Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Goron (Fat) More...
#include <d_a_npc_wrestler.h>
Static Public Attributes | |
static u8 | mEvtSeqList [84] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0xb48 [0xE74 - 0x568] |
int | mWrestlerAction |
u8 | field_0xe78 [0xEA0 - 0xE78] |
Goron (Fat)
daNpcWrestler_c::daNpcWrestler_c | ( | ) |
daNpcWrestler_c::~daNpcWrestler_c | ( | ) |
void daNpcWrestler_c::adjustShapeAngle | ( | ) |
void daNpcWrestler_c::checkArenaInfo | ( | ) |
void daNpcWrestler_c::checkArenaSub | ( | fopAc_ac_c * | param_0 | ) |
void daNpcWrestler_c::checkOutOfArenaP | ( | ) |
void daNpcWrestler_c::checkOutOfArenaW | ( | ) |
void daNpcWrestler_c::checkStartUp | ( | ) |
void daNpcWrestler_c::Create | ( | ) |
void daNpcWrestler_c::CreateHeap | ( | ) |
void daNpcWrestler_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
BOOL daNpcWrestler_c::ctrlBtk | ( | ) |
void daNpcWrestler_c::Delete | ( | ) |
void daNpcWrestler_c::Draw | ( | ) |
BOOL daNpcWrestler_c::drawDbgInfo | ( | ) |
void daNpcWrestler_c::drawOtherMdls | ( | ) |
void daNpcWrestler_c::Execute | ( | ) |
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void daNpcWrestler_c::lookat | ( | ) |
BOOL daNpcWrestler_c::main | ( | ) |
void daNpcWrestler_c::playMotion | ( | ) |
void daNpcWrestler_c::reset | ( | ) |
void daNpcWrestler_c::setAttnPos | ( | ) |
void daNpcWrestler_c::setNextAction | ( | ) |
void daNpcWrestler_c::setParam | ( | ) |
void daNpcWrestler_c::setWrestlerVoice | ( | ) |
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