Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <f_pc_node_req.h>
Public Attributes | |
process_node_class * | mpNodeProc |
u32 | mProcId |
process_node_class* unk_process_node_class::mpNodeProc |
u32 unk_process_node_class::mProcId |