Strong Wind Column.
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#include <d_a_obj_tornado2.h>
◆ _delete()
int daObjTrnd2_c::_delete |
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◆ Create()
int daObjTrnd2_c::Create |
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◆ create()
int daObjTrnd2_c::create |
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◆ cutPntWind()
void daObjTrnd2_c::cutPntWind |
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◆ draw()
int daObjTrnd2_c::draw |
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◆ endParticle()
void daObjTrnd2_c::endParticle |
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◆ execute()
int daObjTrnd2_c::execute |
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◆ getNowLength()
f32 daObjTrnd2_c::getNowLength |
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◆ getOffTime()
u32 daObjTrnd2_c::getOffTime |
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◆ getOnTime()
u32 daObjTrnd2_c::getOnTime |
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◆ getPower()
u32 daObjTrnd2_c::getPower |
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◆ getScale()
u32 daObjTrnd2_c::getScale |
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◆ getSwbit()
u32 daObjTrnd2_c::getSwbit |
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◆ getSwType()
u32 daObjTrnd2_c::getSwType |
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◆ getTargetLength()
f32 daObjTrnd2_c::getTargetLength |
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◆ getWindEndPos()
Vec & daObjTrnd2_c::getWindEndPos |
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◆ initBaseMtx()
void daObjTrnd2_c::initBaseMtx |
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◆ movePntWind()
void daObjTrnd2_c::movePntWind |
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◆ setBaseMtx()
void daObjTrnd2_c::setBaseMtx |
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◆ setCpsInfo()
void daObjTrnd2_c::setCpsInfo |
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◆ setParticle()
void daObjTrnd2_c::setParticle |
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◆ setPntWind()
void daObjTrnd2_c::setPntWind |
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◆ startParticle()
void daObjTrnd2_c::startParticle |
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◆ stopParticle()
void daObjTrnd2_c::stopParticle |
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◆ mColumnOn
bool daObjTrnd2_c::mColumnOn |
◆ mCps
◆ mDefaultLength
f32 daObjTrnd2_c::mDefaultLength |
◆ mDefaultRadius
f32 daObjTrnd2_c::mDefaultRadius |
◆ mMtx
◆ mNowLength
f32 daObjTrnd2_c::mNowLength |
◆ mParticles
◆ mStts
◆ mTargetLength
f32 daObjTrnd2_c::mTargetLength |
◆ mTimer
◆ mWindCps
◆ mWindInfluence
◆ mWindPower
f32 daObjTrnd2_c::mWindPower |
The documentation for this class was generated from the following files: