Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcCoach_c Class Reference

Coach. More...

#include <d_a_npc_coach.h>

+ Inheritance diagram for daNpcCoach_c:
+ Collaboration diagram for daNpcCoach_c:

Public Member Functions

void hitFireArrow (cXyz)
 
void deleteFireArrow (unsigned int)
 
bool deleteFireArrowFromList (unsigned int)
 
void setPosAngle (cXyz &, csXyz &)
 
int ctrlJointHorse (J3DJoint *, J3DModel *)
 
void initCoachPosition (Vec &, SVec &)
 
void changeAtherPath (s8, cXyz &, csXyz &)
 
int createHeap ()
 
int execute ()
 
void checkCoachDamage ()
 
void setCoachBlazing (u8)
 
void reinsExecute ()
 
void reinsInit ()
 
void calcCoachMotion ()
 
void calcRearWheelRotate ()
 
void calcHarnessMotion ()
 
void calcFrontWheelRotate ()
 
void calcHorseMotion ()
 
void calcHorseAnm ()
 
void calcHorsePath ()
 
int draw ()
 
 ~daNpcCoach_c ()
 
cPhs__Step create ()
 
void create_init ()
 
void initCollision ()
 
void initBaseMtx ()
 
void setBaseMtx ()
 
void initCoachBlazing ()
 
 daNpcCoach_c ()
 
bool checkCoachBlazing ()
 
MtxgetCoachMtx ()
 
csXyzgetFrontWheelRot (int param_1)
 
csXyzgetRearWheelRot (int param_1)
 
s16 getCoachRotate ()
 
f32 getCoachTrans ()
 
int getRailID ()
 
void setDriverMtx ()
 
void calcDriverMotion ()
 
void calcYeliaMotion ()
 
void setYeliaMtx ()
 
void setCoachCollision ()
 
s16 getGroundSlope (dBgS_ObjAcch *, s16)
 
void calcSpringF (f32 *, f32, f32 *)
 
void calcSpringS (s16 *, s16, f32 *)
 
void setCoachMtx ()
 
void setWheelSmoke (daNpcChWheel_c *, dBgS_ObjAcch *, dKy_tevstr_c *, csXyz *)
 
void setHarnessCollision ()
 
f32 calcMaxSpeed ()
 
void setHorseCollision ()
 
void setHorseMtx ()
 
void setHorseAnm (int)
 
void eyeWink ()
 
bool checkKargoAttack ()
 
BOOL setExpressionAnm (int, bool)
 
void resetOverAngle ()
 
void reinsDraw ()
 
u8 getPathID ()
 
s16 getMessageNo ()
 
void setHarnessMtx ()
 
void setAimSpeed (f32 i_aimSpeed)
 
const daNpcCoach_Attr_cattr () const
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static daNpcCoach_Attr_c const M_attr
 
static u16 const ParticleName [10]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

daNpcChHorse_c mChHorse
 
daNpcChHarness_c mChHarness
 
daNpcChCoach_c mChCoach
 
int field_0x1dc0
 
bool mCoachBlazing
 
u8 field_0x1dc5
 
u8 field_0x1dc6
 
u8 field_0x1dc7
 
daNpcChYelia_c mChYelia
 
daNpcChPath_c mChPath
 
fpc_ProcID field_0x247c [5]
 
Mtx mCoachMtx
 
int field_0x24c0
 
int mTotalDmgRecv
 
f32 field_0x24c8
 
dBgS_AcchCir mAcchCir
 
dCcD_Stts mStts
 
request_of_phase_process_class mPhase
 
int field_0x2550
 
fpc_ProcID field_0x2554
 
u8 field_0x2558
 
u8 field_0x2559
 
cXyz field_0x255c
 
int mPathID
 
u8 field_0x256c [0x2570 - 0x256c]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Detailed Description

Coach.

Constructor & Destructor Documentation

◆ ~daNpcCoach_c()

daNpcCoach_c::~daNpcCoach_c ( )

◆ daNpcCoach_c()

daNpcCoach_c::daNpcCoach_c ( )

Member Function Documentation

◆ attr()

const daNpcCoach_Attr_c & daNpcCoach_c::attr ( ) const
inline

◆ calcCoachMotion()

void daNpcCoach_c::calcCoachMotion ( )

◆ calcDriverMotion()

void daNpcCoach_c::calcDriverMotion ( )
inline

◆ calcFrontWheelRotate()

void daNpcCoach_c::calcFrontWheelRotate ( )

◆ calcHarnessMotion()

void daNpcCoach_c::calcHarnessMotion ( )

◆ calcHorseAnm()

void daNpcCoach_c::calcHorseAnm ( )
inline

◆ calcHorseMotion()

void daNpcCoach_c::calcHorseMotion ( )

◆ calcHorsePath()

void daNpcCoach_c::calcHorsePath ( )

◆ calcMaxSpeed()

f32 daNpcCoach_c::calcMaxSpeed ( )
inline

◆ calcRearWheelRotate()

void daNpcCoach_c::calcRearWheelRotate ( )
inline

◆ calcSpringF()

void daNpcCoach_c::calcSpringF ( f32 * param_1,
f32 param_2,
f32 * param_3 )
inline

◆ calcSpringS()

void daNpcCoach_c::calcSpringS ( s16 * param_1,
s16 param_2,
f32 * param_3 )
inline

◆ calcYeliaMotion()

void daNpcCoach_c::calcYeliaMotion ( )
inline

◆ changeAtherPath()

void daNpcCoach_c::changeAtherPath ( s8 path_index,
cXyz & param_2,
csXyz & param_3 )

◆ checkCoachBlazing()

bool daNpcCoach_c::checkCoachBlazing ( )
inline

◆ checkCoachDamage()

void daNpcCoach_c::checkCoachDamage ( )

◆ checkKargoAttack()

bool daNpcCoach_c::checkKargoAttack ( )
inline

◆ create()

cPhs__Step daNpcCoach_c::create ( )

◆ create_init()

void daNpcCoach_c::create_init ( )

◆ createHeap()

int daNpcCoach_c::createHeap ( )

◆ ctrlJointHorse()

int daNpcCoach_c::ctrlJointHorse ( J3DJoint * i_joint,
J3DModel * i_model )

◆ deleteFireArrow()

void daNpcCoach_c::deleteFireArrow ( unsigned int param_1)

◆ deleteFireArrowFromList()

bool daNpcCoach_c::deleteFireArrowFromList ( unsigned int i_actorID)

◆ draw()

int daNpcCoach_c::draw ( )

◆ execute()

int daNpcCoach_c::execute ( )

◆ eyeWink()

void daNpcCoach_c::eyeWink ( )
inline

◆ getCoachMtx()

Mtx * daNpcCoach_c::getCoachMtx ( )
inline

◆ getCoachRotate()

s16 daNpcCoach_c::getCoachRotate ( )
inline

◆ getCoachTrans()

f32 daNpcCoach_c::getCoachTrans ( )
inline

◆ getFrontWheelRot()

csXyz * daNpcCoach_c::getFrontWheelRot ( int param_1)
inline

◆ getGroundSlope()

s16 daNpcCoach_c::getGroundSlope ( dBgS_ObjAcch * i_bgc,
s16 param_2 )
inline

◆ getMessageNo()

s16 daNpcCoach_c::getMessageNo ( )
inline

◆ getPathID()

u8 daNpcCoach_c::getPathID ( )
inline

◆ getRailID()

int daNpcCoach_c::getRailID ( )
inline

◆ getRearWheelRot()

csXyz * daNpcCoach_c::getRearWheelRot ( int param_1)
inline

◆ hitFireArrow()

void daNpcCoach_c::hitFireArrow ( cXyz i_pos)

◆ initBaseMtx()

void daNpcCoach_c::initBaseMtx ( )

◆ initCoachBlazing()

void daNpcCoach_c::initCoachBlazing ( )

◆ initCoachPosition()

void daNpcCoach_c::initCoachPosition ( Vec & i_pos,
SVec & i_angle )

◆ initCollision()

void daNpcCoach_c::initCollision ( )
inline

◆ reinsDraw()

void daNpcCoach_c::reinsDraw ( )
inline

◆ reinsExecute()

void daNpcCoach_c::reinsExecute ( )

◆ reinsInit()

void daNpcCoach_c::reinsInit ( )

◆ resetOverAngle()

void daNpcCoach_c::resetOverAngle ( )
inline

◆ setAimSpeed()

void daNpcCoach_c::setAimSpeed ( f32 i_aimSpeed)
inline

◆ setBaseMtx()

void daNpcCoach_c::setBaseMtx ( )

◆ setCoachBlazing()

void daNpcCoach_c::setCoachBlazing ( u8 damage)
inline

◆ setCoachCollision()

void daNpcCoach_c::setCoachCollision ( )
inline

◆ setCoachMtx()

void daNpcCoach_c::setCoachMtx ( )
inline

◆ setDriverMtx()

void daNpcCoach_c::setDriverMtx ( )
inline

◆ setExpressionAnm()

BOOL daNpcCoach_c::setExpressionAnm ( int param_1,
bool param_2 )
inline

◆ setHarnessCollision()

void daNpcCoach_c::setHarnessCollision ( )
inline

◆ setHarnessMtx()

void daNpcCoach_c::setHarnessMtx ( )
inline

◆ setHorseAnm()

void daNpcCoach_c::setHorseAnm ( int i_index)
inline

◆ setHorseCollision()

void daNpcCoach_c::setHorseCollision ( )
inline

◆ setHorseMtx()

void daNpcCoach_c::setHorseMtx ( )
inline

◆ setPosAngle()

void daNpcCoach_c::setPosAngle ( cXyz & param_1,
csXyz & param_2 )

◆ setWheelSmoke()

void daNpcCoach_c::setWheelSmoke ( daNpcChWheel_c * i_wheel,
dBgS_ObjAcch * i_bgc,
dKy_tevstr_c * i_tevStr,
csXyz * i_angle )
inline

◆ setYeliaMtx()

void daNpcCoach_c::setYeliaMtx ( )
inline

Member Data Documentation

◆ field_0x1dc0

int daNpcCoach_c::field_0x1dc0
private

◆ field_0x1dc5

u8 daNpcCoach_c::field_0x1dc5
private

◆ field_0x1dc6

u8 daNpcCoach_c::field_0x1dc6
private

◆ field_0x1dc7

u8 daNpcCoach_c::field_0x1dc7
private

◆ field_0x247c

fpc_ProcID daNpcCoach_c::field_0x247c[5]
private

◆ field_0x24c0

int daNpcCoach_c::field_0x24c0
private

◆ field_0x24c8

f32 daNpcCoach_c::field_0x24c8
private

◆ field_0x2550

int daNpcCoach_c::field_0x2550
private

◆ field_0x2554

fpc_ProcID daNpcCoach_c::field_0x2554
private

◆ field_0x2558

u8 daNpcCoach_c::field_0x2558
private

◆ field_0x2559

u8 daNpcCoach_c::field_0x2559
private

◆ field_0x255c

cXyz daNpcCoach_c::field_0x255c
private

◆ field_0x256c

u8 daNpcCoach_c::field_0x256c[0x2570 - 0x256c]
private

◆ M_attr

daNpcCoach_Attr_c const daNpcCoach_c::M_attr
static

◆ mAcchCir

dBgS_AcchCir daNpcCoach_c::mAcchCir
private

◆ mChCoach

daNpcChCoach_c daNpcCoach_c::mChCoach
private

◆ mChHarness

daNpcChHarness_c daNpcCoach_c::mChHarness
private

◆ mChHorse

daNpcChHorse_c daNpcCoach_c::mChHorse
private

◆ mChPath

daNpcChPath_c daNpcCoach_c::mChPath
private

◆ mChYelia

daNpcChYelia_c daNpcCoach_c::mChYelia
private

◆ mCoachBlazing

bool daNpcCoach_c::mCoachBlazing
private

◆ mCoachMtx

Mtx daNpcCoach_c::mCoachMtx
private

◆ mPathID

int daNpcCoach_c::mPathID
private

◆ mPhase

request_of_phase_process_class daNpcCoach_c::mPhase
private

◆ mStts

dCcD_Stts daNpcCoach_c::mStts
private

◆ mTotalDmgRecv

int daNpcCoach_c::mTotalDmgRecv
private

◆ ParticleName

u16 const daNpcCoach_c::ParticleName[10]
static

The documentation for this class was generated from the following files: