Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAUStreamFileTable.h>
Public Member Functions | |
JAUStreamFileTable () | |
void | init (void const *) |
int | getNumFiles () const |
const char * | getFilePath (int) const |
bool | isValid () |
Public Attributes | |
const BinaryStreamFileTable * | mData |
JAUStreamFileTable::JAUStreamFileTable | ( | ) |
int JAUStreamFileTable::getNumFiles | ( | ) | const |
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inline |
const BinaryStreamFileTable* JAUStreamFileTable::mData |