Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjSwTurn_c Class Reference

Arbiter's Ground Turn Switch. More...

#include <d_a_obj_swturn.h>

+ Inheritance diagram for daObjSwTurn_c:
+ Collaboration diagram for daObjSwTurn_c:

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
void Create ()
 
void CreateHeap ()
 
void create1st ()
 
void Execute (f32(**)[3][4])
 
void mode_proc_call ()
 
void init_modeWait ()
 
void modeWait ()
 
void init_modeRotate ()
 
void modeRotate ()
 
void rotate_sub_0 ()
 
void rotate_sub_1 ()
 
void Draw ()
 
void Delete ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x568 [0x5e0 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Arbiter's Ground Turn Switch.

Member Function Documentation

◆ Create()

void daObjSwTurn_c::Create ( )

◆ create1st()

void daObjSwTurn_c::create1st ( )

◆ CreateHeap()

void daObjSwTurn_c::CreateHeap ( )

◆ Delete()

void daObjSwTurn_c::Delete ( )

◆ Draw()

void daObjSwTurn_c::Draw ( )

◆ Execute()

void daObjSwTurn_c::Execute ( f32(**)  param_0[3][4])

◆ init_modeRotate()

void daObjSwTurn_c::init_modeRotate ( )

◆ init_modeWait()

void daObjSwTurn_c::init_modeWait ( )

◆ initBaseMtx()

void daObjSwTurn_c::initBaseMtx ( )

◆ mode_proc_call()

void daObjSwTurn_c::mode_proc_call ( )

◆ modeRotate()

void daObjSwTurn_c::modeRotate ( )

◆ modeWait()

void daObjSwTurn_c::modeWait ( )

◆ rotate_sub_0()

void daObjSwTurn_c::rotate_sub_0 ( )

◆ rotate_sub_1()

void daObjSwTurn_c::rotate_sub_1 ( )

◆ setBaseMtx()

void daObjSwTurn_c::setBaseMtx ( )

Member Data Documentation

◆ field_0x568

u8 daObjSwTurn_c::field_0x568[0x5e0 - 0x568]
private

The documentation for this class was generated from the following files: