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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Rusl. More...
#include <d_a_npc_moi.h>
Inheritance diagram for daNpc_Moi_c:
Collaboration diagram for daNpc_Moi_c:Public Types | |
| enum | Type { TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 , TYPE_4 , TYPE_5 , TYPE_6 } |
| typedef int(daNpc_Moi_c::*) | cutFunc(int) |
| typedef int(daNpc_Moi_c::*) | actionFunc(void *) |
Public Types inherited from daNpcT_c | |
| enum | Mode { MODE_ENTER , MODE_INIT , MODE_RUN , MODE_EXIT , MODE_4 , MODE_INVALID = -1 } |
| enum | AnmFlags { ANM_PAUSE_MORF = 0x1 , ANM_PAUSE_BTK = 0x2 , ANM_PAUSE_BRK = 0x4 , ANM_PAUSE_BPK = 0x8 , ANM_PAUSE_BCK = 0x10 , ANM_PAUSE_BTP = 0x20 , ANM_PLAY_MORF = 0x40 , ANM_PLAY_BTK = 0x80 , ANM_PLAY_BRK = 0x100 , ANM_PLAY_BPK = 0x200 , ANM_PLAY_BCK = 0x400 , ANM_PLAY_BTP = 0x800 , ANM_FLAG_1000 = 0x1000 , ANM_PAUSE_TIMER_BTP = 0x2000 , ANM_FLAG_4000 = 0x4000 } |
Public Member Functions | |
| ~daNpc_Moi_c () | |
| int | create () |
| int | CreateHeap () |
| int | Delete () |
| int | Execute () |
| int | Draw () |
| u8 | getType () |
| BOOL | isDelete () |
| void | reset () |
| BOOL | chkMoiN () |
| void | afterJntAnm (int) |
| void | setParam () |
| BOOL | checkChangeEvt () |
| void | setAfterTalkMotion () |
| void | srchActors () |
| BOOL | evtTalk () |
| BOOL | evtCutProc () |
| void | action () |
| void | beforeMove () |
| void | setAttnPos () |
| void | setCollision () |
| int | drawDbgInfo () |
| void | drawOtherMdl () |
| bool | afterSetMotionAnm (int, int, f32, int) |
| void | changeAnm (int *, int *) |
| void | changeBck (int *, int *) |
| void | changeBtp (int *, int *) |
| void | changeBtk (int *, int *) |
| int | selectAction () |
| BOOL | chkAction (int(daNpc_Moi_c::*)(void *)) |
| int | setAction (int(daNpc_Moi_c::*)(void *)) |
| BOOL | chkPlayerGetWoodShield () |
| void | setSSlash (int) |
| BOOL | chkPullOutSw () |
| void | pullOutSw () |
| BOOL | chkSetInSw () |
| void | setInSw () |
| void | setSwAT () |
| void | torch () |
| int | injuryCheck () |
| int | injuryTurn (cXyz) |
| int | injuryWalk () |
| int | poise () |
| int | cutDeliveredSw (int) |
| int | cutAppearanceMoi (int) |
| int | cutConversationWithUri (int) |
| int | cutFindWolf (int) |
| int | wait (void *) |
| int | walk (void *) |
| int | walkOnEggshell (void *) |
| int | rest (void *) |
| int | talk (void *) |
| daNpc_Moi_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames) | |
| u16 | getEyeballMaterialNo () |
| s32 | getHeadJointNo () |
| s32 | getNeckJointNo () |
| s32 | getBackboneJointNo () |
| BOOL | checkChangeJoint (int param_0) |
| BOOL | checkRemoveJoint (int param_0) |
| s32 | getFootLJointNo () |
| s32 | getFootRJointNo () |
| int | getFlowNodeNo () |
| u8 | getBitSW () |
| bool | chkSFight () |
| u8 | getPathID () |
Public Member Functions inherited from daNpcT_c | |
| daNpcT_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames) | |
| J3DAnmTransform * | getTrnsfrmAnmP (char const *, int) |
| J3DAnmTransformKey * | getTrnsfrmKeyAnmP (char const *, int) |
| J3DAnmTexPattern * | getTexPtrnAnmP (char const *, int) |
| J3DAnmTextureSRTKey * | getTexSRTKeyAnmP (char const *, int) |
| J3DAnmTevRegKey * | getTevRegKeyAnmP (char const *, int) |
| J3DAnmColor * | getColorAnmP (char const *, int) |
| int | setBckAnm (J3DAnmTransform *, f32, int, int, int, bool) |
| int | setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int) |
| int | setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int) |
| int | setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int) |
| int | setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int) |
| int | setBpkAnm (J3DAnmColor *, J3DModelData *, f32, int) |
| int | loadRes (s8 const *, char const **) |
| void | deleteRes (s8 const *, char const **) |
| int | execute () |
| int | draw (BOOL, BOOL, f32, _GXColorS10 *, f32, BOOL, BOOL, BOOL) |
| void | setEnvTevColor () |
| void | setRoomNo () |
| int | checkEndAnm (f32) |
| int | checkEndAnm (J3DFrameCtrl *, f32) |
| void | playAllAnm () |
| void | setMtx () |
| void | ctrlFaceMotion () |
| void | ctrlMotion () |
| int | ctrlMsgAnm (int *, int *, fopAc_ac_c *, int) |
| void | evtChange () |
| bool | setFaceMotionAnm (int, bool) |
| void | setPos (cXyz) |
| void | setAngle (s16) |
| void | setAngle (csXyz) |
| fopAc_ac_c * | hitChk (dCcD_GObjInf *, u32) |
| void | setDamage (int, int, int) |
| BOOL | chkActorInSight (fopAc_ac_c *, f32, s16) |
| BOOL | chkPointInArea (cXyz, cXyz, f32, f32, f32, s16) |
| BOOL | chkPointInArea (cXyz, cXyz, cXyz, s16) |
| BOOL | chkFindActor (fopAc_ac_c *, BOOL, s16) |
| BOOL | chkWolfAction () |
| BOOL | chkFindWolf (s16, int, int, f32, f32, f32, f32, BOOL) |
| BOOL | srchPlayerActor () |
| cXyz | getAttnPos (fopAc_ac_c *) |
| BOOL | turn (s16, int, int) |
| BOOL | step (s16, int, int, int, int) |
| void | calcSpeedAndAngle (cXyz, BOOL, s16, s16) |
| int | getActorDistance (fopAc_ac_c *, int, int) |
| BOOL | initTalk (int, fopAc_ac_c **) |
| BOOL | talkProc (int *, BOOL, fopAc_ac_c **, BOOL) |
| fopAc_ac_c * | getNearestActorP (s16) |
| fopAc_ac_c * | getEvtAreaTagP (int, int) |
| fopAc_ac_c * | getShopItemTagP () |
| void | setHitodamaPrtcl () |
| virtual | ~daNpcT_c () |
| virtual BOOL | ctrlBtk () |
| virtual void | ctrlSubFaceMotion (int) |
| virtual u16 | getEyeballLMaterialNo () |
| virtual u16 | getEyeballRMaterialNo () |
| virtual int | ctrlJoint (J3DJoint *, J3DModel *) |
| virtual BOOL | evtEndProc () |
| virtual BOOL | evtProc () |
| virtual void | afterMoved () |
| virtual void | setFootPos () |
| virtual void | setFootPrtcl (cXyz *, f32, f32) |
| virtual bool | checkCullDraw () |
| virtual void | twilight () |
| virtual BOOL | chkXYItems () |
| virtual void | evtOrder () |
| virtual void | decTmr () |
| virtual void | clrParam () |
| virtual void | drawGhost () |
| virtual bool | afterSetFaceMotionAnm (int, int, f32, int) |
| virtual daNpcT_faceMotionAnmData_c | getFaceMotionAnm (daNpcT_faceMotionAnmData_c param_1) |
| virtual daNpcT_motionAnmData_c | getMotionAnm (daNpcT_motionAnmData_c param_1) |
| virtual bool | setMotionAnm (int, f32, BOOL) |
| bool | checkHide () |
| BOOL | checkStep () |
| void | setCommander (fopAc_ac_c *param_0) |
| void | setCutType (int i_cutType) |
| void | onHide () |
| void | offHide () |
| void | hide () |
| void | show () |
| void | initialize () |
| BOOL | chkFindPlayer (BOOL param_0, s16 param_1) |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Static Public Member Functions | |
| static int | createHeapCallBack (fopAc_ac_c *) |
| static int | ctrlJointCallBack (J3DJoint *, int) |
Static Public Member Functions inherited from daNpcT_c | |
| static void | tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *) |
| static void * | srchActor (void *, void *) |
Static Public Member Functions inherited from fopAc_ac_c | |
| static u32 | getStopStatus () |
| static void | setStopStatus (u32 status) |
Static Public Attributes | |
| static char * | mCutNameList [5] |
| static cutFunc | mCutList [5] |
Static Public Attributes inherited from daNpcT_c | |
| static dCcD_SrcGObjInf const | mCcDObjData |
| static dCcD_SrcCyl | mCcDCyl |
| static dCcD_SrcSph | mCcDSph |
| static fopAc_ac_c * | mFindActorPtrs [50] |
| static s16 | mSrchName |
| static int | mFindCount |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
Private Attributes | |
| NPC_MOI_HIO_CLASS * | mpHIO |
| J3DModel * | mpModel [6] |
| dCcD_Cyl | mCyl [4] |
| dCcD_Cyl | mCyl2 |
| dCcD_Sph | mSph |
| fpc_ProcID | field_0x15c0 |
| u8 | mType |
| daNpcT_ActorMngr_c | mActorMngr [4] |
| daNpcT_Path_c | mPath |
| actionFunc | field_0x1610 |
| actionFunc | field_0x161c |
| cXyz | field_0x1628 |
| csXyz | field_0x1634 [3] |
| int | field_0x1648 |
| int | field_0x164c |
| int | field_0x1650 |
| int | field_0x1654 |
| int | field_0x1658 |
| int | field_0x165c |
| int | field_0x1660 |
| s16 | field_0x1664 |
| u8 | field_0x1666 |
| u8 | field_0x1667 |
| u8 | field_0x1668 |
| u8 | field_0x1669 |
| u8 | field_0x166a |
| u8 | field_0x166b |
| u8 | field_0x166c |
| u8 | field_0x166d |
| u8 | field_0x166e |
| u8 | field_0x166f |
| int | field_0x1670 |
Rusl.
| int(daNpc_Moi_c::*) daNpc_Moi_c::actionFunc(void *) |
| int(daNpc_Moi_c::*) daNpc_Moi_c::cutFunc(int) |
| enum daNpc_Moi_c::Type |
| daNpc_Moi_c::~daNpc_Moi_c | ( | ) |
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| BOOL daNpc_Moi_c::chkAction | ( | int(daNpc_Moi_c::* | )(void *) | ) |
| BOOL daNpc_Moi_c::chkMoiN | ( | ) |
| BOOL daNpc_Moi_c::chkPlayerGetWoodShield | ( | ) |
| BOOL daNpc_Moi_c::chkPullOutSw | ( | ) |
| BOOL daNpc_Moi_c::chkSetInSw | ( | ) |
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| int daNpc_Moi_c::create | ( | ) |
| int daNpc_Moi_c::CreateHeap | ( | ) |
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| int daNpc_Moi_c::cutAppearanceMoi | ( | int | param_1 | ) |
| int daNpc_Moi_c::cutConversationWithUri | ( | int | param_1 | ) |
| int daNpc_Moi_c::cutDeliveredSw | ( | int | param_1 | ) |
| int daNpc_Moi_c::cutFindWolf | ( | int | param_1 | ) |
| int daNpc_Moi_c::Delete | ( | ) |
| int daNpc_Moi_c::Draw | ( | ) |
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| int daNpc_Moi_c::Execute | ( | ) |
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| u8 daNpc_Moi_c::getType | ( | ) |
| int daNpc_Moi_c::injuryCheck | ( | ) |
| int daNpc_Moi_c::injuryTurn | ( | cXyz | param_1 | ) |
| int daNpc_Moi_c::injuryWalk | ( | ) |
| BOOL daNpc_Moi_c::isDelete | ( | ) |
| int daNpc_Moi_c::poise | ( | ) |
| void daNpc_Moi_c::pullOutSw | ( | ) |
| void daNpc_Moi_c::reset | ( | ) |
| int daNpc_Moi_c::rest | ( | void * | param_1 | ) |
| int daNpc_Moi_c::selectAction | ( | ) |
| int daNpc_Moi_c::setAction | ( | int(daNpc_Moi_c::* | param_0 )(void *) | ) |
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| void daNpc_Moi_c::setInSw | ( | ) |
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| void daNpc_Moi_c::setSSlash | ( | int | param_1 | ) |
| void daNpc_Moi_c::setSwAT | ( | ) |
| void daNpc_Moi_c::srchActors | ( | ) |
| int daNpc_Moi_c::talk | ( | void * | param_1 | ) |
| void daNpc_Moi_c::torch | ( | ) |
| int daNpc_Moi_c::wait | ( | void * | param_1 | ) |
| int daNpc_Moi_c::walk | ( | void * | param_1 | ) |
| int daNpc_Moi_c::walkOnEggshell | ( | void * | param_1 | ) |
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