Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daSldWall_c Class Reference

Arbiter's Grounds Sliding Wall. More...

#include <d_a_obj_lv4SlideWall.h>

+ Inheritance diagram for daSldWall_c:
+ Collaboration diagram for daSldWall_c:

Public Member Functions

void setBaseMtx ()
 
void CreateHeap ()
 
void create ()
 
void Execute (f32(**)[3][4])
 
void moveWall ()
 
void init_modeWait ()
 
void modeWait ()
 
void init_modeMoveOpen ()
 
void modeMoveOpen ()
 
void init_modeMoveClose ()
 
void modeMoveClose ()
 
void setSe ()
 
void Draw ()
 
void Delete ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x568 [0x5b4 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Arbiter's Grounds Sliding Wall.

Member Function Documentation

◆ create()

void daSldWall_c::create ( )

◆ CreateHeap()

void daSldWall_c::CreateHeap ( )

◆ Delete()

void daSldWall_c::Delete ( )

◆ Draw()

void daSldWall_c::Draw ( )

◆ Execute()

void daSldWall_c::Execute ( f32(**)  param_0[3][4])

◆ init_modeMoveClose()

void daSldWall_c::init_modeMoveClose ( )

◆ init_modeMoveOpen()

void daSldWall_c::init_modeMoveOpen ( )

◆ init_modeWait()

void daSldWall_c::init_modeWait ( )

◆ modeMoveClose()

void daSldWall_c::modeMoveClose ( )

◆ modeMoveOpen()

void daSldWall_c::modeMoveOpen ( )

◆ modeWait()

void daSldWall_c::modeWait ( )

◆ moveWall()

void daSldWall_c::moveWall ( )

◆ setBaseMtx()

void daSldWall_c::setBaseMtx ( )

◆ setSe()

void daSldWall_c::setSe ( )

Member Data Documentation

◆ field_0x568

u8 daSldWall_c::field_0x568[0x5b4 - 0x568]
private

The documentation for this class was generated from the following files: