#include <d_save.h>
◆ getArrowNum()
u8 dSv_player_item_max_c::getArrowNum |
( |
| ) |
const |
|
inline |
◆ getBombNum()
u8 dSv_player_item_max_c::getBombNum |
( |
u8 |
i_bombType | ) |
const |
◆ init()
void dSv_player_item_max_c::init |
( |
| ) |
|
◆ setArrowNum()
void dSv_player_item_max_c::setArrowNum |
( |
u8 |
i_maxNum | ) |
|
|
inline |
◆ setBombNum()
void dSv_player_item_max_c::setBombNum |
( |
u8 |
i_bombType, |
|
|
u8 |
i_maxNum |
|
) |
| |
◆ mItemMax
u8 dSv_player_item_max_c::mItemMax[8] |
|
private |
The documentation for this class was generated from the following files: