#include <d_save.h>
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void | onSwitch (int, int) |
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void | offSwitch (int, int) |
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void | isSwitch (int, int) const |
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void | offSwitch (int, int) |
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void | isSwitch (int, int) const |
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void | onSwitch (int, int) |
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void | offSwitch (int, int) |
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void | isSwitch (int, int) const |
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void | isSwitch (int, int) const |
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void | isSwitch (int, int) const |
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void | init () |
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void | getSave (int i_stageNo) |
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void | putSave (int i_stageNo) |
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void | initZone () |
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u32 | createZone (int i_roomNo) |
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void | onSwitch (int i_no, int i_roomNo) |
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void | offSwitch (int i_no, int i_roomNo) |
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BOOL | isSwitch (int i_no, int i_roomNo) const |
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BOOL | revSwitch (int i_no, int i_roomNo) |
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void | onItem (int i_no, int i_roomNo) |
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BOOL | isItem (int i_no, int i_roomNo) const |
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void | onActor (int i_no, int i_roomNo) |
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void | offActor (int i_no, int i_roomNo) |
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BOOL | isActor (int i_no, int i_roomNo) const |
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int | memory_to_card (char *card_ptr, int dataNum) |
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int | card_to_memory (char *card_ptr, int dataNum) |
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int | initdata_to_card (char *card_ptr, int dataNum) |
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dSv_save_c & | getSavedata () |
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dSv_memory_c & | getMemory () |
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dSv_zone_c * | getZones () |
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dSv_zone_c & | getZone (int id) |
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dSv_player_c & | getPlayer () |
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dSv_event_c & | getTmp () |
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dSv_restart_c & | getRestart () |
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dSv_turnRestart_c & | getTurnRestart () |
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dSv_event_c & | getEvent () |
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dSv_danBit_c & | getDan () |
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dSv_MiniGame_c & | getMiniGame () |
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s64 | getStartTime () const |
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s64 | getSaveTotalTime () const |
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void | setStartTime (s64 time) |
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void | setSaveTotalTime (s64 time) |
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void | initDan (s8 i_stage) |
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void | resetDan () |
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u8 | getDataNum () const |
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void | setDataNum (u8 num) |
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void | removeZone (int zoneNo) |
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u8 | getNoFile () const |
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void | setNoFile (u8 file) |
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u8 | getNewFile () const |
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void | setNewFile (u8 file) |
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◆ card_to_memory()
int dSv_info_c::card_to_memory |
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char * |
card_ptr, |
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int |
dataNum |
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) |
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◆ createZone()
u32 dSv_info_c::createZone |
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int |
i_roomNo | ) |
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◆ getDan()
◆ getDataNum()
u8 dSv_info_c::getDataNum |
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const |
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inline |
◆ getEvent()
◆ getMemory()
◆ getMiniGame()
◆ getNewFile()
u8 dSv_info_c::getNewFile |
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const |
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inline |
◆ getNoFile()
u8 dSv_info_c::getNoFile |
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const |
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inline |
◆ getPlayer()
◆ getRestart()
◆ getSave()
void dSv_info_c::getSave |
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int |
i_stageNo | ) |
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◆ getSavedata()
◆ getSaveTotalTime()
s64 dSv_info_c::getSaveTotalTime |
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const |
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inline |
◆ getStartTime()
s64 dSv_info_c::getStartTime |
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const |
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inline |
◆ getTmp()
◆ getTurnRestart()
◆ getZone()
◆ getZones()
◆ init()
void dSv_info_c::init |
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◆ initDan()
void dSv_info_c::initDan |
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s8 |
i_stage | ) |
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inline |
◆ initdata_to_card()
int dSv_info_c::initdata_to_card |
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char * |
card_ptr, |
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int |
dataNum |
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) |
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◆ initZone()
void dSv_info_c::initZone |
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◆ isActor()
BOOL dSv_info_c::isActor |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ isItem()
BOOL dSv_info_c::isItem |
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int |
i_no, |
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int |
i_roomNo |
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) |
| const |
◆ isSwitch() [1/6]
BOOL dSv_info_c::isSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
| const |
◆ isSwitch() [2/6]
BOOL dSv_info_c::isSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
| const |
◆ isSwitch() [3/6]
◆ isSwitch() [4/6]
◆ isSwitch() [5/6]
◆ isSwitch() [6/6]
◆ memory_to_card()
int dSv_info_c::memory_to_card |
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char * |
card_ptr, |
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int |
dataNum |
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) |
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◆ offActor()
void dSv_info_c::offActor |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ offSwitch() [1/4]
void dSv_info_c::offSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ offSwitch() [2/4]
void dSv_info_c::offSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ offSwitch() [3/4]
◆ offSwitch() [4/4]
◆ onActor()
void dSv_info_c::onActor |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ onItem()
void dSv_info_c::onItem |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ onSwitch() [1/3]
void dSv_info_c::onSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ onSwitch() [2/3]
void dSv_info_c::onSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ onSwitch() [3/3]
◆ putSave()
void dSv_info_c::putSave |
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int |
i_stageNo | ) |
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◆ removeZone()
void dSv_info_c::removeZone |
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int |
zoneNo | ) |
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inline |
◆ resetDan()
void dSv_info_c::resetDan |
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inline |
◆ revSwitch()
BOOL dSv_info_c::revSwitch |
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int |
i_no, |
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int |
i_roomNo |
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) |
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◆ setDataNum()
void dSv_info_c::setDataNum |
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u8 |
num | ) |
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inline |
◆ setNewFile()
void dSv_info_c::setNewFile |
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u8 |
file | ) |
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inline |
◆ setNoFile()
void dSv_info_c::setNoFile |
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u8 |
file | ) |
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inline |
◆ setSaveTotalTime()
void dSv_info_c::setSaveTotalTime |
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s64 |
time | ) |
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inline |
◆ setStartTime()
void dSv_info_c::setStartTime |
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s64 |
time | ) |
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inline |
◆ DAN_ITEM
◆ DAN_SWITCH
◆ field_0xf14
u8 dSv_info_c::field_0xf14[4] |
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private |
◆ field_0xf1b
u8 dSv_info_c::field_0xf1b[13] |
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private |
◆ mDan
◆ mDataNum
◆ MEMORY_ITEM
const int dSv_info_c::MEMORY_ITEM = 0x80 |
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static |
◆ MEMORY_SWITCH
const int dSv_info_c::MEMORY_SWITCH = 0x80 |
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static |
◆ mMemory
◆ mNewFile
◆ mNoFile
◆ mRestart
◆ mSavedata
◆ mSaveTotalTime
s64 dSv_info_c::mSaveTotalTime |
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private |
◆ mStartTime
s64 dSv_info_c::mStartTime |
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private |
◆ mTmp
◆ mTurnRestart
◆ mZone
◆ ONEZONE_ITEM
const int dSv_info_c::ONEZONE_ITEM = 0x10 |
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static |
◆ ONEZONE_SWITCH
const int dSv_info_c::ONEZONE_SWITCH = 0x10 |
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static |
◆ ZONE_ITEM
◆ ZONE_MAX
◆ ZONE_SWITCH
const int dSv_info_c::ZONE_SWITCH = 0x20 |
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static |
The documentation for this class was generated from the following files: