Howling Stone (Hole)
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#include <d_a_obj_wind_stone.h>
◆ daWindStone_c()
| daWindStone_c::daWindStone_c |
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◆ ~daWindStone_c()
| daWindStone_c::~daWindStone_c |
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virtual |
◆ chkEveOccur()
| bool daWindStone_c::chkEveOccur |
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◆ chkMapDispMode()
| bool daWindStone_c::chkMapDispMode |
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◆ chkWlfInRange()
| bool daWindStone_c::chkWlfInRange |
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◆ create()
| int daWindStone_c::create |
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◆ createHeap()
| int daWindStone_c::createHeap |
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◆ Delete()
| int daWindStone_c::Delete |
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◆ draw()
| int daWindStone_c::draw |
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◆ execute()
| int daWindStone_c::execute |
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◆ exeModeHowl()
| void daWindStone_c::exeModeHowl |
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◆ exeModeMapDisp()
| void daWindStone_c::exeModeMapDisp |
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◆ getDelEveFlgId()
| u32 daWindStone_c::getDelEveFlgId |
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◆ getGoldWolfIdx()
| u8 daWindStone_c::getGoldWolfIdx |
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◆ getNextSceneId()
| int daWindStone_c::getNextSceneId |
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◆ getSwBit1()
| u32 daWindStone_c::getSwBit1 |
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inline |
◆ getSwBit2()
| u32 daWindStone_c::getSwBit2 |
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◆ getTuneId()
| s8 daWindStone_c::getTuneId |
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◆ init()
| void daWindStone_c::init |
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◆ setModelMtx()
| void daWindStone_c::setModelMtx |
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◆ field_0x58c
| Mtx daWindStone_c::field_0x58c |
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private |
◆ field_0x5bc
| f32 daWindStone_c::field_0x5bc |
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◆ field_0x5c0
| u32 daWindStone_c::field_0x5c0 |
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◆ field_0x5c4
| u8 daWindStone_c::field_0x5c4 |
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◆ mpBgW
| dBgW* daWindStone_c::mpBgW |
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private |
◆ mpModel
◆ mPolyInfo
The documentation for this class was generated from the following files: