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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Goron (Fat) More...
#include <d_a_npc_wrestler.h>
Inheritance diagram for daNpcWrestler_c:
Collaboration diagram for daNpcWrestler_c:Public Types | |
| typedef bool(daNpcWrestler_c::*) | actionFunc(void *) |
| typedef BOOL(daNpcWrestler_c::*) | EventFn(int) |
Public Types inherited from daNpcF_c | |
| enum | AnmFlags { ANM_PAUSE_MORF = 0x0001 , ANM_PAUSE_BTK = 0x0002 , ANM_PAUSE_BRK = 0x0004 , ANM_PLAY_MORF = 0x0008 , ANM_PLAY_BTK = 0x0010 , ANM_PLAY_BRK = 0x0020 , ANM_PAUSE_BCK = 0x0040 , ANM_PAUSE_BTP = 0x0080 , ANM_PLAY_BCK = 0x0100 , ANM_PLAY_BTP = 0x0200 , ANM_FLAG_400 = 0x0400 , ANM_FLAG_800 = 0x0800 , ANM_PAUSE_EXPRESSION = 0x1000 , ANM_PAUSE_BPK = 0x2000 , ANM_PLAY_BPK = 0x4000 , ANM_MOTION_FLAGS , ANM_EXPRESSION_FLAGS , ANM_PAUSE_ALL } |
| enum | LookMode { LOOK_NONE , LOOK_RESET , LOOK_PLAYER , LOOK_PLAYER_TALK , LOOK_ACTOR , LOOK_ATTN } |
Public Member Functions | |
| daNpcWrestler_c () | |
| cPhs_Step | Create () |
| int | CreateHeap () |
| int | Delete () |
| int | Execute () |
| int | Draw () |
| int | ctrlJoint (J3DJoint *, J3DModel *) |
| bool | checkStartUp () |
| void | reset () |
| int | setAction (actionFunc) |
| void | checkArenaInfo () |
| bool | checkArenaSub (fopAc_ac_c *) |
| void | setOnToArena (f32) |
| bool | wait (void *) |
| bool | talk (void *) |
| bool | demo (void *) |
| bool | gotoArena (void *) |
| bool | gotoLiving (void *) |
| bool | sumouReady (void *) |
| bool | sumouWait (void *) |
| bool | checkOutOfArenaP () |
| bool | setNextAction () |
| bool | sumouPunchHit (void *) |
| bool | sumouPunchChaseHit (void *) |
| bool | sumouPunchMiss (void *) |
| bool | checkOutOfArenaW () |
| cXyz | getJointPos (int) |
| bool | sumouPunchDraw (void *) |
| bool | sumouTackleHit (void *) |
| bool | sumouTackleMiss (void *) |
| bool | sumouTackleDraw (void *) |
| bool | sumouSideStep (void *) |
| bool | sumouLostBalance (void *) |
| bool | sumouPunchShock (void *) |
| bool | sumouPunchChaseShock (void *) |
| bool | sumouPunchStagger (void *) |
| bool | sumouTackleShock (void *) |
| bool | sumouTackleStagger (void *) |
| bool | sumouTackleStaggerRelease (void *) |
| bool | sumouTacklePush (void *) |
| bool | sumouTackleRelease (void *) |
| bool | demoSumouReady (void *) |
| bool | demoSumouWin (void *) |
| bool | demoSumouLose (void *) |
| bool | demoSumouWin2 (void *) |
| bool | demoSumouLose2 (void *) |
| bool | demoSumouUnilateralWin (void *) |
| bool | demoTalkAfterLose (void *) |
| BOOL | EvCut_grDSEntry (int) |
| BOOL | EvCut_grDSEntry2 (int) |
| BOOL | EvCut_grDSEntry3_4 (int) |
| BOOL | EvCut_grDSEntry5 (int) |
| BOOL | EvCut_grDSLose (int) |
| void | setWrestlerVoice () |
| void | playMotion () |
| void | lookat () |
| virtual | ~daNpcWrestler_c () |
| void | setParam () |
| BOOL | main () |
| BOOL | ctrlBtk () |
| void | adjustShapeAngle () |
| void | setAttnPos () |
| bool | setExpressionAnm (int, bool) |
| bool | setExpressionBtp (int) |
| void | setExpression (int, f32) |
| void | setMotionAnm (int, f32) |
| void | setMotion (int, f32, int) |
| BOOL | drawDbgInfo () |
| void | drawOtherMdls () |
| s16 | getMessageNo () |
| int | getWrestlerAction () |
| u8 | getType () |
| u8 | getWrestlerType () |
| bool | chkAction (actionFunc i_action) |
| bool | selectAction () |
| s8 | getArenaNo () |
| u32 | getStatusNo () |
| void | setLookMode (int) |
| BOOL | chkFindPlayer () |
| BOOL | step (s16, int) |
| bool | setTalkAngle () |
| void | setStepAngle () |
| void | setExpressionTalkAfter () |
| void | initTalkAngle () |
| void | setNextSumouEvent (int) |
| void | setBackToLiving () |
| void | offWrestlerNoDraw () |
| void | onWrestlerNoDraw () |
| void | initDemoCamera_ArenaSide () |
| void | sumouAI () |
| s16 | oppositeToPlayer () |
| void | correctGraspPosAngle (bool) |
| void | initDemoCamera_ReadyLink () |
| void | initDemoCamera_ReadyWrestler () |
| void | playExpression () |
Public Member Functions inherited from daNpcF_c | |
| daNpcF_c () | |
| BOOL | execute () |
| int | draw (BOOL, BOOL, f32, _GXColorS10 *, BOOL) |
| void | initialize () |
| J3DAnmTransformKey * | getTrnsfrmKeyAnmP (char *, int) |
| J3DAnmTexPattern * | getTexPtrnAnmP (char *, int) |
| J3DAnmTextureSRTKey * | getTexSRTKeyAnmP (char *, int) |
| J3DAnmTevRegKey * | getTevRegKeyAnmP (char *, int) |
| BOOL | setMcaMorfAnm (J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end) |
| BOOL | setBckAnm (J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify) |
| BOOL | setBtpAnm (J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| BOOL | setBtkAnm (J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| BOOL | setBrkAnm (J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| void | setEnvTevColor () |
| void | setRoomNo () |
| BOOL | chkEndAnm (f32) |
| BOOL | chkEndAnm (J3DFrameCtrl *, f32) |
| BOOL | playAllAnm () |
| void | playExpressionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
| void | playMotionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
| void | setLookatMtx (int, int *, f32) |
| BOOL | hitChk2 (dCcD_Cyl *, BOOL, BOOL) |
| void | setDamage (int, int, int) |
| int | ctrlMsgAnm (int &, int &, fopAc_ac_c *, BOOL) |
| void | orderEvent (int, char *, u16, u16, u8, u16) |
| void | changeEvent (char *, char *, u16, u16) |
| BOOL | chkActorInSight (fopAc_ac_c *, f32) |
| BOOL | chkActorInArea (fopAc_ac_c *, cXyz, cXyz, s16) |
| BOOL | chkActorInAttnArea (fopAc_ac_c *, fopAc_ac_c *, int) |
| BOOL | initTalk (int, fopAc_ac_c **) |
| BOOL | talkProc (int *, BOOL, fopAc_ac_c **) |
| BOOL | turn (s16, f32, int) |
| BOOL | step (s16, int, int, int) |
| void | setAngle (s16) |
| u8 | getDistTableIdx (int, int) |
| fopAc_ac_c * | getEvtAreaTagP (int, int) |
| fopAc_ac_c * | getAttnActorP (BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL) |
| BOOL | chkActorInSight2 (fopAc_ac_c *, f32, s16) |
| BOOL | chkPointInArea (cXyz, cXyz, f32, f32, f32, s16) |
| BOOL | chkPointInArea (cXyz, cXyz, cXyz, s16) |
| cXyz | getAttentionPos (fopAc_ac_c *) |
| BOOL | chkFindPlayer2 (BOOL, s16) |
| void | setHitodamaPrtcl () |
| virtual | ~daNpcF_c () |
| virtual void | setMtx () |
| virtual void | setMtx2 () |
| virtual void | setCollisions () |
| BOOL | chkActorInSpeakArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
| BOOL | chkPlayerInSpeakArea (fopAc_ac_c *i_actor) |
| BOOL | chkActorInTalkArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
| BOOL | chkPlayerInTalkArea (fopAc_ac_c *i_actor) |
| BOOL | checkHide () |
| void | setIntDemander (fopAc_ac_c *i_actor) |
| void | setIntFlowNodeNo (s32 i_flowNodeNo) |
| void | setCutType (int i_cutType) |
| void | onInterrupt (u8 param_0) |
| void | onHide () |
| void | offHide () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Static Public Member Functions | |
| static int | createHeapCallBack (fopAc_ac_c *) |
| static int | ctrlJointCallBack (J3DJoint *, int) |
Static Public Member Functions inherited from daNpcF_c | |
| static void | tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *) |
| static void * | srchAttnActor1 (void *, void *) |
| static void * | srchActor (void *, void *) |
Static Public Member Functions inherited from fopAc_ac_c | |
| static u32 | getStopStatus () |
| static void | setStopStatus (u32 status) |
Static Public Attributes | |
| static EventFn | mEvtSeqList [7] |
Static Public Attributes inherited from daNpcF_c | |
| static dCcD_SrcGObjInf const | mCcDObjInfo |
| static dCcD_SrcCyl | mCcDCyl |
| static dCcD_SrcSph | mCcDSph |
| static fopAc_ac_c * | mFindActorPList [100] |
| static s32 | mFindCount |
| static s16 | mSrchActorName |
| static char | mFileNameBuf [0x15] |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
Private Attributes | ||
| Z2Creature | mSound | |
| daNpcWrestler_HIOParam * | field_0xbd8 | |
| daNpcWrestler_HIOParamSub * | field_0xbdc | |
| daNpcF_MatAnm_c * | mpMatAnm | |
| daNpcF_Lookat_c | mLookAt | |
| daNpcF_ActorMngr_c | mActorMngr [2] | |
| dCcD_Cyl | field_0xc90 | |
| actionFunc | field_0xdcc | |
| JPABaseEmitter * | field_0xdd8 | |
| JPABaseEmitter * | field_0xddc | |
| JPABaseEmitter * | field_0xde0 | |
| JPABaseEmitter * | field_0xde4 | |
| u32 | field_0xde8 | |
| u32 | field_0xdec | |
| Vec | mArenaPos | |
| f32 | mArenaExtent | |
| s16 | mArenaAngle | |
| struct { | ||
| u8 chkFlag | ||
| } | mArenaInfo | |
| u8 | field_0xe03 | |
| WrestlerParamList * | field_0xe04 | |
| DemoCamera_c | mDemoCam | |
| f32 | mDemoCamFovy | |
| f32 | field_0xe54 | |
| f32 | field_0xe58 | |
| s16 | field_0xe5c | |
| s16 | field_0xe5e | |
| u8 | field_0xe60 [0xe64 - 0xe60] | |
| request_of_phase_process_class | mPhase | |
| request_of_phase_process_class | mPhase2 | |
| int | mWrestlerAction | |
| fpc_ProcID | field_0xe78 | |
| int | mItemNo | |
| int | field_0xe80 | |
| int | field_0xe84 | |
| int | mMsgNo | |
| f32 | field_0xe8c | |
| s16 | mLookMode | |
| s16 | field_0xe92 | |
| s16 | mStepAngle | |
| u16 | field_0xe96 | |
| u8 | field_0xe98 | |
| u8 | field_0xe99 | |
| u8 | field_0xe9a | |
| u8 | mType | |
| u8 | mWrestlerNoDraw | |
Goron (Fat)
| bool(daNpcWrestler_c::*) daNpcWrestler_c::actionFunc(void *) |
| BOOL(daNpcWrestler_c::*) daNpcWrestler_c::EventFn(int) |
| daNpcWrestler_c::daNpcWrestler_c | ( | ) |
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| void daNpcWrestler_c::checkArenaInfo | ( | ) |
| bool daNpcWrestler_c::checkArenaSub | ( | fopAc_ac_c * | actor | ) |
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| bool daNpcWrestler_c::checkStartUp | ( | ) |
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| cPhs_Step daNpcWrestler_c::Create | ( | ) |
| int daNpcWrestler_c::CreateHeap | ( | ) |
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| int daNpcWrestler_c::ctrlJoint | ( | J3DJoint * | i_joint, |
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| int daNpcWrestler_c::Delete | ( | ) |
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| int daNpcWrestler_c::Draw | ( | ) |
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| int daNpcWrestler_c::Execute | ( | ) |
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| cXyz daNpcWrestler_c::getJointPos | ( | int | i_jointNo | ) |
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| void daNpcWrestler_c::reset | ( | ) |
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| void daNpcWrestler_c::setOnToArena | ( | f32 | param_1 | ) |
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| u8 daNpcWrestler_c::chkFlag |
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| struct { ... } daNpcWrestler_c::mArenaInfo |
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