Puppet Zelda.
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#include <d_a_e_hzelda.h>
◆ field_0x127c
◆ field_0x1418
u32 e_hzelda_class::field_0x1418 |
◆ field_0x141c
u32 e_hzelda_class::field_0x141c[3] |
◆ field_0x1428
u32 e_hzelda_class::field_0x1428[6] |
◆ field_0x5c4
cXyz e_hzelda_class::field_0x5c4 |
◆ field_0x5d0
s16 e_hzelda_class::field_0x5d0 |
◆ field_0x67C
u8 e_hzelda_class::field_0x67C[0x0684 - 0x067C] |
◆ field_0x68c
int e_hzelda_class::field_0x68c |
◆ field_0x6b4
s16 e_hzelda_class::field_0x6b4 |
◆ field_0x6B6
u8 e_hzelda_class::field_0x6B6[0x06B8 - 0x06B6] |
◆ field_0x6b8
s8 e_hzelda_class::field_0x6b8 |
◆ field_0x6b9
u8 e_hzelda_class::field_0x6b9 |
◆ field_0x6ba
u8 e_hzelda_class::field_0x6ba |
◆ field_0x6c4
f32 e_hzelda_class::field_0x6c4 |
◆ field_0x6cc
f32 e_hzelda_class::field_0x6cc |
◆ field_0x6dc
s16 e_hzelda_class::field_0x6dc |
◆ field_0x6DE
u8 e_hzelda_class::field_0x6DE[0x06E4 - 0x06DE] |
◆ field_0x6e4
s8 e_hzelda_class::field_0x6e4 |
◆ field_0x6e8
f32 e_hzelda_class::field_0x6e8 |
◆ field_0x718
s16 e_hzelda_class::field_0x718 |
◆ field_0x73C
u8 e_hzelda_class::field_0x73C[0x0740 - 0x073C] |
◆ field_0x958
◆ field_0xd3c
◆ mAcch
◆ mAcchCir
◆ mAction
s16 e_hzelda_class::mAction |
◆ mAngleToPlayer
s16 e_hzelda_class::mAngleToPlayer |
◆ mAnm
◆ mArmLRotY
f32 e_hzelda_class::mArmLRotY |
◆ mArmRRotY
f32 e_hzelda_class::mArmRRotY |
◆ mAtInfo
◆ mBallMove
cXyz e_hzelda_class::mBallMove |
◆ mBallMoveStep
f32 e_hzelda_class::mBallMoveStep |
◆ mBallPos
cXyz e_hzelda_class::mBallPos |
◆ mBallSound
◆ mBallSphAt
◆ mBallTgSph
◆ mBodyRotY
f32 e_hzelda_class::mBodyRotY |
◆ mBodyRotZ
f32 e_hzelda_class::mBodyRotZ |
◆ mBottleSwingAtTimer
u8 e_hzelda_class::mBottleSwingAtTimer |
◆ mCounter
s16 e_hzelda_class::mCounter |
◆ mDemoCamCenter
cXyz e_hzelda_class::mDemoCamCenter |
◆ mDemoCamEye
cXyz e_hzelda_class::mDemoCamEye |
◆ mDemoCamFovy
f32 e_hzelda_class::mDemoCamFovy |
◆ mDemoMode
s16 e_hzelda_class::mDemoMode |
◆ mDemoTimer
s16 e_hzelda_class::mDemoTimer |
◆ mDistToPlayer
f32 e_hzelda_class::mDistToPlayer |
◆ mDodgeMove
f32 e_hzelda_class::mDodgeMove |
◆ mDrawTriangleAt
s16 e_hzelda_class::mDrawTriangleAt |
◆ mHeadRotX
s16 e_hzelda_class::mHeadRotX |
◆ mHeadRotZ
s16 e_hzelda_class::mHeadRotZ |
◆ mInitHIO
u8 e_hzelda_class::mInitHIO |
◆ mIsLookatPlayer
s8 e_hzelda_class::mIsLookatPlayer |
◆ mMissedBallCount
u8 e_hzelda_class::mMissedBallCount |
◆ mMode
s16 e_hzelda_class::mMode |
◆ mMoveStep
f32 e_hzelda_class::mMoveStep |
◆ mMsgSetTimer
u8 e_hzelda_class::mMsgSetTimer |
◆ mNoBallCount
u8 e_hzelda_class::mNoBallCount |
◆ mOldBallPos
cXyz e_hzelda_class::mOldBallPos |
◆ mPhase
◆ mPlAtSph
◆ mpModelMorf
◆ mPrm0
◆ mpSwordModel
◆ mpTriangleAtBrk
◆ mpTriangleAtBtk
◆ mpTriangleAtModel
J3DModel* e_hzelda_class::mpTriangleAtModel |
◆ mShadowKey
u32 e_hzelda_class::mShadowKey |
◆ mSound
◆ mSphAt
◆ mSphCc
◆ mSwordAtTimer
u8 e_hzelda_class::mSwordAtTimer |
◆ mSwordColorIntensity
f32 e_hzelda_class::mSwordColorIntensity |
◆ mTargetMovePos
cXyz e_hzelda_class::mTargetMovePos |
◆ mTimers
s16 e_hzelda_class::mTimers[4] |
◆ mTriangleAnmFrame
int e_hzelda_class::mTriangleAnmFrame |
◆ mTrianglePos
cXyz e_hzelda_class::mTrianglePos |
◆ mTriangleRotY
s16 e_hzelda_class::mTriangleRotY |
◆ mTriangleSize
f32 e_hzelda_class::mTriangleSize |
◆ mTriAtSph
The documentation for this class was generated from the following file: