Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcCoach_c Class Reference

Coach. More...

#include <d_a_npc_coach.h>

+ Inheritance diagram for daNpcCoach_c:
+ Collaboration diagram for daNpcCoach_c:

Public Member Functions

void hitFireArrow (cXyz)
 
void deleteFireArrow (unsigned int)
 
void deleteFireArrowFromList (unsigned int)
 
void setPosAngle (cXyz &, csXyz &)
 
void ctrlJointHorse (J3DJoint *, J3DModel *)
 
void initCoachPosition (Vec &, SVec &)
 
void changeAtherPath (s8, cXyz &, csXyz &)
 
void createHeap ()
 
void execute ()
 
void checkCoachDamage ()
 
void setCoachBlazing (u8)
 
void reinsExecute ()
 
void reinsInit ()
 
void calcCoachMotion ()
 
void calcRearWheelRotate ()
 
void calcHarnessMotion ()
 
void calcFrontWheelRotate ()
 
void calcHorseMotion ()
 
void calcHorseAnm ()
 
void calcHorsePath ()
 
void draw ()
 
 ~daNpcCoach_c ()
 
void create ()
 
void create_init ()
 
void initCollision ()
 
void initBaseMtx ()
 
void setBaseMtx ()
 
void initCoachBlazing ()
 
 daNpcCoach_c ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 const M_attr [160]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0x2570 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Coach.

Constructor & Destructor Documentation

◆ ~daNpcCoach_c()

daNpcCoach_c::~daNpcCoach_c ( )

◆ daNpcCoach_c()

daNpcCoach_c::daNpcCoach_c ( )

Member Function Documentation

◆ calcCoachMotion()

void daNpcCoach_c::calcCoachMotion ( )

◆ calcFrontWheelRotate()

void daNpcCoach_c::calcFrontWheelRotate ( )

◆ calcHarnessMotion()

void daNpcCoach_c::calcHarnessMotion ( )

◆ calcHorseAnm()

void daNpcCoach_c::calcHorseAnm ( )

◆ calcHorseMotion()

void daNpcCoach_c::calcHorseMotion ( )

◆ calcHorsePath()

void daNpcCoach_c::calcHorsePath ( )

◆ calcRearWheelRotate()

void daNpcCoach_c::calcRearWheelRotate ( )

◆ changeAtherPath()

void daNpcCoach_c::changeAtherPath ( s8  param_0,
cXyz param_1,
csXyz param_2 
)

◆ checkCoachDamage()

void daNpcCoach_c::checkCoachDamage ( )

◆ create()

void daNpcCoach_c::create ( )

◆ create_init()

void daNpcCoach_c::create_init ( )

◆ createHeap()

void daNpcCoach_c::createHeap ( )

◆ ctrlJointHorse()

void daNpcCoach_c::ctrlJointHorse ( J3DJoint param_0,
J3DModel param_1 
)

◆ deleteFireArrow()

void daNpcCoach_c::deleteFireArrow ( unsigned int  param_0)

◆ deleteFireArrowFromList()

void daNpcCoach_c::deleteFireArrowFromList ( unsigned int  param_0)

◆ draw()

void daNpcCoach_c::draw ( )

◆ execute()

void daNpcCoach_c::execute ( )

◆ hitFireArrow()

void daNpcCoach_c::hitFireArrow ( cXyz  param_0)

◆ initBaseMtx()

void daNpcCoach_c::initBaseMtx ( )

◆ initCoachBlazing()

void daNpcCoach_c::initCoachBlazing ( )

◆ initCoachPosition()

void daNpcCoach_c::initCoachPosition ( Vec param_0,
SVec param_1 
)

◆ initCollision()

void daNpcCoach_c::initCollision ( )

◆ reinsExecute()

void daNpcCoach_c::reinsExecute ( )

◆ reinsInit()

void daNpcCoach_c::reinsInit ( )

◆ setBaseMtx()

void daNpcCoach_c::setBaseMtx ( )

◆ setCoachBlazing()

void daNpcCoach_c::setCoachBlazing ( u8  param_0)

◆ setPosAngle()

void daNpcCoach_c::setPosAngle ( cXyz param_0,
csXyz param_1 
)

Member Data Documentation

◆ field_0x568

u8 daNpcCoach_c::field_0x568[0x2570 - 0x568]
private

◆ M_attr

SECTION_RODATA u8 const daNpcCoach_c::M_attr
static
Initial value:
= {
0xC0, 0x40, 0x00, 0x00, 0xC3, 0x48, 0x00, 0x00, 0xBE, 0x80, 0x00, 0x00, 0xC3, 0xC1, 0x80, 0x00,
0xC3, 0x3E, 0x00, 0x00, 0x42, 0xA4, 0x00, 0x00, 0x42, 0xC0, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00,
0x3F, 0x00, 0x00, 0x00, 0x3F, 0x59, 0x99, 0x9A, 0x40, 0xC0, 0x00, 0x00, 0x41, 0xB0, 0x00, 0x00,
0x41, 0xF0, 0x00, 0x00, 0x42, 0x20, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00,
0x44, 0xBB, 0x80, 0x00, 0x41, 0x80, 0x00, 0x00, 0x42, 0x78, 0x00, 0x00, 0xC2, 0x6B, 0x5A, 0x02,
0x42, 0x87, 0x41, 0x06, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x19, 0x99, 0x9A, 0x41, 0xA0, 0x00, 0x00,
0x00, 0x0D, 0x18, 0x00, 0x01, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x05, 0xDC, 0x07, 0x00, 0x00, 0x00, 0x44, 0x7A, 0x00, 0x00,
0xE0, 0x00, 0x40, 0x00, 0x00, 0x00, 0xFF, 0x50, 0x00, 0x03, 0x00, 0x00, 0x45, 0xBB, 0x80, 0x00,
0x41, 0x20, 0x00, 0x00, 0x41, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19,
}

The documentation for this class was generated from the following files: