Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_hzelda_class Class Reference

Puppet Zelda. More...

#include <d_a_e_hzelda.h>

+ Inheritance diagram for e_hzelda_class:
+ Collaboration diagram for e_hzelda_class:

Public Attributes

request_of_phase_process_class mPhase
 
u8 mPrm0
 
cXyz mTargetMovePos
 
cXyz field_0x5c4
 
s16 field_0x5d0
 
mDoExt_McaMorfSOmpModelMorf
 
Z2CreatureEnemy mSound
 
u8 field_0x67C [0x0684 - 0x067C]
 
int mAnm
 
J3DModelmpSwordModel
 
int field_0x68c
 
f32 mSwordColorIntensity
 
s16 mCounter
 
s16 mAction
 
s16 mMode
 
f32 mMoveStep
 
f32 mDistToPlayer
 
s16 mAngleToPlayer
 
u32 mShadowKey
 
s16 mTimers [4]
 
s16 field_0x6b4
 
u8 field_0x6B6 [0x06B8 - 0x06B6]
 
s8 field_0x6b8
 
u8 field_0x6b9
 
u8 field_0x6ba
 
s8 mIsLookatPlayer
 
s16 mHeadRotX
 
s16 mHeadRotZ
 
f32 mArmRRotY
 
f32 field_0x6c4
 
f32 mArmLRotY
 
f32 field_0x6cc
 
f32 mBodyRotY
 
f32 mBodyRotZ
 
f32 mDodgeMove
 
s16 field_0x6dc
 
u8 field_0x6DE [0x06E4 - 0x06DE]
 
s8 field_0x6e4
 
f32 field_0x6e8
 
cXyz mOldBallPos
 
cXyz mBallPos
 
cXyz mBallMove
 
f32 mBallMoveStep
 
J3DModelmpTriangleAtModel
 
s16 field_0x718
 
s16 mDrawTriangleAt
 
s16 mTriangleRotY
 
int mTriangleAnmFrame
 
f32 mTriangleSize
 
cXyz mTrianglePos
 
mDoExt_brkAnmmpTriangleAtBrk
 
mDoExt_btkAnmmpTriangleAtBtk
 
u8 field_0x73C [0x0740 - 0x073C]
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts field_0x958
 
dCcD_Sph mSphCc [3]
 
dCcD_Stts field_0xd3c
 
dCcD_Sph mSphAt
 
dCcU_AtInfo mAtInfo
 
dCcD_Sph mBallTgSph
 
dCcD_Sph mBallSphAt
 
dCcD_Sph mTriAtSph
 
dCcD_Stts field_0x127c
 
dCcD_Sph mPlAtSph
 
Z2SoundObjSimple mBallSound
 
u8 mMissedBallCount
 
u8 mBottleSwingAtTimer
 
u8 mSwordAtTimer
 
u8 mNoBallCount
 
u8 mMsgSetTimer
 
u8 mInitHIO
 
u32 field_0x1418
 
u32 field_0x141c [3]
 
u32 field_0x1428 [6]
 
s16 mDemoMode
 
s16 mDemoTimer
 
cXyz mDemoCamEye
 
cXyz mDemoCamCenter
 
f32 mDemoCamFovy
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Puppet Zelda.

Member Data Documentation

◆ field_0x127c

dCcD_Stts e_hzelda_class::field_0x127c

◆ field_0x1418

u32 e_hzelda_class::field_0x1418

◆ field_0x141c

u32 e_hzelda_class::field_0x141c[3]

◆ field_0x1428

u32 e_hzelda_class::field_0x1428[6]

◆ field_0x5c4

cXyz e_hzelda_class::field_0x5c4

◆ field_0x5d0

s16 e_hzelda_class::field_0x5d0

◆ field_0x67C

u8 e_hzelda_class::field_0x67C[0x0684 - 0x067C]

◆ field_0x68c

int e_hzelda_class::field_0x68c

◆ field_0x6b4

s16 e_hzelda_class::field_0x6b4

◆ field_0x6B6

u8 e_hzelda_class::field_0x6B6[0x06B8 - 0x06B6]

◆ field_0x6b8

s8 e_hzelda_class::field_0x6b8

◆ field_0x6b9

u8 e_hzelda_class::field_0x6b9

◆ field_0x6ba

u8 e_hzelda_class::field_0x6ba

◆ field_0x6c4

f32 e_hzelda_class::field_0x6c4

◆ field_0x6cc

f32 e_hzelda_class::field_0x6cc

◆ field_0x6dc

s16 e_hzelda_class::field_0x6dc

◆ field_0x6DE

u8 e_hzelda_class::field_0x6DE[0x06E4 - 0x06DE]

◆ field_0x6e4

s8 e_hzelda_class::field_0x6e4

◆ field_0x6e8

f32 e_hzelda_class::field_0x6e8

◆ field_0x718

s16 e_hzelda_class::field_0x718

◆ field_0x73C

u8 e_hzelda_class::field_0x73C[0x0740 - 0x073C]

◆ field_0x958

dCcD_Stts e_hzelda_class::field_0x958

◆ field_0xd3c

dCcD_Stts e_hzelda_class::field_0xd3c

◆ mAcch

dBgS_ObjAcch e_hzelda_class::mAcch

◆ mAcchCir

dBgS_AcchCir e_hzelda_class::mAcchCir

◆ mAction

s16 e_hzelda_class::mAction

◆ mAngleToPlayer

s16 e_hzelda_class::mAngleToPlayer

◆ mAnm

int e_hzelda_class::mAnm

◆ mArmLRotY

f32 e_hzelda_class::mArmLRotY

◆ mArmRRotY

f32 e_hzelda_class::mArmRRotY

◆ mAtInfo

dCcU_AtInfo e_hzelda_class::mAtInfo

◆ mBallMove

cXyz e_hzelda_class::mBallMove

◆ mBallMoveStep

f32 e_hzelda_class::mBallMoveStep

◆ mBallPos

cXyz e_hzelda_class::mBallPos

◆ mBallSound

Z2SoundObjSimple e_hzelda_class::mBallSound

◆ mBallSphAt

dCcD_Sph e_hzelda_class::mBallSphAt

◆ mBallTgSph

dCcD_Sph e_hzelda_class::mBallTgSph

◆ mBodyRotY

f32 e_hzelda_class::mBodyRotY

◆ mBodyRotZ

f32 e_hzelda_class::mBodyRotZ

◆ mBottleSwingAtTimer

u8 e_hzelda_class::mBottleSwingAtTimer

◆ mCounter

s16 e_hzelda_class::mCounter

◆ mDemoCamCenter

cXyz e_hzelda_class::mDemoCamCenter

◆ mDemoCamEye

cXyz e_hzelda_class::mDemoCamEye

◆ mDemoCamFovy

f32 e_hzelda_class::mDemoCamFovy

◆ mDemoMode

s16 e_hzelda_class::mDemoMode

◆ mDemoTimer

s16 e_hzelda_class::mDemoTimer

◆ mDistToPlayer

f32 e_hzelda_class::mDistToPlayer

◆ mDodgeMove

f32 e_hzelda_class::mDodgeMove

◆ mDrawTriangleAt

s16 e_hzelda_class::mDrawTriangleAt

◆ mHeadRotX

s16 e_hzelda_class::mHeadRotX

◆ mHeadRotZ

s16 e_hzelda_class::mHeadRotZ

◆ mInitHIO

u8 e_hzelda_class::mInitHIO

◆ mIsLookatPlayer

s8 e_hzelda_class::mIsLookatPlayer

◆ mMissedBallCount

u8 e_hzelda_class::mMissedBallCount

◆ mMode

s16 e_hzelda_class::mMode

◆ mMoveStep

f32 e_hzelda_class::mMoveStep

◆ mMsgSetTimer

u8 e_hzelda_class::mMsgSetTimer

◆ mNoBallCount

u8 e_hzelda_class::mNoBallCount

◆ mOldBallPos

cXyz e_hzelda_class::mOldBallPos

◆ mPhase

request_of_phase_process_class e_hzelda_class::mPhase

◆ mPlAtSph

dCcD_Sph e_hzelda_class::mPlAtSph

◆ mpModelMorf

mDoExt_McaMorfSO* e_hzelda_class::mpModelMorf

◆ mPrm0

u8 e_hzelda_class::mPrm0

◆ mpSwordModel

J3DModel* e_hzelda_class::mpSwordModel

◆ mpTriangleAtBrk

mDoExt_brkAnm* e_hzelda_class::mpTriangleAtBrk

◆ mpTriangleAtBtk

mDoExt_btkAnm* e_hzelda_class::mpTriangleAtBtk

◆ mpTriangleAtModel

J3DModel* e_hzelda_class::mpTriangleAtModel

◆ mShadowKey

u32 e_hzelda_class::mShadowKey

◆ mSound

Z2CreatureEnemy e_hzelda_class::mSound

◆ mSphAt

dCcD_Sph e_hzelda_class::mSphAt

◆ mSphCc

dCcD_Sph e_hzelda_class::mSphCc[3]

◆ mSwordAtTimer

u8 e_hzelda_class::mSwordAtTimer

◆ mSwordColorIntensity

f32 e_hzelda_class::mSwordColorIntensity

◆ mTargetMovePos

cXyz e_hzelda_class::mTargetMovePos

◆ mTimers

s16 e_hzelda_class::mTimers[4]

◆ mTriangleAnmFrame

int e_hzelda_class::mTriangleAnmFrame

◆ mTrianglePos

cXyz e_hzelda_class::mTrianglePos

◆ mTriangleRotY

s16 e_hzelda_class::mTriangleRotY

◆ mTriangleSize

f32 e_hzelda_class::mTriangleSize

◆ mTriAtSph

dCcD_Sph e_hzelda_class::mTriAtSph

The documentation for this class was generated from the following file: