Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2Param Struct Reference

#include <Z2Param.h>

Static Public Attributes

static f32 DISTANCE_MAX = 2000.0f
 
static f32 MAX_VOLUME_DISTANCE = 300.0f
 
static f32 DOLBY_CENTER_VALUE = 0.3f
 
static f32 DOLBY_FLONT_DISTANCE_MAX = -300.0f
 
static f32 DOLBY_BEHIND_DISTANCE_MAX = 600.0f
 
static f32 DISTANCE_FX_PARAM = 10.0f / 127.0f
 
static f32 SONIC_SPEED = 360.0f
 
static f32 VOL_BGM_DEFAULT = 1.0f
 
static f32 VOL_SE_SYSTEM_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_DEFAULT = 1.0f
 
static f32 VOL_SE_LINK_MOTION_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_OBJECT_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_DEFAULT = 120.0f / 127.0f
 
static f32 VOL_BGM_TALKING = 0.5f
 
static f32 VOL_SE_SYSTEM_TALKING = 112.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_TALKING = 104.0f / 127.0f
 
static f32 VOL_SE_LINK_MOTION_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_TALKING = 120.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_TALKING = 119.0f / 127.0f
 
static f32 VOL_SE_OBJECT_TALKING = 96.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_TALKING = 96.0f / 127.0f
 
static f32 VOL_BGM_PAUSING = 0.3f
 
static f32 VOL_SE_SYSTEM_PAUSING = 112.0f / 127.0f
 
static f32 VOL_SE_LINK_VOICE_PAUSING = 80.0f / 127.0f
 
static f32 VOL_SE_LINK_MOTION_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_LINK_FOOTNOTE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_CHAR_VOICE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_CHAR_MOVE_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_OBJECT_PAUSING = 72.0f / 127.0f
 
static f32 VOL_SE_ATMOSPHERE_PAUSING = 72.0f / 127.0f
 
static f32 MIN_DISTANCE_VOLUME
 
static f32 ENEMY_LASTHIT_MUTE_VOLUME
 

Member Data Documentation

◆ DISTANCE_FX_PARAM

f32 Z2Param::DISTANCE_FX_PARAM = 10.0f / 127.0f
static

◆ DISTANCE_MAX

f32 Z2Param::DISTANCE_MAX = 2000.0f
static

Z2Param.cpp Z2AudioLib constants

◆ DOLBY_BEHIND_DISTANCE_MAX

f32 Z2Param::DOLBY_BEHIND_DISTANCE_MAX = 600.0f
static

◆ DOLBY_CENTER_VALUE

f32 Z2Param::DOLBY_CENTER_VALUE = 0.3f
static

◆ DOLBY_FLONT_DISTANCE_MAX

f32 Z2Param::DOLBY_FLONT_DISTANCE_MAX = -300.0f
static

◆ ENEMY_LASTHIT_MUTE_VOLUME

f32 Z2Param::ENEMY_LASTHIT_MUTE_VOLUME
static

◆ MAX_VOLUME_DISTANCE

f32 Z2Param::MAX_VOLUME_DISTANCE = 300.0f
static

◆ MIN_DISTANCE_VOLUME

f32 Z2Param::MIN_DISTANCE_VOLUME
static

◆ SONIC_SPEED

f32 Z2Param::SONIC_SPEED = 360.0f
static

◆ VOL_BGM_DEFAULT

f32 Z2Param::VOL_BGM_DEFAULT = 1.0f
static

◆ VOL_BGM_PAUSING

f32 Z2Param::VOL_BGM_PAUSING = 0.3f
static

◆ VOL_BGM_TALKING

f32 Z2Param::VOL_BGM_TALKING = 0.5f
static

◆ VOL_SE_ATMOSPHERE_DEFAULT

f32 Z2Param::VOL_SE_ATMOSPHERE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_ATMOSPHERE_PAUSING

f32 Z2Param::VOL_SE_ATMOSPHERE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_ATMOSPHERE_TALKING

f32 Z2Param::VOL_SE_ATMOSPHERE_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_DEFAULT

f32 Z2Param::VOL_SE_CHAR_MOVE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_PAUSING

f32 Z2Param::VOL_SE_CHAR_MOVE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_CHAR_MOVE_TALKING

f32 Z2Param::VOL_SE_CHAR_MOVE_TALKING = 119.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_DEFAULT

f32 Z2Param::VOL_SE_CHAR_VOICE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_PAUSING

f32 Z2Param::VOL_SE_CHAR_VOICE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_CHAR_VOICE_TALKING

f32 Z2Param::VOL_SE_CHAR_VOICE_TALKING = 120.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_DEFAULT

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_PAUSING

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_LINK_FOOTNOTE_TALKING

f32 Z2Param::VOL_SE_LINK_FOOTNOTE_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_DEFAULT

f32 Z2Param::VOL_SE_LINK_MOTION_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_PAUSING

f32 Z2Param::VOL_SE_LINK_MOTION_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_LINK_MOTION_TALKING

f32 Z2Param::VOL_SE_LINK_MOTION_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_LINK_VOICE_DEFAULT

f32 Z2Param::VOL_SE_LINK_VOICE_DEFAULT = 1.0f
static

◆ VOL_SE_LINK_VOICE_PAUSING

f32 Z2Param::VOL_SE_LINK_VOICE_PAUSING = 80.0f / 127.0f
static

◆ VOL_SE_LINK_VOICE_TALKING

f32 Z2Param::VOL_SE_LINK_VOICE_TALKING = 104.0f / 127.0f
static

◆ VOL_SE_OBJECT_DEFAULT

f32 Z2Param::VOL_SE_OBJECT_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_OBJECT_PAUSING

f32 Z2Param::VOL_SE_OBJECT_PAUSING = 72.0f / 127.0f
static

◆ VOL_SE_OBJECT_TALKING

f32 Z2Param::VOL_SE_OBJECT_TALKING = 96.0f / 127.0f
static

◆ VOL_SE_SYSTEM_DEFAULT

f32 Z2Param::VOL_SE_SYSTEM_DEFAULT = 120.0f / 127.0f
static

◆ VOL_SE_SYSTEM_PAUSING

f32 Z2Param::VOL_SE_SYSTEM_PAUSING = 112.0f / 127.0f
static

◆ VOL_SE_SYSTEM_TALKING

f32 Z2Param::VOL_SE_SYSTEM_TALKING = 112.0f / 127.0f
static

The documentation for this struct was generated from the following files: