Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2Param Struct Reference

#include <Z2Param.h>

Static Public Attributes

static f32 DISTANCE_MAX = 2000.0f
 
static f32 MAX_VOLUME_DISTANCE = 300.0f
 
static f32 DOLBY_CENTER_VALUE = 0.3f
 
static f32 DOLBY_FLONT_DISTANCE_MAX = -300.0f
 
static f32 DOLBY_BEHIND_DISTANCE_MAX = 600.0f
 
static f32 DISTANCE_FX_PARAM = 10.0f / 127.0f
 
static f32 SONIC_SPEED = 360.0f
 
static f32 VOL_BGM_DEFAULT = 1.0f
 
static f32 VOL_SE_SYSTEM_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_DEFAULT = 1.0f
 
static f32 VOL_SE_LINK_MOTION_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_OBJECT_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_BGM_TALKING = 0.5f
 
static f32 VOL_SE_SYSTEM_TALKING = 112.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_TALKING = 104.0f / 127.0f
 
static f32 VOL_SE_LINK_MOTION_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_TALKING = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_TALKING = 119.0f / 127.0f
 
static f32 VOL_SE_OBJECT_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_TALKING = 96.0f / 127.0f
 
static f32 VOL_BGM_PAUSING = 0.3f
 
static f32 VOL_SE_SYSTEM_PAUSING = 112.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_PAUSING = 80.0f / 127.0f
 
static f32 VOL_SE_LINK_MOTION_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_OBJECT_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_PAUSING = 72.0f / 127.0f
 
static f32 MIN_DISTANCE_VOLUME
 
static f32 ENEMY_LASTHIT_MUTE_VOLUME
 
static u8 SCENE_CHANGE_BGM_FADEOUT_TIME = 33
 
static u8 BGM_CROSS_FADEIN_TIME = 60
 
static u8 BGM_CROSS_FADEOUT_TIME = 60
 
static u8 BATTLE_BGM_WAIT_TIME = 30
 
static u8 FOUND_TRACK_FI_TIME = 20
 
static u8 FOUND_TRACK_FO_TIME = 30
 
static u8 CLOSE_BATTLE_TRACK_FI_TIME = 10
 
static u8 CLOSE_BATTLE_TRACK_FO_TIME = 30
 
static u8 ENDING_BLOW_VOL_DOWN_TIME = 1
 
static u8 ENDING_BLOW_VOL_LOWER_TIME = 10
 
static u8 ENDING_BLOW_VOL_LOWER_RECOVER_TIME = 30
 
static u8 ENDING_BLOW_MIN_FINISH_TIME = 20
 
static u8 DARK_SE_FILTER_ON
 
static u8 DARK_SE_LOW_PASS_FILTER_SETTING
 
static u8 SYSTEM_SE_USE_DARK_SE_SETTING
 

Member Data Documentation

◆ BATTLE_BGM_WAIT_TIME

u8 Z2Param::BATTLE_BGM_WAIT_TIME = 30
static

◆ BGM_CROSS_FADEIN_TIME

u8 Z2Param::BGM_CROSS_FADEIN_TIME = 60
static

◆ BGM_CROSS_FADEOUT_TIME

u8 Z2Param::BGM_CROSS_FADEOUT_TIME = 60
static

◆ CLOSE_BATTLE_TRACK_FI_TIME

u8 Z2Param::CLOSE_BATTLE_TRACK_FI_TIME = 10
static

◆ CLOSE_BATTLE_TRACK_FO_TIME

u8 Z2Param::CLOSE_BATTLE_TRACK_FO_TIME = 30
static

◆ DARK_SE_FILTER_ON

u8 Z2Param::DARK_SE_FILTER_ON
static

◆ DARK_SE_LOW_PASS_FILTER_SETTING

u8 Z2Param::DARK_SE_LOW_PASS_FILTER_SETTING
static

◆ DISTANCE_FX_PARAM

f32 Z2Param::DISTANCE_FX_PARAM = 10.0f / 127.0f
static

◆ DISTANCE_MAX

f32 Z2Param::DISTANCE_MAX = 2000.0f
static

Z2Param.cpp Z2AudioLib constants

◆ DOLBY_BEHIND_DISTANCE_MAX

f32 Z2Param::DOLBY_BEHIND_DISTANCE_MAX = 600.0f
static

◆ DOLBY_CENTER_VALUE

f32 Z2Param::DOLBY_CENTER_VALUE = 0.3f
static

◆ DOLBY_FLONT_DISTANCE_MAX

f32 Z2Param::DOLBY_FLONT_DISTANCE_MAX = -300.0f
static

◆ ENDING_BLOW_MIN_FINISH_TIME

u8 Z2Param::ENDING_BLOW_MIN_FINISH_TIME = 20
static

◆ ENDING_BLOW_VOL_DOWN_TIME

u8 Z2Param::ENDING_BLOW_VOL_DOWN_TIME = 1
static

◆ ENDING_BLOW_VOL_LOWER_RECOVER_TIME

u8 Z2Param::ENDING_BLOW_VOL_LOWER_RECOVER_TIME = 30
static

◆ ENDING_BLOW_VOL_LOWER_TIME

u8 Z2Param::ENDING_BLOW_VOL_LOWER_TIME = 10
static

◆ ENEMY_LASTHIT_MUTE_VOLUME

f32 Z2Param::ENEMY_LASTHIT_MUTE_VOLUME
static

◆ FOUND_TRACK_FI_TIME

u8 Z2Param::FOUND_TRACK_FI_TIME = 20
static

◆ FOUND_TRACK_FO_TIME

u8 Z2Param::FOUND_TRACK_FO_TIME = 30
static

◆ MAX_VOLUME_DISTANCE

f32 Z2Param::MAX_VOLUME_DISTANCE = 300.0f
static

◆ MIN_DISTANCE_VOLUME

f32 Z2Param::MIN_DISTANCE_VOLUME
static

◆ SCENE_CHANGE_BGM_FADEOUT_TIME

u8 Z2Param::SCENE_CHANGE_BGM_FADEOUT_TIME = 33
static

◆ SONIC_SPEED

f32 Z2Param::SONIC_SPEED = 360.0f
static

◆ SYSTEM_SE_USE_DARK_SE_SETTING

u8 Z2Param::SYSTEM_SE_USE_DARK_SE_SETTING
static

◆ VOL_BGM_DEFAULT

f32 Z2Param::VOL_BGM_DEFAULT = 1.0f
static

◆ VOL_BGM_PAUSING

f32 Z2Param::VOL_BGM_PAUSING = 0.3f
static

◆ VOL_BGM_TALKING

f32 Z2Param::VOL_BGM_TALKING = 0.5f
static

◆ VOL_SE_ATMOSPHERE_DEFAULT

f32 Z2Param::VOL_SE_ATMOSPHERE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_ATMOSPHERE_PAUSING

f32 Z2Param::VOL_SE_ATMOSPHERE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_ATMOSPHERE_TALKING

f32 Z2Param::VOL_SE_ATMOSPHERE_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_DEFAULT

f32 Z2Param::VOL_SE_CHAR_MOVE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_PAUSING

f32 Z2Param::VOL_SE_CHAR_MOVE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_TALKING

f32 Z2Param::VOL_SE_CHAR_MOVE_TALKING = 119.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_DEFAULT

f32 Z2Param::VOL_SE_CHAR_VOICE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_PAUSING

f32 Z2Param::VOL_SE_CHAR_VOICE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_TALKING

f32 Z2Param::VOL_SE_CHAR_VOICE_TALKING = 120.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_DEFAULT

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_PAUSING

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_TALKING

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_DEFAULT

f32 Z2Param::VOL_SE_LINK_MOTION_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_PAUSING

f32 Z2Param::VOL_SE_LINK_MOTION_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_TALKING

f32 Z2Param::VOL_SE_LINK_MOTION_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_LINK_VOICE_DEFAULT

f32 Z2Param::VOL_SE_LINK_VOICE_DEFAULT = 1.0f
static

◆ VOL_SE_LINK_VOICE_PAUSING

f32 Z2Param::VOL_SE_LINK_VOICE_PAUSING = 80.0f / 127.0f
static

◆ VOL_SE_LINK_VOICE_TALKING

f32 Z2Param::VOL_SE_LINK_VOICE_TALKING = 104.0f / 127.0f
static

◆ VOL_SE_OBJECT_DEFAULT

f32 Z2Param::VOL_SE_OBJECT_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_OBJECT_PAUSING

f32 Z2Param::VOL_SE_OBJECT_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_OBJECT_TALKING

f32 Z2Param::VOL_SE_OBJECT_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_SYSTEM_DEFAULT

f32 Z2Param::VOL_SE_SYSTEM_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_SYSTEM_PAUSING

f32 Z2Param::VOL_SE_SYSTEM_PAUSING = 112.0f / 127.0f
static

◆ VOL_SE_SYSTEM_TALKING

f32 Z2Param::VOL_SE_SYSTEM_TALKING = 112.0f / 127.0f
static

The documentation for this struct was generated from the following files: