Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Wooden Sword. More...
#include <d_a_obj_wsword.h>
Public Member Functions | |
void | initBaseMtx () |
void | setBaseMtx () |
int | Create () |
int | CreateHeap () |
int | create () |
int | execute () |
int | draw () |
int | _delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
request_of_phase_process_class | mPhaseReq |
J3DModel * | mpModel |
dBgS_ObjAcch | mAcch |
dBgS_AcchCir | mAcchCir |
dCcD_Stts | mStts |
dCcD_Cyl | mCyl |
Wooden Sword.
int daObjWSword_c::_delete | ( | ) |
int daObjWSword_c::Create | ( | ) |
int daObjWSword_c::create | ( | ) |
int daObjWSword_c::CreateHeap | ( | ) |
int daObjWSword_c::draw | ( | ) |
int daObjWSword_c::execute | ( | ) |
void daObjWSword_c::initBaseMtx | ( | ) |
void daObjWSword_c::setBaseMtx | ( | ) |
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