Howling Stone (Hole)
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#include <d_a_obj_wind_stone.h>
◆ daWindStone_c()
daWindStone_c::daWindStone_c |
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◆ ~daWindStone_c()
daWindStone_c::~daWindStone_c |
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virtual |
◆ chkEveOccur()
bool daWindStone_c::chkEveOccur |
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◆ chkMapDispMode()
bool daWindStone_c::chkMapDispMode |
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◆ chkWlfInRange()
bool daWindStone_c::chkWlfInRange |
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◆ create()
int daWindStone_c::create |
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◆ createHeap()
int daWindStone_c::createHeap |
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◆ Delete()
int daWindStone_c::Delete |
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◆ draw()
int daWindStone_c::draw |
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◆ execute()
int daWindStone_c::execute |
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◆ exeModeHowl()
void daWindStone_c::exeModeHowl |
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◆ exeModeMapDisp()
void daWindStone_c::exeModeMapDisp |
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◆ getDelEveFlgId()
u32 daWindStone_c::getDelEveFlgId |
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◆ getGoldWolfIdx()
u8 daWindStone_c::getGoldWolfIdx |
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◆ getNextSceneId()
int daWindStone_c::getNextSceneId |
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◆ getSwBit1()
u32 daWindStone_c::getSwBit1 |
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◆ getSwBit2()
u32 daWindStone_c::getSwBit2 |
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◆ getTuneId()
s8 daWindStone_c::getTuneId |
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◆ init()
void daWindStone_c::init |
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◆ setModelMtx()
void daWindStone_c::setModelMtx |
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◆ field_0x58c
Mtx daWindStone_c::field_0x58c |
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◆ field_0x5bc
f32 daWindStone_c::field_0x5bc |
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◆ field_0x5c0
u32 daWindStone_c::field_0x5c0 |
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◆ field_0x5c4
u8 daWindStone_c::field_0x5c4 |
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◆ mpBgW
dBgW* daWindStone_c::mpBgW |
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◆ mpModel
◆ mPolyInfo
The documentation for this class was generated from the following files: