ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ setPath()

bool daNpcIns_c::setPath ( int path_index)

◆ setWaitAction()

void daNpcIns_c::setWaitAction ( )

◆ step()

BOOL daNpcIns_c::step ( s16 i_turnTargetAngle,
int param_2 )
inline

◆ talk()

int daNpcIns_c::talk ( void * param_1)

◆ waitEventMng()

void daNpcIns_c::waitEventMng ( )
inline

◆ waitOutSide1()

int daNpcIns_c::waitOutSide1 ( void * param_1)

◆ waitOutSide2()

int daNpcIns_c::waitOutSide2 ( void * param_1)

◆ waitPresent()

int daNpcIns_c::waitPresent ( void * param_1)

◆ waitShop()

int daNpcIns_c::waitShop ( void * param_1)

Member Data Documentation

◆ field_0xdfc

int daNpcIns_c::field_0xdfc
private

◆ field_0xe0c

f32 daNpcIns_c::field_0xe0c
private

◆ field_0xe14

s16 daNpcIns_c::field_0xe14
private

◆ field_0xe16

s16 daNpcIns_c::field_0xe16
private

◆ mAction

actionFunc daNpcIns_c::mAction
private

◆ mActorMngr

daNpcF_ActorMngr_c daNpcIns_c::mActorMngr[1]
private

◆ mCurrentPosY

f32 daNpcIns_c::mCurrentPosY
private

◆ mCyl

dCcD_Cyl daNpcIns_c::mCyl
private

◆ mEvtSeqList

daNpcIns_c::eventFunc daNpcIns_c::mEvtSeqList
static
Initial value:
= {
NULL,
}

◆ mGoHomeTime

u16 daNpcIns_c::mGoHomeTime
private

◆ mHIO

daNpcIns_HIO_c* daNpcIns_c::mHIO
private

◆ mInsectMsgNo

s16 daNpcIns_c::mInsectMsgNo
private

◆ mItemID

fpc_ProcID daNpcIns_c::mItemID
private

◆ mLookat

daNpcF_Lookat_c daNpcIns_c::mLookat
private

◆ mLookMode

s16 daNpcIns_c::mLookMode
private

◆ mMode

u16 daNpcIns_c::mMode
private

◆ mOrderSpeakEvent

u8 daNpcIns_c::mOrderSpeakEvent
private

◆ mPath

dPath* daNpcIns_c::mPath
private

◆ mPhases

request_of_phase_process_class daNpcIns_c::mPhases[3]
private

◆ mpKagoModel

J3DModel* daNpcIns_c::mpKagoModel
private

◆ mpMatAnm

daNpcF_MatAnm_c* daNpcIns_c::mpMatAnm
private

◆ mPntIndex

int daNpcIns_c::mPntIndex
private

◆ mPrevAction

actionFunc daNpcIns_c::mPrevAction
private

◆ mpUmbrellaModel

J3DModel* daNpcIns_c::mpUmbrellaModel
private

◆ mRndValue

int daNpcIns_c::mRndValue
private

◆ mSound

Z2Creature daNpcIns_c::mSound
private

◆ mType

u8 daNpcIns_c::mType
private

The documentation for this class was generated from the following files: