Temple of Time L Block.
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#include <d_a_obj_lv6Lblock.h>
◆ create()
| int daLv6Lblock_c::create |
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◆ CreateHeap()
| int daLv6Lblock_c::CreateHeap |
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virtual |
◆ Delete()
| int daLv6Lblock_c::Delete |
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virtual |
◆ Draw()
| int daLv6Lblock_c::Draw |
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◆ Execute()
| int daLv6Lblock_c::Execute |
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Mtx ** | param_0 | ) |
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◆ getSw()
| int daLv6Lblock_c::getSw |
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◆ getSwState()
| int daLv6Lblock_c::getSwState |
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◆ getUpMax()
| int daLv6Lblock_c::getUpMax |
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inline |
◆ init_modeLiftDown()
| void daLv6Lblock_c::init_modeLiftDown |
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◆ init_modeLiftUp()
| void daLv6Lblock_c::init_modeLiftUp |
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◆ init_modeWait()
| void daLv6Lblock_c::init_modeWait |
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◆ isSwitch()
| u8 daLv6Lblock_c::isSwitch |
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◆ modeLiftDown()
| void daLv6Lblock_c::modeLiftDown |
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◆ modeLiftUp()
| void daLv6Lblock_c::modeLiftUp |
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◆ modeWait()
| void daLv6Lblock_c::modeWait |
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◆ moveBlock()
| void daLv6Lblock_c::moveBlock |
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◆ setBaseMtx()
| void daLv6Lblock_c::setBaseMtx |
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◆ mBaseHeight
| f32 daLv6Lblock_c::mBaseHeight |
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◆ mIsSwitch
| u8 daLv6Lblock_c::mIsSwitch |
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private |
◆ mMaxHeight
| f32 daLv6Lblock_c::mMaxHeight |
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private |
◆ mMode
◆ mPhase
◆ mpModel
◆ mSwbit
◆ mSwState
| u8 daLv6Lblock_c::mSwState |
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private |
The documentation for this class was generated from the following files: