Wooden Statue.
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#include <d_a_obj_wood_statue.h>
◆ __CreateHeap()
bool daObjWStatue_c::__CreateHeap |
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◆ _delete()
void daObjWStatue_c::_delete |
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◆ actionBoomerangCarry()
void daObjWStatue_c::actionBoomerangCarry |
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◆ actionGetDemo()
void daObjWStatue_c::actionGetDemo |
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◆ actionInitBoomerangCarry()
void daObjWStatue_c::actionInitBoomerangCarry |
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◆ actionInitSwOnWait()
void daObjWStatue_c::actionInitSwOnWait |
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◆ actionOrderGetDemo()
void daObjWStatue_c::actionOrderGetDemo |
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◆ actionSwOnWait()
void daObjWStatue_c::actionSwOnWait |
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◆ actionWait()
void daObjWStatue_c::actionWait |
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◆ actionWaitInit()
void daObjWStatue_c::actionWaitInit |
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◆ bg_check()
void daObjWStatue_c::bg_check |
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◆ Create()
void daObjWStatue_c::Create |
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◆ create()
void daObjWStatue_c::create |
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◆ demoProc()
void daObjWStatue_c::demoProc |
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◆ draw()
void daObjWStatue_c::draw |
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◆ effectSet()
void daObjWStatue_c::effectSet |
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◆ effectStop()
void daObjWStatue_c::effectStop |
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◆ execute()
void daObjWStatue_c::execute |
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◆ initActionOrderGetDemo()
void daObjWStatue_c::initActionOrderGetDemo |
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◆ initBaseMtx()
void daObjWStatue_c::initBaseMtx |
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◆ setBaseMtx()
void daObjWStatue_c::setBaseMtx |
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◆ setListStart()
void daObjWStatue_c::setListStart |
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◆ field_0x568
u8 daObjWStatue_c::field_0x568[0x974 - 0x568] |
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The documentation for this class was generated from the following files: