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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Little Fish. More...
#include <d_a_npc_lf.h>
Inheritance diagram for npc_lf_class:
Collaboration diagram for npc_lf_class:Public Types | |
| enum | Action { ACT_MOVE } |
Public Types inherited from fopEn_enemy_c | |
| enum | fopEn_flag { fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 , fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 , fopEn_flag_WolfNoLock = 0x200 } |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 } |
Little Fish.
Group of several small fish spawned in a group. Used in Fishing Pond.
| enum npc_lf_class::Action |
| u8 npc_lf_class::field_0x1fbc[0x4] |
???
| u8 npc_lf_class::field_0x1fc0 |
???
| lf_s npc_lf_class::mFish[64] |
The number of small fish spawned in the group?
| int npc_lf_class::mIter |
Iterator used to track mFish index.
| u8 npc_lf_class::mParam1 |
Actor parameters.
| u8 npc_lf_class::mParam2 |
Actor parameters.
| request_of_phase_process_class npc_lf_class::mPhase |
Actor phase process class.