Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dStage_roomStatus_c Class Reference

#include <d_stage.h>

+ Collaboration diagram for dStage_roomStatus_c:

Public Member Functions

int getZoneNo () const
 
 ~dStage_roomStatus_c ()
 
 dStage_roomStatus_c ()
 

Public Attributes

dStage_roomDt_c mRoomDt
 
dKy_tevstr_c mKyTevStr
 
u8 mFlag
 
bool mDraw
 
s8 mZoneCount
 
s8 mZoneNo
 
s8 mMemBlockID
 
u8 mRegionNo
 
int mProcID
 
dBgW_basempBgW
 

Constructor & Destructor Documentation

◆ ~dStage_roomStatus_c()

dStage_roomStatus_c::~dStage_roomStatus_c ( )
inline

◆ dStage_roomStatus_c()

dStage_roomStatus_c::dStage_roomStatus_c ( )
inline

Member Function Documentation

◆ getZoneNo()

int dStage_roomStatus_c::getZoneNo ( ) const
inline

Member Data Documentation

◆ mDraw

bool dStage_roomStatus_c::mDraw

◆ mFlag

u8 dStage_roomStatus_c::mFlag

◆ mKyTevStr

dKy_tevstr_c dStage_roomStatus_c::mKyTevStr

◆ mMemBlockID

s8 dStage_roomStatus_c::mMemBlockID

◆ mpBgW

dBgW_base* dStage_roomStatus_c::mpBgW

◆ mProcID

int dStage_roomStatus_c::mProcID

◆ mRegionNo

u8 dStage_roomStatus_c::mRegionNo

◆ mRoomDt

dStage_roomDt_c dStage_roomStatus_c::mRoomDt

◆ mZoneCount

s8 dStage_roomStatus_c::mZoneCount

◆ mZoneNo

s8 dStage_roomStatus_c::mZoneNo

The documentation for this class was generated from the following file: