Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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fstload.c File Reference

Functions

static void cb (s32 result, DVDCommandBlock *block)
 
void __fstLoad (void)
 

Variables

static s32 status
 
static DVDBB2bb2
 
static DVDDiskIDidTmp
 
static u8 bb2Buf [OSRoundUp32B(sizeof(DVDBB2))+31]
 
static u8 block [48]
 

Function Documentation

◆ __fstLoad()

void __fstLoad ( void  )

◆ cb()

static void cb ( s32  result,
DVDCommandBlock block 
)
static

Variable Documentation

◆ bb2

DVDBB2* bb2
static

◆ bb2Buf

u8 bb2Buf[OSRoundUp32B(sizeof(DVDBB2))+31]
static

◆ block

u8 block[48]
static

◆ idTmp

DVDDiskID* idTmp
static

◆ status

s32 status
static