Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjCdoor_c Class Reference

Chain Door. More...

#include <d_a_obj_cdoor.h>

+ Inheritance diagram for daObjCdoor_c:
+ Collaboration diagram for daObjCdoor_c:

Public Types

enum  Mode { MODE_WAIT , MODE_OPEN , MODE_CLOSE }
 
enum  Action { ACT_WAIT , ACT_ORDER_EVENT , ACT_EVENT , ACT_DEAD }
 

Public Member Functions

virtual ~daObjCdoor_c ()
 
int CreateHeap ()
 
cPhs__Step create ()
 
void setMatrix ()
 
int Execute (Mtx **)
 
void execCdoor ()
 
void execWgate ()
 
void init_modeWait ()
 
void modeWait ()
 
void init_modeOpen ()
 
void modeOpen ()
 
void init_modeClose ()
 
void modeClose ()
 
void event_proc_call ()
 
void actionWait ()
 
void actionOrderEvent ()
 
void actionEvent ()
 
void actionDead ()
 
int Draw ()
 
void setAction (u8 i_action)
 
int getSwitchNum ()
 
void setChainID (u32 i_id)
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Create ()
 
virtual int Delete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhaseReq
 
J3DModelmpModel
 
bool mEnd
 
bool mCamLock
 
u8 mType
 
u8 field_0x5af
 
u8 mIsOpen
 
u8 field_0x5b1 [3]
 
s16 mEventID
 
u8 mMapToolID
 
u8 mAction
 
u32 mChainID
 
int mSw
 
mDoExt_bckAnm mOpenAnm
 
mDoExt_bckAnm mCloseAnm
 
u8 field_0x5f8
 
u8 mMode
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Chain Door.

Member Enumeration Documentation

◆ Action

Enumerator
ACT_WAIT 
ACT_ORDER_EVENT 
ACT_EVENT 
ACT_DEAD 

◆ Mode

Enumerator
MODE_WAIT 
MODE_OPEN 
MODE_CLOSE 

Constructor & Destructor Documentation

◆ ~daObjCdoor_c()

daObjCdoor_c::~daObjCdoor_c ( )
virtual

Member Function Documentation

◆ actionDead()

void daObjCdoor_c::actionDead ( )

◆ actionEvent()

void daObjCdoor_c::actionEvent ( )

◆ actionOrderEvent()

void daObjCdoor_c::actionOrderEvent ( )

◆ actionWait()

void daObjCdoor_c::actionWait ( )

◆ create()

cPhs__Step daObjCdoor_c::create ( )

◆ CreateHeap()

int daObjCdoor_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjCdoor_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ event_proc_call()

void daObjCdoor_c::event_proc_call ( )

◆ execCdoor()

void daObjCdoor_c::execCdoor ( )

◆ Execute()

int daObjCdoor_c::Execute ( Mtx **  i_mtxP)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ execWgate()

void daObjCdoor_c::execWgate ( )

◆ getSwitchNum()

int daObjCdoor_c::getSwitchNum ( )
inline

◆ init_modeClose()

void daObjCdoor_c::init_modeClose ( )

◆ init_modeOpen()

void daObjCdoor_c::init_modeOpen ( )

◆ init_modeWait()

void daObjCdoor_c::init_modeWait ( )

◆ modeClose()

void daObjCdoor_c::modeClose ( )

◆ modeOpen()

void daObjCdoor_c::modeOpen ( )

◆ modeWait()

void daObjCdoor_c::modeWait ( )

◆ setAction()

void daObjCdoor_c::setAction ( u8  i_action)
inline

◆ setChainID()

void daObjCdoor_c::setChainID ( u32  i_id)
inline

◆ setMatrix()

void daObjCdoor_c::setMatrix ( )

Member Data Documentation

◆ field_0x5af

u8 daObjCdoor_c::field_0x5af
private

◆ field_0x5b1

u8 daObjCdoor_c::field_0x5b1[3]
private

◆ field_0x5f8

u8 daObjCdoor_c::field_0x5f8
private

◆ mAction

u8 daObjCdoor_c::mAction
private

◆ mCamLock

bool daObjCdoor_c::mCamLock
private

◆ mChainID

u32 daObjCdoor_c::mChainID
private

◆ mCloseAnm

mDoExt_bckAnm daObjCdoor_c::mCloseAnm
private

◆ mEnd

bool daObjCdoor_c::mEnd
private

◆ mEventID

s16 daObjCdoor_c::mEventID
private

◆ mIsOpen

u8 daObjCdoor_c::mIsOpen
private

◆ mMapToolID

u8 daObjCdoor_c::mMapToolID
private

◆ mMode

u8 daObjCdoor_c::mMode
private

◆ mOpenAnm

mDoExt_bckAnm daObjCdoor_c::mOpenAnm
private

◆ mPhaseReq

request_of_phase_process_class daObjCdoor_c::mPhaseReq
private

◆ mpModel

J3DModel* daObjCdoor_c::mpModel
private

◆ mSw

int daObjCdoor_c::mSw
private

◆ mType

u8 daObjCdoor_c::mType
private

The documentation for this class was generated from the following files: