Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Sky Cannon (Lake Hylia, Fixed) More...
#include <d_a_obj_scannon_ten.h>
Public Member Functions | |
daObjSCannonTen_c () | |
~daObjSCannonTen_c () | |
void | createHeap () |
void | create () |
void | Delete () |
void | draw () |
void | execute () |
void | middleExe () |
void | exeModeWait () |
void | exeModeOrderEvt () |
void | exeModeActionEvt () |
void | exeModeEnd () |
void | demoExe () |
void | demoModeInit (int) |
void | demoInitLinkIn () |
void | demoExeLinkIn () |
void | demoInitSet () |
void | demoExeSet () |
void | demoInitMove () |
void | demoExeMove () |
void | demoInitFire () |
void | demoExeFire () |
void | demoInitFireEnd () |
void | demoExeFireEnd () |
void | demoInitFinish () |
void | demoExeFinish () |
void | init () |
void | setModelMtx () |
void | changeScene () |
void | initEmtSmoke () |
void | exeEmtSmoke () |
void | initEmtLine () |
void | exeEmtLine () |
void | delEmtAll () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 | s_exeProc [48] |
static u8 | s_demoExeProc [144] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x604 - 0x568] |
Sky Cannon (Lake Hylia, Fixed)
daObjSCannonTen_c::daObjSCannonTen_c | ( | ) |
daObjSCannonTen_c::~daObjSCannonTen_c | ( | ) |
void daObjSCannonTen_c::changeScene | ( | ) |
void daObjSCannonTen_c::create | ( | ) |
void daObjSCannonTen_c::createHeap | ( | ) |
void daObjSCannonTen_c::delEmtAll | ( | ) |
void daObjSCannonTen_c::Delete | ( | ) |
void daObjSCannonTen_c::demoExe | ( | ) |
void daObjSCannonTen_c::demoExeFinish | ( | ) |
void daObjSCannonTen_c::demoExeFire | ( | ) |
void daObjSCannonTen_c::demoExeFireEnd | ( | ) |
void daObjSCannonTen_c::demoExeLinkIn | ( | ) |
void daObjSCannonTen_c::demoExeMove | ( | ) |
void daObjSCannonTen_c::demoExeSet | ( | ) |
void daObjSCannonTen_c::demoInitFinish | ( | ) |
void daObjSCannonTen_c::demoInitFire | ( | ) |
void daObjSCannonTen_c::demoInitFireEnd | ( | ) |
void daObjSCannonTen_c::demoInitLinkIn | ( | ) |
void daObjSCannonTen_c::demoInitMove | ( | ) |
void daObjSCannonTen_c::demoInitSet | ( | ) |
void daObjSCannonTen_c::draw | ( | ) |
void daObjSCannonTen_c::execute | ( | ) |
void daObjSCannonTen_c::exeEmtLine | ( | ) |
void daObjSCannonTen_c::exeEmtSmoke | ( | ) |
void daObjSCannonTen_c::exeModeActionEvt | ( | ) |
void daObjSCannonTen_c::exeModeEnd | ( | ) |
void daObjSCannonTen_c::exeModeOrderEvt | ( | ) |
void daObjSCannonTen_c::exeModeWait | ( | ) |
void daObjSCannonTen_c::init | ( | ) |
void daObjSCannonTen_c::initEmtLine | ( | ) |
void daObjSCannonTen_c::initEmtSmoke | ( | ) |
void daObjSCannonTen_c::middleExe | ( | ) |
void daObjSCannonTen_c::setModelMtx | ( | ) |
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