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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Palace of Twilight Optilift. More...
#include <d_a_obj_lv8OptiLift.h>
Public Types | |
enum | MODE_e { MODE_ACC_e , MODE_MOVE_e , MODE_BRK_e , MODE_WAIT_e , MODE_MOVE_INIT_e , MODE_MOVE_WAIT_e , MODE_STOP_e , MODE_INIT_SET_e , MODE_INIT_SET2_e } |
Public Member Functions | |
void | setBaseMtx () |
int | create () |
void | lightSet () |
void | moveLift () |
void | init_modeAcc () |
void | modeAcc () |
void | init_modeMove () |
void | modeMove () |
void | init_modeBrk () |
void | modeBrk () |
void | init_modeMoveInit () |
void | modeMoveInit () |
void | init_modeMoveWait () |
void | modeMoveWait () |
void | init_modeWait () |
void | modeWait () |
void | init_modeStop () |
void | modeStop () |
void | init_modeInitSet () |
void | modeInitSet () |
void | init_modeInitSet2 () |
void | modeInitSet2 () |
void | liftReset () |
void | setNextPoint () |
virtual int | CreateHeap () |
virtual int | Execute (f32(**)[3][4]) |
virtual int | Draw () |
virtual int | Delete () |
u8 | getPthID () |
int | getMoveSpped () |
int | getSw () |
int | getArg1 () |
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dBgS_MoveBgActor () | |
int | MoveBGCreateHeap () |
int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
int | MoveBGDelete () |
int | MoveBGExecute () |
int | MoveBGDraw () |
int | MoveBGIsDelete () |
virtual int | Create () |
virtual int | Execute (Mtx **) |
virtual int | IsDelete () |
virtual int | ToFore () |
virtual int | ToBack () |
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fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Member Functions | |
static void | rideCallBack (dBgW *, fopAc_ac_c *, fopAc_ac_c *) |
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static void | setStopStatus (u32 status) |
Static Public Attributes | |
static f32 const | mSpeed [] |
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static const char * | m_name |
static int | m_dzb_id |
static MoveBGActor_SetFunc | m_set_func |
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static u32 | stopStatus |
Palace of Twilight Optilift.
enum daOptiLift_c::MODE_e |
int daOptiLift_c::create | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
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inline |
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inline |
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inline |
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inline |
void daOptiLift_c::init_modeAcc | ( | ) |
void daOptiLift_c::init_modeBrk | ( | ) |
void daOptiLift_c::init_modeInitSet | ( | ) |
void daOptiLift_c::init_modeInitSet2 | ( | ) |
void daOptiLift_c::init_modeMove | ( | ) |
void daOptiLift_c::init_modeMoveInit | ( | ) |
void daOptiLift_c::init_modeMoveWait | ( | ) |
void daOptiLift_c::init_modeStop | ( | ) |
void daOptiLift_c::init_modeWait | ( | ) |
void daOptiLift_c::liftReset | ( | ) |
void daOptiLift_c::lightSet | ( | ) |
void daOptiLift_c::modeAcc | ( | ) |
void daOptiLift_c::modeBrk | ( | ) |
void daOptiLift_c::modeInitSet | ( | ) |
void daOptiLift_c::modeInitSet2 | ( | ) |
void daOptiLift_c::modeMove | ( | ) |
void daOptiLift_c::modeMoveInit | ( | ) |
void daOptiLift_c::modeMoveWait | ( | ) |
void daOptiLift_c::modeStop | ( | ) |
void daOptiLift_c::modeWait | ( | ) |
void daOptiLift_c::moveLift | ( | ) |
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static |
void daOptiLift_c::setBaseMtx | ( | ) |
void daOptiLift_c::setNextPoint | ( | ) |
u8 daOptiLift_c::field_0x5C5[0x5C8 - 0x5C5] |
u8 daOptiLift_c::field_0x5ED[0x5F4 - 0x5ED] |
u8 daOptiLift_c::field_0x616 |
mDoExt_btkAnm daOptiLift_c::mBtk |
s16 daOptiLift_c::mCurrentPoint |
u8 daOptiLift_c::mIsSwitch |
LIGHT_INFLUENCE daOptiLift_c::mLight |
u8 daOptiLift_c::mLightSet |
u8 daOptiLift_c::mMode |
f32 daOptiLift_c::mMoveSpeed |
u8 daOptiLift_c::mNoRideOffSwTimer |
s8 daOptiLift_c::mPathDirection |
u8 daOptiLift_c::mPathID |
request_of_phase_process_class daOptiLift_c::mPhase |
u8 daOptiLift_c::mPlayerRide |
J3DModel* daOptiLift_c::mpModel |
u8 daOptiLift_c::mPrevPlayerRide |
cXyz daOptiLift_c::mPrevTargetPos |
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static |
u8 daOptiLift_c::mStopDisappearTimer |
u8 daOptiLift_c::mSwBit |
cXyz daOptiLift_c::mTargetPos |