Puppet Zelda.
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#include <d_a_e_hzelda.h>
|
| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
| BOOL | initBallModel () |
| |
| bool | checkBallModelDraw () |
| |
| void | setBallModelEffect (dKy_tevstr_c *) |
| |
| void | drawBallModel (dKy_tevstr_c *) |
| |
| BOOL | checkWolfNoLock () const |
| |
| BOOL | checkHeadLockFlg () const |
| |
| BOOL | checkWolfBiteDamage () const |
| |
| BOOL | checkWolfDownPullFlg () const |
| |
| BOOL | checkDownFlg () |
| |
| BOOL | checkCutDownHitFlg () const |
| |
| BOOL | checkWolfDownStartFlg () const |
| |
| BOOL | checkDeadFlg () const |
| |
| BOOL | checkThrowMode (u8 param_1) const |
| |
| u32 * | getMidnaBindID (int i_idx) |
| |
| u8 | getMidnaBindMode () |
| |
| cXyz & | getDownPos () |
| |
| cXyz & | getHeadLockPos () |
| |
| void | onCutDownHitFlg () |
| |
| void | onWolfBiteDamage () |
| |
| void | onWolfDownStartFlg () |
| |
| void | onWolfDownPullEndFlg () |
| |
| void | onWolfNoLock () |
| |
| void | onDownFlg () |
| |
| void | onHeadLockFlg () |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | setMidnaBindMode (u8 i_bindMode) |
| |
| void | setMidnaBindID (u8 i_idx, u32 i_bindID) |
| |
| void | setThrowModeCatch () |
| |
| void | setThrowModeDash () |
| |
| void | setThrowModeThrowRight () |
| |
| void | setThrowModeThrowLeft () |
| |
| void | setDownPos (const cXyz *i_pos) |
| |
| void | setHeadLockPos (const cXyz *i_pos) |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |
| static void | setStopStatus (u32 status) |
| |
| static u32 | stopStatus |
| |
◆ field_0x127c
◆ field_0x1418
| u32 e_hzelda_class::field_0x1418 |
◆ field_0x141c
| u32 e_hzelda_class::field_0x141c[3] |
◆ field_0x1428
| u32 e_hzelda_class::field_0x1428[6] |
◆ field_0x5c4
| cXyz e_hzelda_class::field_0x5c4 |
◆ field_0x5d0
| s16 e_hzelda_class::field_0x5d0 |
◆ field_0x67C
| u8 e_hzelda_class::field_0x67C[0x0684 - 0x067C] |
◆ field_0x68c
| int e_hzelda_class::field_0x68c |
◆ field_0x6b4
| s16 e_hzelda_class::field_0x6b4 |
◆ field_0x6B6
| u8 e_hzelda_class::field_0x6B6[0x06B8 - 0x06B6] |
◆ field_0x6b8
| s8 e_hzelda_class::field_0x6b8 |
◆ field_0x6b9
| u8 e_hzelda_class::field_0x6b9 |
◆ field_0x6ba
| u8 e_hzelda_class::field_0x6ba |
◆ field_0x6c4
| f32 e_hzelda_class::field_0x6c4 |
◆ field_0x6cc
| f32 e_hzelda_class::field_0x6cc |
◆ field_0x6dc
| s16 e_hzelda_class::field_0x6dc |
◆ field_0x6DE
| u8 e_hzelda_class::field_0x6DE[0x06E4 - 0x06DE] |
◆ field_0x6e4
| s8 e_hzelda_class::field_0x6e4 |
◆ field_0x6e8
| f32 e_hzelda_class::field_0x6e8 |
◆ field_0x718
| s16 e_hzelda_class::field_0x718 |
◆ field_0x73C
| u8 e_hzelda_class::field_0x73C[0x0740 - 0x073C] |
◆ field_0x958
◆ field_0xd3c
◆ mAcch
◆ mAcchCir
◆ mAction
| s16 e_hzelda_class::mAction |
◆ mAngleToPlayer
| s16 e_hzelda_class::mAngleToPlayer |
◆ mAnm
◆ mArmLRotY
| f32 e_hzelda_class::mArmLRotY |
◆ mArmRRotY
| f32 e_hzelda_class::mArmRRotY |
◆ mAtInfo
◆ mBallMove
| cXyz e_hzelda_class::mBallMove |
◆ mBallMoveStep
| f32 e_hzelda_class::mBallMoveStep |
◆ mBallPos
| cXyz e_hzelda_class::mBallPos |
◆ mBallSound
◆ mBallSphAt
◆ mBallTgSph
◆ mBodyRotY
| f32 e_hzelda_class::mBodyRotY |
◆ mBodyRotZ
| f32 e_hzelda_class::mBodyRotZ |
◆ mBottleSwingAtTimer
| u8 e_hzelda_class::mBottleSwingAtTimer |
◆ mCounter
| s16 e_hzelda_class::mCounter |
◆ mDemoCamCenter
| cXyz e_hzelda_class::mDemoCamCenter |
◆ mDemoCamEye
| cXyz e_hzelda_class::mDemoCamEye |
◆ mDemoCamFovy
| f32 e_hzelda_class::mDemoCamFovy |
◆ mDemoMode
| s16 e_hzelda_class::mDemoMode |
◆ mDemoTimer
| s16 e_hzelda_class::mDemoTimer |
◆ mDistToPlayer
| f32 e_hzelda_class::mDistToPlayer |
◆ mDodgeMove
| f32 e_hzelda_class::mDodgeMove |
◆ mDrawTriangleAt
| s16 e_hzelda_class::mDrawTriangleAt |
◆ mHeadRotX
| s16 e_hzelda_class::mHeadRotX |
◆ mHeadRotZ
| s16 e_hzelda_class::mHeadRotZ |
◆ mInitHIO
| u8 e_hzelda_class::mInitHIO |
◆ mIsLookatPlayer
| s8 e_hzelda_class::mIsLookatPlayer |
◆ mMissedBallCount
| u8 e_hzelda_class::mMissedBallCount |
◆ mMode
| s16 e_hzelda_class::mMode |
◆ mMoveStep
| f32 e_hzelda_class::mMoveStep |
◆ mMsgSetTimer
| u8 e_hzelda_class::mMsgSetTimer |
◆ mNoBallCount
| u8 e_hzelda_class::mNoBallCount |
◆ mOldBallPos
| cXyz e_hzelda_class::mOldBallPos |
◆ mPhase
◆ mPlAtSph
◆ mpModelMorf
◆ mPrm0
◆ mpSwordModel
◆ mpTriangleAtBrk
◆ mpTriangleAtBtk
◆ mpTriangleAtModel
| J3DModel* e_hzelda_class::mpTriangleAtModel |
◆ mShadowKey
| u32 e_hzelda_class::mShadowKey |
◆ mSound
◆ mSphAt
◆ mSphCc
◆ mSwordAtTimer
| u8 e_hzelda_class::mSwordAtTimer |
◆ mSwordColorIntensity
| f32 e_hzelda_class::mSwordColorIntensity |
◆ mTargetMovePos
| cXyz e_hzelda_class::mTargetMovePos |
◆ mTimers
| s16 e_hzelda_class::mTimers[4] |
◆ mTriangleAnmFrame
| int e_hzelda_class::mTriangleAnmFrame |
◆ mTrianglePos
| cXyz e_hzelda_class::mTrianglePos |
◆ mTriangleRotY
| s16 e_hzelda_class::mTriangleRotY |
◆ mTriangleSize
| f32 e_hzelda_class::mTriangleSize |
◆ mTriAtSph
The documentation for this class was generated from the following file: