Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dPa_name Struct Reference

#include <d_particle_name.h>

Static Public Member Functions

static char * getName (u32 i_id)
 

Static Public Attributes

static u16 j_o_id [5]
 
static u16 s_o_id [14]
 
static char * jpaName []
 

Member Function Documentation

◆ getName()

char * dPa_name::getName ( u32 i_id)
static

Member Data Documentation

◆ j_o_id

u16 dPa_name::j_o_id
static
Initial value:
= {
}
@ ID_ZI_J_O_FIRE_A
Definition d_particle_name.h:275
@ ID_ZI_J_O_DIGTGA_A
Definition d_particle_name.h:1826
@ ID_ZI_J_O_DIGTGA_B
Definition d_particle_name.h:1872
@ ID_ZI_J_O_KAGEROU
Definition d_particle_name.h:278
@ ID_ZI_J_O_FIRE_B
Definition d_particle_name.h:276

◆ jpaName

char * dPa_name::jpaName
static

◆ s_o_id

u16 dPa_name::s_o_id
static
Initial value:
= {
}
@ ID_ZI_S_O_FIRE2_A
Definition d_particle_name.h:291
@ ID_ZI_S_O_UNITFIRE_C
Definition d_particle_name.h:281
@ ID_ZI_S_O_WAKIMIZU_A
Definition d_particle_name.h:391
@ ID_ZI_S_O_KAGEROU2
Definition d_particle_name.h:293
@ ID_ZI_S_O_WAKIMIZU_C
Definition d_particle_name.h:393
@ ID_ZI_S_O_WAKIMIZU_B
Definition d_particle_name.h:392
@ ID_ZI_S_O_KUSA02_KEN
Definition d_particle_name.h:2539
@ ID_ZI_S_O_UNITFIRE_B
Definition d_particle_name.h:280
@ ID_ZI_S_O_KAISO01_KEN
Definition d_particle_name.h:2537
@ ID_ZI_S_O_FIRE2_B
Definition d_particle_name.h:292
@ ID_ZI_S_O_LV1D_FIRE_B
Definition d_particle_name.h:954
@ ID_ZI_S_O_KUSA01_KEN
Definition d_particle_name.h:2538
@ ID_ZI_S_O_UNITFIRE_A
Definition d_particle_name.h:279
@ ID_ZI_S_O_LV1D_FIRE_A
Definition d_particle_name.h:953

The documentation for this struct was generated from the following files: