Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObj_SSBase_c Class Reference

#include <d_a_obj_ss_base.h>

+ Inheritance diagram for daObj_SSBase_c:
+ Collaboration diagram for daObj_SSBase_c:

Public Member Functions

 daObj_SSBase_c ()
 
virtual ~daObj_SSBase_c ()
 
virtual void setSoldOut ()
 
virtual u32 getProcessID ()
 
voidgetParentPtr ()
 
void setParentPtr (void *parentPtr)
 
u16 getFlowNodeNumber ()
 
void setFlowNodeNumber (u16 flowNodeNum)
 
u16 getValueNumber ()
 
void setValueNumber (u16 valueNum)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

voidmpParentPtr
 
u16 field_0x570
 
u16 mFlowNodeNum
 
u16 mValueNum
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Constructor & Destructor Documentation

◆ daObj_SSBase_c()

daObj_SSBase_c::daObj_SSBase_c ( )

◆ ~daObj_SSBase_c()

daObj_SSBase_c::~daObj_SSBase_c ( )
virtual

Member Function Documentation

◆ getFlowNodeNumber()

u16 daObj_SSBase_c::getFlowNodeNumber ( )
inline

◆ getParentPtr()

void * daObj_SSBase_c::getParentPtr ( )
inline

◆ getProcessID()

u32 daObj_SSBase_c::getProcessID ( )
virtual

Reimplemented in daObj_SSItem_c.

◆ getValueNumber()

u16 daObj_SSBase_c::getValueNumber ( )
inline

◆ setFlowNodeNumber()

void daObj_SSBase_c::setFlowNodeNumber ( u16  flowNodeNum)
inline

◆ setParentPtr()

void daObj_SSBase_c::setParentPtr ( void parentPtr)
inline

◆ setSoldOut()

void daObj_SSBase_c::setSoldOut ( )
virtual

Reimplemented in daObj_SSItem_c.

◆ setValueNumber()

void daObj_SSBase_c::setValueNumber ( u16  valueNum)
inline

Member Data Documentation

◆ field_0x570

u16 daObj_SSBase_c::field_0x570
private

◆ mFlowNodeNum

u16 daObj_SSBase_c::mFlowNodeNum
private

◆ mpParentPtr

void* daObj_SSBase_c::mpParentPtr
private

◆ mValueNum

u16 daObj_SSBase_c::mValueNum
private

The documentation for this class was generated from the following files: